Vanish

Allows players with permission to become truly invisible

Total Downloads: 22,660 - First Release: Nov 3, 2015 - Last Update: Jan 9, 2018

5/5, 75 likes
  1. Vanish was Updated yesterday.
     
    Last edited by a moderator: Oct 6, 2017
  2. lastest one on the download page (21:16:13) | Loaded plugin Vanish v0.4.1 by Wulf/lukespragg
     
  3. We need more information. What version and does anything pop up in console?
     
  4. thats all in my last message lol and no nothing pops up in game or console but it has loaded
     
  5. So what is the issues with it? From what i can read, it's the Latest version which was fixed yesterday and it loads in console.
     
  6. it wont let me vanish if i type /vanish or press my key bind it wont let me activate it but it has loaded
     
  7. Have you given yourself permissions?
     
  8. yupper i have. ive had them for a long time heheheh its since the last thursdays rust update alot of stuff broke for me
     
  9. Check the vanish config for "Show visual indicator (true/false)". If possible send a screenshot of the config.
     
  10. Seeing a lot of this in the console even when I'm not on the server and I'm the only person who can vanish
    (21:58:29) | [Oxide] 21:58 [Warning] Calling 'CanNetworkTo' on 'Vanish v0.4.1' took 893ms [GARBAGE COLLECT]
     
  11. Wulf

    Wulf Community Admin

    Garbage collection is from Rust/Unity, that warning just means that the hook ran when it was running garbage collecting. The CanNetworkTo hook runs very frequently, so if your server is running poorly, you'll see that warning a lot.
     
  12. Code:
     Failed to call hook 'OnPlayerInit' on plugin 'Vanish v0.4.0' (ArgumentException: An element with the same key already exists in the dictionary.)
    (07:52:35) | at System.Collections.Generic.Dictionary`2[BasePlayer,Oxide.Plugins.Vanish+OnlinePlayer].Add (.BasePlayer key, Oxide.Plugins.OnlinePlayer value) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.Hash`2[BasePlayer,Oxide.Plugins.Vanish+OnlinePlayer].Add (.BasePlayer key, Oxide.Plugins.OnlinePlayer value) [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
     
  13. Wulf

    Wulf Community Admin

    Update the plugin or update Oxide.
     
  14. ok thank you
     
  15. You can't hear voices if some players are speaking while you are vanished, can you make it so you can hear?
     
  16. Wulf

    Wulf Community Admin

    No, you are not a player to other players when vanished and voice is p2p.
     
  17. I've been having this issue on my server as well, when a player is vanished, average server.fps drops by about 40-60 depending on how many people are online. This issue only started up since I updated to the latest build of the mod.
     
  18. Wulf

    Wulf Community Admin

    The CanNetworkTo hook that the plugin uses is resource intensive as it is called VERY frequently by Rust. You will more than likely see warnings.
     
  19. Thanks for clearing it up Wulf.
     
  20. What about your shadow? Can other players see that?