ZLevelsRemastered

Moved

Total Downloads: 41,384 - First Release: Nov 15, 2015 - Last Update: Jul 22, 2018

5/5, 127 likes
  1. When you got not permission, but permission is enabled in the plugin, you will not have any bonuses, do not level up and get also no GUI ,and you have no access to the commands. But the level-account does exist in the data file, to make it easy to give a player access to the functions, for example after a player has bought a VIP-package, or something else.
    [DOUBLEPOST=1485513757][/DOUBLEPOST]
    Aha!!..Configs cannot trap any possible variable missusage.
    When in a config the default for a value is shown as full number, like "1, 10 or 100", then its always only a full number.
    When in a config a default number is like "1.0, 10.0 or 100.0", then such number do also accept non-full-numbers ;)
     
  2. Hi Fuji.. please.. i used updated plugin, and after server start spam in log.error... any idea please ? thanks all

    Code:
    [01/27/2017 11:38:13] Failed to call hook 'OnPlayerSleep' on plugin 'ZLevelsRemastered v2.2.0' (KeyNotFoundException: The given key was not present in the dictionary.)
    [01/27/2017 11:38:13] Failed to call hook 'OnPlayerSleep' on plugin 'ZLevelsRemastered v2.2.0' (KeyNotFoundException: The given key was not present in the dictionary.)
    [01/27/2017 11:38:13] Failed to call hook 'OnPlayerSleep' on plugin 'ZLevelsRemastered v2.2.0' (KeyNotFoundException: The given key was not present in the dictionary.)
    [01/27/2017 11:38:14] Failed to call hook 'OnPlayerSleep' on plugin 'ZLevelsRemastered v2.2.0' (KeyNotFoundException: The given key was not present in the dictionary.)
     
  3. i have the same issue.
     
  4. Fujikura updated ZLevels Remastered with a new update entry:

    2.2.1

     
  5. All cleared up now. Thank you.
     
  6. Can enybody pls explain, how i easy move the docks to the place where i wont?
     
  7. The borders=bounds needs to be changed. Ranges are from 0.0 > 1.0
    Code:
      "CUI": {    "Bounds": {
          "HeightLower": "0.023",
          "HeightUpper": "0.19",
          "WidthLeft": "0.72",
          "WidthRight": "0.847"
        },
     
  8. Ignore 1st post... I now understand the question. xD
    [DOUBLEPOST=1485521168][/DOUBLEPOST]
    OH! See now that makes sense now you've said that... He meant the margins/padding of the UI! :D

    LOL. :D :D
     
  9. that was enogh help, its look now better :) Thank you!

    http://fs5.directupload.net/images/170127/eil8k7x8.jpg
     
  10. What values do u write in the cfg? It looks nice.
    I have the Problem that i dont know the full values of the screen.
    So i couldn“t move the box to the down left side.
     
  11. Example:
    Code:
        "Bounds": {
          "HeightLower": "0.023",
          "HeightUpper": "0.123",
          "WidthLeft": "0.02",
          "WidthRight": "0.147"
        },
    Screenshot_1.png
     
  12. Thx this is exactly what i want.
    Best support :)
     
  13. Failed to call hook 'OnPlayerSleep' on plugin 'ZLevelsRemastered v2.2.1' (NullReferenceException: Object reference not set to an instance of an object)

    Still getting this error with 2.2.1
     
  14. That error almost always means that you need to delete the config and data files.
     
  15. My players are going to be pretty upset if I have to do that again... Had to do it recently for 2.0.0 :(
     
  16. Well what you could do is backup the data and manually restore the levels using the available commands. In fact, instead of jumping into it, why don't you backup the files, delete them, reload the plugin just for good measure and if the error stops then you have the answer to the problem. From there you can work on making the transition over. If the error continues after deleting the config/data files then you know it is something else and you could then simply restore the data and continue as normal until a fix is issued.
     
  17. is there anyway to restore the old version data so players dont have to restart from lvl 1 hehe
     
  18. Unfortunately, there's no simple way to do so from the recent change to 2.0.0 onwards. The only way, which is impractical, is so open the database file, log everyone's levels and manually restore them using the commands. :/

    Other than that it's a fresh start unfortunately.