1. Thanks. :)
     
  2. I belive i was doing it wrong, i edited the json and it worked. then everything made sense. Thanks anyways.
     
  3. I have BuildingOwners installed and want players to be able to set their homes only on their foundations.
    When I place a foundation, I am able to set my home on there. Now if my friend places a foundation next to mine, he isn't able to set his home there.

    Code:
    "Homes": {
        "CheckFoundationForOwner": true,
        "Cooldown": 600,
        "Countdown": 30,
        "DailyLimit": 0,
        "ForceOnTopOfFoundation": true,
        "HomesLimit": 1,
        "LocationRadius": 0,
        "UseFriendsAPI": false
      },
     
  4. Code:
        "UseFriendsAPI": false
    Change it to:
    Code:
        "UseFriendsAPI": true

    Then run this console command:
    Code:
    oxide.reload m-Teleportation
     
  5. Well, that requires the FriendsAPI which I'm not using.
    I thought BuildingOwners was able to do that. I mean, if he places a foundation next to mine, isn't he the owner of that one then?
     
  6. no u own the structure including anything attached to it
     
  7. still get this for some players when they /tpr
    Code:
    [Oxide] 4:58 PM [Error] Failed to run a 10.00 timer (ExecutionEngineException: SIGILL)
    [Oxide] 4:58 PM [Debug]   at (wrapper managed-to-native) KeraLua.NativeMethods:LuaNetPCall (intptr,int,int,int)
      at KeraLua.Lua.LuaNetPCall (IntPtr luaState, Int32 nArgs, Int32 nResults, Int32 errfunc) [0x00000] in <filename unknown>:0
      at NLua.LuaLib.LuaPCall (LuaState luaState, Int32 nArgs, Int32 nResults, Int32 errfunc) [0x00000] in <filename unknown>:0
      at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0
      at NLua.LuaFunction.Call (System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0
      at NLua.Method.LuaDelegate.CallFunction (System.Object[] args, System.Object[] inArgs, System.Int32[] outArgs) [0x00000] in <filename unknown>:0
      at LuaGeneratedClass2.CallFunction () [0x00000] in <filename unknown>:0
      at Oxide.Core.Libraries.Timer+TimerInstance.Update () [0x00000] in <filename unknown>:0
     
  8. Come on everyone is asking for permissions in command /tp for admins add it we need IT, pleaseeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
     
  9. oh let me add that it does NOT teleport them.
     
  10. u mean if u add it will bug out the plugin?
     
  11. He is adding that to his big report not to your comment he isn't the developer of the plugin XD
     
  12. Is this plugin going to be updated anytime soon? Because it has issues loading, as to it being broken since the latest update. If anyone can hotfix this, it would be appreciated since this is the only one around.
     
  13. It works for me... I didn't do the hotpatch tho so if that broke it then I wouldn't know
     
  14. Code:
    Oxide] 12:27 AM [Error] Failed to call hook 'cmdTeleportHome' on plugin 'Teleportation System' File: m-Teleportation.lua Line: 1556 attempt to index field 'HomeData' (a nil value): at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args) [0x00000] in <filename unknown>:0 at NLua.LuaFunction.Call (System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Ext.Lua.Plugins.LuaPlugin.OnCallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
    .....How fix
     
    Last edited by a moderator: Aug 7, 2015
  15. Wulf

    Wulf Community Admin

    Your oxide/data/m-Teleportation.json is somehow invalid. You'd need to fix or delete it while the server is offline. Keep in mind that deleting it will wipe all homes though.
    [DOUBLEPOST=1438965649][/DOUBLEPOST]
    Are you getting any errors?
     
  16. Please i need it, if someone can do it :X
     
  17. Is it possible to fix the issue in which a person can set a foundation, sethome on the spot and remove the foundation then later on teleport to that location into someone else's home.

    For example. Person A goes to Location "1" and places one foundation and sets home as "/sethome 1"then removes the foundation, later on he goes to build his own home elsewhere.

    Person B finds location "1" and thinks its a good location to build a house so he gathers supplies and spends hours working on his house and filling up his home.

    The next day person A types /home 1 , teleports into person B's home. Takes all his items and leaves. Without needing to use any C4 or Rockets.
     
  18. Hey everyone...
    After yesterday's update I had serious problems on my server, so i made a clean reinstall of everything.
    So, once I had a clean Oxide Install, I started to upload my used plugins one by one watching the Rcon in Rusty.

    This is what I got with Teleportation:
    Code:
    [Oxide] 11:44 AM [Error] Failed to load plugin m-Teleportation
    File: m-Teleportation.lua Line: 1160 'end' expected (to close 'if' at line 1155) near <eof>:
      at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0
      at NLua.Lua.LoadString (System.String chunk, System.String name) [0x00000] in <filename unknown>:0
      at Oxide.Ext.Lua.Plugins.LuaPlugin.Load () [0x00000] in <filename unknown>:0
      at Oxide.Ext.Lua.Plugins.LuaPluginLoader.Load (System.String directory, System.String name) [0x00000] in <filename unknown>:0
      at Oxide.Core.OxideMod.LoadPlugin (System.String name) [0x00000] in <filename unknown>:0
    [Oxide] 11:44 AM [Info] Loaded plugin Teleportation System v1.4.16 by Mughisi
    [Oxide] 11:44 AM [Info] m-Teleportation: To limit Homes to only be set on foundations owned by the player the plugin `Building Owners` is required!
    [Oxide] 11:44 AM [Info]  This plugin can be downloaded at http://forum.rustoxide.com/plugins/building-owners.682/
    [Oxide] 11:44 AM [Info]  The owner check has temporarily been disabled to prevent problems.
    [Oxide] 11:44 AM [Info] m-Teleportation: To allow Homes to be set on foundations owned by friends of the player the plugin `Friends API` is required!
    [Oxide] 11:44 AM [Info]  This plugin can be downloaded at http://forum.rustoxide.com/plugins/friends-api.686/
    [Oxide] 11:44 AM [Info]  The friends check has temporarily been disabled to prevent problems.
    [Oxide] 11:44 AM [Warning] CallHook 'OnServerInitialized' on plugin 'Teleportation System' took: 1756ms
    [Oxide] 11:44 AM [Info] Unloaded plugin Teleportation System v1.4.16 by Mughisi
    [Oxide] 11:44 AM [Info] Loaded plugin Teleportation System v1.4.16 by Mughisi
    [Oxide] 11:44 AM [Info] m-Teleportation: To limit Homes to only be set on foundations owned by the player the plugin `Building Owners` is required!
    [Oxide] 11:44 AM [Info]  This plugin can be downloaded at http://forum.rustoxide.com/plugins/building-owners.682/
    [Oxide] 11:44 AM [Info]  The owner check has temporarily been disabled to prevent problems.
    [Oxide] 11:44 AM [Info] m-Teleportation: To allow Homes to be set on foundations owned by friends of the player the plugin `Friends API` is required!
    [Oxide] 11:44 AM [Info]  This plugin can be downloaded at http://forum.rustoxide.com/plugins/friends-api.686/
    [Oxide] 11:44 AM [Info]  The friends check has temporarily been disabled to prevent problems.
    [Oxide] 11:44 AM [Warning] CallHook 'OnServerInitialized' on plugin 'Teleportation System' took: 1293ms
    > oxide.reload m-Teleportation
    [Oxide] 11:45 AM [Info] Unloaded plugin Teleportation System v1.4.16 by Mughisi
    [Oxide] 11:45 AM [Info] Loaded plugin Teleportation System v1.4.16 by Mughisi
    [Oxide] 11:45 AM [Info] m-Teleportation: To limit Homes to only be set on foundations owned by the player the plugin `Building Owners` is required!
    [Oxide] 11:45 AM [Info]  This plugin can be downloaded at http://forum.rustoxide.com/plugins/building-owners.682/
    [Oxide] 11:45 AM [Info]  The owner check has temporarily been disabled to prevent problems.
    [Oxide] 11:45 AM [Info] m-Teleportation: To allow Homes to be set on foundations owned by friends of the player the plugin `Friends API` is required!
    [Oxide] 11:45 AM [Info]  This plugin can be downloaded at http://forum.rustoxide.com/plugins/friends-api.686/
    [Oxide] 11:45 AM [Info]  The friends check has temporarily been disabled to prevent problems.
    [Oxide] 11:45 AM [Warning] CallHook 'OnServerInitialized' on plugin 'Teleportation System' took: 7116ms
    [Oxide] 11:45 AM [Warning] CallHook 'OnEntityTakeDamage' on plugin 'Teleportation System' took average: 707ms
    Is that normal? Nearly took 10 seconds until something happened...

    You need to know, my "serious problems" mentioned above were about the server getting more and more laggy within minutes causing crashes ever 15-20mins, that's why I reinstalled.
    Trying to find out what causes the problem and so far, only Teleportation gave me that "problems" during upload.

    Anything I should care about?


    Regards
    7th
     
  19. It does not take the TP at the foundation of in the house!
     
  20. To my knowledge there is no way to prevent this... Maybe it would be possible to add a check if ownership is still true on teleport but that would cause some lag and if someone knew their teleport point they could destroy the foundation and they would not be able to come back without walking there... But idk I'm not a great dev maybe someone else has an idea @PaiN @Reneb