1. How do I delete everyones homes, I wiped my map and people still have their homes.
     
  2. Wulf

    Wulf Community Admin

    Delete the m-Teleportation.json file under oxide/data.
     
  3. Thanks
     
  4. Or /wipehomes :)
     
  5. I would have to do this before I wipe right? Like the second before I do?
     
  6. It doesn't really matter that much when you use it, you can use it at any given time but in general it's best to use it right before or straight away after wiping the server so that people can't teleport home to were their house was before the wipe to start building there again.
     
  7. Help me with the configuration /sethome. We need that to work /sethome was possible after the authorization in all cupboards. Thanks.
     
  8. CHR

    CHR

    any Chance to get /wipehomes as console command?
     
  9. chat
     
  10. I have a lot planned for the C# rewrite, including that, but I'm just not able to do that soon :(
     
  11. How do i disable and enable some of the commands i cant seem to figure out how to do it properly.

    Pretty much just wish the admin teleport only tbh
     
  12. In the config set HomesEnabled and TPREnabled to false
     
  13. Appreciate it ty very much :)
     
  14. Not working after today's Rust update:

    Code:
    Failed to initialize plugin m-Teleportation
    File: m-Teleportation.lua Line: 585 Object reference not set to an instance of an object:
      at Oxide.Core.Configuration.DynamicConfigFile.GetEnumerator () [0x00000] in <filename unknown>:0
      at Oxide.Ext.Lua.Utility.TableFromConfig (Oxide.Core.Configuration.DynamicConfigFile config, NLua.Lua lua) [0x00000] in <filename unknown>:0
      at Oxide.Ext.Lua.Libraries.LuaDatafile.GetDataTable (System.String name) [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 
     
  15. Is there any chance of adding a option to show people how many teleports they have left till they have hit there daily limit?
     
  16. Did you happen to modify the data file by any chance?
    This is planned for the C# version which is on my enormous todo list
     
  17. Yes, Mughisi, I think I just figured it out. The /data file was deleted, it recreated it, and it was 0 in file size. So I deleted it, restarted, and it recreated it correctly this time. Thanks.
     
  18. Ok awesome! Is there any ETA when this will be released?
     
  19. Having issues deleting everyone's homes after a map wipe.

    First I do oxide.unload "m-Teleportation"
    Then I delete the data m-Teleportation.json file of everyone's homes / timers etc.
    Next I did oxide.load "m-Teleportation"

    But everyone's homes keep coming back no matter what. Anyway to fix this?
     
  20. Wulf

    Wulf Community Admin

    Pretty sure the data is stored in the server memory, so a restart may be needed for right now.