How to make slower level up?
You know, I got first five skills so fast and easily, I want my server harder![]()
ZLevelsRemastered
Moved
Total Downloads: 41,383 - First Release: Nov 15, 2015 - Last Update: Jul 22, 2018
- 5/5, 127 likes
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Hi.
I don t understand the system of loosing xp when we die... sometimes we loose, sometimes nothing... Can someone explain it to me in simple english please ? Thx -
it has a timer. when you die you lose XP, but if you die within 10 minutes again, you dont.
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i made no XP loss, but did only 1 xp per hit, so it would be long farming to get cookies from rpg
like this:
Code:{ "CraftingDetails": { "PercentFasterPerLevel": 5, "TimeSpent": 1, "XPPerTimeSpent": 3 }, "dbConnection": { "Database": "db", "GameProtocol": 1366, "Host": "127.0.0.1", "Password": "password", "Port": 3306, "UseMySQL": false, "Username": "user" }, "LevelCaps": { "C": -1, "M": 0, "S": 0, "WC": 0 }, "Messages": { "CSkill": "Crafting", "LevelUpText": "{0} Level up\nLevel: {1} (+{4}% bonus) \nXP: {2}/{3}", "MSkill": "Mining", "SSkill": "Skinning", "StatsHeadline": "Level stats (/statinfo [statname] - To get more information about skill)", "StatsText": "-{0}\nLevel: {1} (+{4}% bonus) \nXP: {2}/{3} [{5}].\n<color=red>-{6} XP loose on death.</color>", "WCSkill": "Woodcutting" }, "PercentLostOnDeath": { "C": 0, "M": 0, "S": 0, "WC": 0 }, "PointsPerHit": { "M": 1, "S": 1, "WC": 1 }, "ResourcePerLevelMultiplier": { "M": 0.5, "S": 0.5, "WC": 0.5 } }
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Hello friends im using Z Levels plugin, but I've seen it on a server, for example the look of the level bar to cut the tree, they normally doesn't look for instance a stone cut the bars it looks again I liked it a lot, and it doesn't redundancy on the screen, How Can I do it ?
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Thanks sir.
Tell me, what I need to edit for, a little faster levels up?
Reward 1 more per hit is brilliant, but this time of levels up is now slower, what I dont want. -
Code:"PointsPerHit": { "M": 1, "S": 1, "WC": 1
skinner
woodchop
its how much exp gain per hit -
When backing up the server getting this error:
Server.backup
IOException: Sharing violation on path c:\games\173_199_72_72_28970\1260701\ruste\backup\3\1260701\oxide\plugins\ZLevelsRemastered.cs -
How do you set a player's level above the level cap? Say for instance, "zlvl stannis WC 15"
It notifies me that i must use "SET" if i want to set a skill above the level cap. -
Code:
"LevelCaps": { "C": -1, "M": 0,
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Hi, how can I translate to another language?
[DOUBLEPOST=1462432713,1462213005][/DOUBLEPOST]used Notepad++, it worked -
Wulf Community Admin
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Doing as commanded!
(21:16:14) | [Oxide] 21:16 [Info] [Zeiser Levels REMASTERED] Developer missed this item, which can be picked up: [pumpkin]. Let him know on Oxide forums!
(21:16:14) | [Oxide] 21:16 [Info] [Zeiser Levels REMASTERED] Developer missed this item, which can be picked up: [seed.pumpkin]. Let him know on Oxide forums!
(21:15:01) | [Oxide] 21:15 [Info] [Zeiser Levels REMASTERED] Developer missed this item, which can be picked up: [corn]. Let him know on Oxide forums!
(21:15:01) | [Oxide] 21:15 [Info] [Zeiser Levels REMASTERED] Developer missed this item, which can be picked up: [seed.corn]. Let him know on Oxide forums! -
Yes please fix this console spam.. -
[Oxide] 22:55 [Info] [Zeiser Levels REMASTERED] Developer missed this item, which can be picked up: [seed.corn]. Let him know on Oxide forums!
Doing as asked -
Hello !
Line 1121 edit
void OnCollectiblePickup(Item item, BasePlayer player)
{
string skillName = string.Empty;
switch (item.info.shortname.ToLower())
{
case "wood":
skillName = Skills.WOODCUTTING;
break;
case "cloth":
skillName = Skills.SKINNING;
break;
case "metal.ore":
case "sulfur.ore":
case "stones":
skillName = Skills.MINING;
break;
case "corn":
case "seed.corn":
case "pumpkin":
case "seed.pumpkin":
case "mushroom":
break;
}
if(!string.IsNullOrEmpty(skillName))
levelHandler(player, item, skillName);
else
Puts("Developer missed this item, which can be picked up: [" + item.info.shortname + "]. Let him know on Oxide forums!");
} -
Much Obliged
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Code:
(23:35:30) | [Oxide] 23:35 [Info] [Zeiser Levels REMASTERED] Developer missed this item, which can be picked up: [pumpkin]. Let him know on Oxide forums! (23:35:30) | [Oxide] 23:35 [Info] [Zeiser Levels REMASTERED] Developer missed this item, which can be picked up: [seed.pumpkin]. Let him know on Oxide forums! (23:35:55) | [Oxide] 23:35 [Info] [Zeiser Levels REMASTERED] Developer missed this item, which can be picked up: [pumpkin]. Let him know on Oxide forums! (23:35:55) | [Oxide] 23:35 [Info] [Zeiser Levels REMASTERED] Developer missed this item, which can be picked up: [seed.pumpkin]. Let him know on Oxide forums!