ZLevelsRemastered
Moved
Total Downloads: 41,383 - First Release: Nov 15, 2015 - Last Update: Jul 22, 2018
- 5/5, 127 likes
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Kappa any way to allign with health bar ?
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I don't have time to mess with the positions right now, I will work on it soon.
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Quick craft is still blocked with this
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Oh, I don't use that future.
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neither do i, was just letting people know
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Wait, this is happening, this is another error I was not aware of, we will have to wait for the dev
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gui not work
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See my fix.
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so how do you fix the gui not working ?
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where is your fix?
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ZLevels Remastered | Page 43 | Oxide
I didn't align it though. -
It's working with new update but I can't see level status panel anymore
Can u fix it for us please?
-> Oh sorry I found ur fix
Thank you so much! -
See my fix, a few pages back,
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Hi,
How I can destroy the gui when someone press Tab.
I tryed this code
However I have this errorCode:private static List<Key> GetDefaultKeys() { List<Key> keys = new List<Key>() { new Key { key = "tab", action = "inventory.toggle;level.action add destroy", defaultAction = "inventory.toggle", }, new Key { key = "escape", action = "killfeed.action add", defaultAction = "" } }; return keys; } [ConsoleCommand("level.action")] void ConsoleCommand(ConsoleSystem.Arg arg) { if (guioff.Contains(player.userID)) { guioff.Remove(player.userID); RenderUI(player); } else { guioff.Add(player.userID); CuiHelper.DestroyUi(player, "StatsUI"); ; } } Thk to Tuntenfisch for her code
If Someone have the fix ?Code:(05:10:11) | [Oxide] 05:10 [Error] ZLevelsRemastered.cs(862,23): error CS0246: The type or namespace name `Key' could not be found. Are you missing `SilentOrbit.ProtocolBuffers' using directive?
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I'd assume facepunch would change it either way, my infopanel, map, ect overlap when tabbing out of the server.
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Yes but for Zlevels, we just need to destroy the gui when someone open her inventory
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How make reposition GUI indicator? after global update Rust...
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i changed the position of the GUI it looks smoother now:Code:
LINE 987 RectTransform = { AnchorMin = "0.69 0.0220", AnchorMax = "0.83 0.1335" }Changed the Color mathcing the Rust GUI Aswel "Credit to @Diesel 42o " LINE 889 { Name = CuiHelper.GetGuid(), Parent = mainPanel, Components = { new CuiImageComponent { Color = "0.4 0.4 0.4 0.1" }, <------- changed the last to 0.1 new CuiRectTransformComponent{ AnchorMin = "0 " + positionMin.ToString("0.####"), AnchorMax = $"1 "+ positionMax.ToString("0.####") } } };LINE 982 { Image = { Color = "0.1 0.1 0.1 0.0" <------- changed the last to 0.0 }, RectTransform = { AnchorMin = "0.69 0.0220", AnchorMax = "0.83 0.1335" } }, "Overlay", "StatsUI");
"OCD"
Edited the .cs for no crafting lvls and max cap of mining etc is 200!
so the config will be perfect when instaledAttached Files:
Last edited by a moderator: Jul 9, 2016 -
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Or you can put it here too:
Image =
{
Color = "0.1 0.1 0.1 0.7"
},
RectTransform =
{
AnchorMin = "0.17 0.0255",
AnchorMax = "0.336 0.1055"
}
}, "Overlay", "StatsUI");
int fontSize = 12;
string xpBarAnchorMin = "0.11 0.12";
string xpBarAnchorMax = "0.89 0.78";
int currentSKillIndex = 1;Attached Files:
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