This replaces the Rust decay system. It doesn't do any checks for zones.

TwigsDecay
Steadily decays buildings made of twigs. Works for other tiers, too, if configured to do so.
Total Downloads: 5,905 - First Release: Mar 25, 2015 - Last Update: Dec 23, 2016
- 5/5, 16 likes
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Wulf Community Admin
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How to decay only the foundation?
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I removed the old config file and updated, but Highwalls don't seem to be taking damage.
under the Damage profile in the config do I need to add anything there? -
Wulf Community Admin
[DOUBLEPOST=1444058935][/DOUBLEPOST] -
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Wulf Community Admin
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HI, will this plugin demoslih all buildings at my server if i install it? A few days ago i installed a plugin which should can able to build high buildings, but after install, all walls (no foundation) demolished at server! That was very bad -.-
There are any particularities to know?
How can i config the decay of wall lower than zero dacay? (not stone=0 but stone=0.5) will 0.5 of dacay run?
sry for my bad english! I hope somebody can help me -
@Wulf please change the removing method from entity.Die(); to entity.GetComponent<BaseEntity>().KillMessage(); its causing Remover Tool and few others to error stuff like this:
'OnEntityDeath' on plugin 'RemoverTool v3.0.8' (NullReferenceException: Object reference not set to an instance of an object)
Thanks ! -
Wulf Community Admin
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Hi.
I am trying to remove the delay before decay sets in, so that new building parts start decaying instantly.
More specifically I want the external stone walls to start decaying instantly like the twig pieces or campfires do, is this possible using your plugin? -
I think this is broke all of my buildings are decaying twigs stone wood metal and armored please fix
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Hey wulf, Im stuck on trying to get external walls to decay. Ive tried the below but they still don't seem to decay.
Code:{ "blocks": [ "foundation.prefab", "foundation.steps.prefab", "foundation.triangle.prefab", "wall.external.high", "wall.external.high.stone.prefab", ], "damage": { "wall.external.high":110, "High External Stone Wall":110, "Barricade": 1, "Ladder": 0, "Metal": 0, "Stone": 2, "TopTier": 0, "Twigs": 3, "Wood": 2 }, "messages": { "%GRADE% buildings decay by %DAMAGE% HP per %TIMESPAN% minutes.": "%GRADE% buildings decay by %DAMAGE% HP per %TIMESPAN% minutes.", "%GRADE% buildings do not decay.": "%GRADE% buildings do not decay.", "Barricade": "Barricade", "Ladder": "Ladder", "Metal": "Metal", "Stone": "Stone", "TopTier": "TopTier", "Twigs": "Twigs", "Wood": "Wood" }, "timespan": 120 }
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Wulf Community Admin
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We need an update please since the Rust patch.
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Whas not working for you Antisoma?
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Not working.. No decay at all.
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"Not working.. No decay at all."
+1 -
Wulf Community Admin
I won't be able to fix it until I have access to my computer. I did start a more generic plugin though, but not complete yet.
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when will you have access?