WaterLimits

Moved

Total Downloads: 1,119 - First Release: Sep 8, 2016 - Last Update: May 27, 2017

5/5, 13 likes
  1. Hmm, I've had several players log out underwater now, at least 10M deep in the ocean, and I'm waiting on them to die, and they don't die. Here's my config:

    "Damage Amount (1 - 500)": 250,
    "Damage Every (Seconds)": 600,
    "Hurt On Logout (true/false)": false,
    "Hurt Over Time (true/false)": true,
    "Kill On Logout (true/false)": false

    Question: If I update the plugin does it disregard people ALREADY asleep in the ocean?
     
  2. Wulf

    Wulf Community Admin

    Are you sure you are updated? You're missing a water level config setting.
     
  3. Yes I updated immediately after "Question: If I update the plugin does it disregard people ALREADY asleep in the ocean?"
     
  4. Wulf

    Wulf Community Admin

    It only kills people when they disconnect.
     
  5. But I don't want people to die if they've crashed, I want to give them 10 minutes before they take damage. So if they're already asleep in the ocean, this won't work? I mean this was kinda the point.
     
  6. Wulf

    Wulf Community Admin

    You should be able to set Damage Every (Seconds) to 10 minutes and then damage to whatever (500?)
     
  7. Yes, I did, but it doesn't affect people already asleep in the water, which is what I needed it to do.
    "Damage Amount (1 - 500)": 500,
    "Damage Every (Seconds)": 600,
    "Hurt On Logout (true/false)": false,
    "Hurt Over Time (true/false)": true,
    "Kill On Logout (true/false)": false,
    "Underwater Percent (1 - 100)": 75
     
  8. Wulf

    Wulf Community Admin

    I can add something to check for existing sleepers in the water when the plugin is loaded.
     
  9. thanks wulf that will be great
    this is currently my prefered plugin :D
    so simple but add realism to the game.
    I think WaterDisconnect need to be a part of the Core Game, not a mod
     
  10. That would be great, thank you! Can I just paypal you some money? I appreciate literally everything you do. Patreon confused me. Paypal?
     
    Last edited by a moderator: Nov 3, 2016
  11. Wulf

    Wulf Community Admin

    Should be in the next version. There are PayPal links on each of my plugins' Overviews.
     
  12. Wulf

    Wulf Community Admin

    Wulf updated WaterDisconnect with a new update entry:

    2.2.0

     
  13. Thank you so much, sent ya a little something. :)
     
  14. Ah jeez I feel so dumb, I asked several players to log out in the ocean last night, and they're all still alive at full health... what am I doing wrong??
    {
    "Damage Amount (1 - 500)": 100,
    "Damage Every (Seconds)": 600,
    "Hurt On Logout (true/false)": false,
    "Hurt Over Time (true/false)": true,
    "Kill On Logout (true/false)": false,
    "Underwater Percent (1 - 100)": 10

    (I want to give people who crash 10 minutes to log back in)
     
  15. I have this working perfect:

    Code:
    {
      "Damage Amount (1 - 500)": 20,
      "Damage Every (Seconds)": 20,
      "Hurt On Logout (true/false)": true,
      "Hurt Over Time (true/false)": true,
      "Kill On Logout (true/false)": false,
      "Underwater Percent (1 - 100)": 25
    }
    I think you need put TRUE in at LEAST ONE of this 2:
    "Hurt On Logout (true/false)": false,
    "Kill On Logout (true/false)": false,

    Try puting
    "Hurt On Logout (true/false)": true, and you setting will damage 100 hp in 10 min
     
  16. Perfect, lol, everyone in water died at the same time... works great now, thanks so much!
     
  17. People that wake from the watter is telling me that is dying for some minutes or until they disconnect from server.
    In other way if they wake up from water they keep dying and dying after many respawns...
     
  18. Wulf

    Wulf Community Admin

    Wulf updated WaterDisconnect with a new update entry:

    2.2.1

     
  19. Wulf

    Wulf Community Admin

    Please do not post random versions, especially old versions. If you notice something that can be changed, just let me know.