Timber should work with zlevels at any harvest rate, that plugin checks for wood gathered after it has been modified by Timber.

Timber [Obsolete]
Makes trees and cacti fall before being destroyed.
Total Downloads: 2,223 - First Release: Jul 21, 2017 - Last Update: Aug 28, 2017
- 5/5, 29 likes
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It appears that you can get kicked if you chopper the tree at it's top after it's fallen. Is there a way to make it so chopping the tree towards the top gives no wood or something? Would hate to disable the mod due to people getting anti-flying hack kicked
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Code:+antihack.flyhack_protection 0 +antihack.flyhack_protection: "0"
Code:{ "DespawnLength": 10.0, "HarvestFallen": 0.0, "HarvestStanding": 1.0, "IncludeCacti": true, "ScreamPercent": 0.0 }
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Like it so much.
Very nice plugin, good job ! -
Is there a way to disable scream when players cut wood ?
They afraid of this scream seem a player died xD -
Code:
"ScreamPercent": 0
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Yea it's funny but some players was crazy with this feature xD -
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Sometimes he said 'doesn't work' but works... -
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Maybe players are bad x)
I test it later, sorry x) -
1: Tree must be disappeared after x seconds if player did not cut it all.
2: Please add tree root bottom of the cut tree which can be collected, already in game. -
number 2 is already in :/
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Potential FAQs:
1. Would this cause FPS lag for the player or cause the server to have a significant amount of increase in server RAM usage.
2. Are you interested in changing the tree sound in the future?
3. Any plans to create a customized amount of hits per tree? As if the tree has x amount of hits before it disappears. -
... after ure update:
Failed to call hook 'OnEntityKill' on plugin 'Timber v0.1.9' (NullReferenceException: Object reference not set to an instance of an object)
old version of Timber working without error !
u see: the newest is not alltime the best, never touch a running system