ZLevelsRemastered

Moved

Total Downloads: 41,383 - First Release: Nov 15, 2015 - Last Update: Jul 22, 2018

5/5, 127 likes
  1. Trying MySQL right now.
    Code:
    > oxide.reload ZLevelsRemastered
    [Oxide] 08:21 [Info] [Zeiser Levels REMASTERED] Trying to save player, who haven't been loaded yet? Player name: [LM] UltimateByte
    [Oxide] 08:21 [Info] Unloaded plugin Zeiser Levels REMASTERED v1.5.6 by Zeiser/Visagalis
    [Oxide] 08:21 [Info] Loaded plugin Zeiser Levels REMASTERED v1.5.6 by Zeiser/Visagalis
    [Oxide] 08:21 [Info] [Zeiser Levels REMASTERED] Connection opened.(MySQL)
    [Oxide] 08:21 [Error] MySql handle raised an exception in 'ZLevelsRemastered v1.5.6' plugin (MySqlException: Table 'rust_rp.RPG_User' doesn't exist)
    [Oxide] 08:21 [Debug]   at MySql.Data.MySqlClient.MySqlStream.ReadPacket () [0x00000] in <filename unknown>:0
      at MySql.Data.MySqlClient.NativeDriver.GetResult (System.Int32& affectedRow, System.Int64& insertedId) [0x00000] in <filename unknown>:0
    [Oxide] 08:21 [Error] MySql command callback raised an exception (NullReferenceException: Object reference not set to an instance of an object)
    [Oxide] 08:21 [Debug]   at Oxide.Plugins.ZLevelsRemastered.initPlayer (.BasePlayer player, System.Collections.Generic.Dictionary`2 statsInit, System.Collections.Generic.List`1 sqlData) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered+<loadUser>c__AnonStorey0.<>m__0 (System.Collections.Generic.List`1 list) [0x00000] in <filename unknown>:0
      at Oxide.Ext.MySql.Libraries.MySql+MySqlQuery+<Handle>c__AnonStorey0.<>m__0 () [0x00000] in <filename unknown>:0 
    Config :
    Code:
      "dbConnection": {
        "Database": "rust_rp",
        "GameProtocol": 1355,
        "Host": "127.0.0.1",
        "Password": "PASSWORD",
        "Port": 3306,
        "UseMySQL": true,
        "Username": "rust_rp"
    Do we have to create the database content manually or does it require some other plugins or manipulations ?
     
    Last edited by a moderator: Feb 29, 2016
  2. Hi thanks for the plugin, this is a shot in the dark I know but I have a few suggestions.
    Firstly would it be possible to add extra rates for vip users?
    Also would it be possible to add an optional "Firearms" level where you need to shoot things in order to level it up, from there with options for certain weapons at certain levels.
     
  3. Hello,

    what does LevelCaps mean? if i set 20 does that mean max lvl is 20?
    I am asking because i set everything on 0 and i still lvl up
     
  4. Sorry for question, but how can I replace the XP bar. Is this one bar or 4 bars for each skill? What should I do if I wanna place them in the bottom of the screen in a line? Thnx for answears
     
  5. it looks like its one bar, i tried to place them at bottom of screen to fit them in InfoPanel's line, but it is too small than...
    i just moved it to the left under the chat and made it wider.U can fit one bar at bottom if u disable other three but whats the point than lol

    Edit: creator of plugin can make it the way u want (and me too) or someone who know how to code it.I think :)
     
  6. Can you plz send me your config file? Also if it is not hard for you mark the lines where positions of GUI is.
     
  7. sure, here u go :
     

    Attached Files:

  8. Yes I have create the database, the user AND the table manually before.
     
  9. Asking again. So is it possible to decrease the multiplyer on each level of the xpsystem? i would like to have an increase of about 5% of each levelup. Now it is 20%.
     
  10. "ResourcePerLevelMultiplier" ?
     
  11. Thanks for the info. I'll wait for the levelling system probably coming in 2 days, if this addon still works. Then i'll try using SQLite as Oxide for Linux was updated and it should fix the issue. Otherwise, it'd be cool to give the required SQL commands to put up in phpmyadmin to create the tables. My MySQL knowledge is near 0 + i don't even know how the table is supposed to be named, its size, and so on.
     
  12. Is there a way to disable some skill but in cs file not in config?
    I have no clue in coding, i am asking because i managed to add 4 UI's but they all show all 4 skills and mine goal is (for my server) to add all 4 skills but in different UI's (every UI for different skill) and place them into InfoPanel's UI.

    I know its strange question... :)

    Any help from plugin creator maybe?

    EDIT: the file i attached is not the same i using, and its from previous post , ignore it
     

    Attached Files:

  13. how do I change the xp multiplier
     
  14. The database table is given at the end of the overview : ZLevels Remastered for Rust | Oxide

    I don't think that RUST:IO will be updated with the Rust coming in 2 days for the Linux support.
    Let's bet around this ^^ (with a 7 days delay for the developpers post Rust update)
     
    Last edited by a moderator: Mar 2, 2016
  15. Is there a way to remove the crafting lvl? and the picture?
    [DOUBLEPOST=1456923986][/DOUBLEPOST]So im making a x50 server and what should
    ResourcePerLevelMultiplier be on? for now i got it on 1.5
     
  16. Oh, my bad, thanks :)
     
  17. De rien,
     
  18. I wanna translate names of bars, where in plugin file should I do this?
     
  19. In the configuration file you can :
    Code:
    "Messages": {
        "CSkill": "Crafting",
        "LevelUpText": "{0} Level up\nLevel: {1} (+{4}% bonus) \nXP: {2}/{3}",
        "MSkill": "Mining",
        "SSkill": "Skinning",
        "StatsHeadline": "Level stats (/statinfo [statname] - To get more information about skill)",
        "StatsText": "-{0}\nLevel: {1} (+{4}% bonus) \nXP: {2}/{3} [{5}].\n<color=red>-{6} XP loose on death.</color>",
        "WCSkill": "Woodcutting"
      },
    For example :
    Code:
    "Messages": {
        "CSkill": "Artisanat",
        "LevelUpText": "{0} Level up\nLevel: {1} (+{4}% bonus) \nXP: {2}/{3}",
        "MSkill": "Minage",
        "SSkill": "Dépeçage",
        "StatsHeadline": "Level stats (/statinfo [statname] - Pour plus d'informations)",
        "StatsText": "-{0}\nLevel: {1} (+{4}% bonus) \nXP: {2}/{3} [{5}].\n<color=red>-{6} XP perdu à votre mort.</color>",
        "WCSkill": "Bûcheron"
      },
     
  20. How to reset players xp level?
    [DOUBLEPOST=1456946426][/DOUBLEPOST]
    Found the answer =)