Here, take this, it's my config. I looked at yours, and it's a little mixed up vs how mine was, and mine is working without any issues so far (servers been running for hours, no complaints)
Teleportation System [Unmaintained]
Discussion in 'Plugin Support' started by Mughisi, Oct 18, 2014.
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Thanks, giving it a shot right now. Appreciate all your hard work
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NP, glad it's working.
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ugh, hate to report this but the same thing now. after an hour or 2 of running the home stops working. It says it's gonna tp you there but never does.
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it was?
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I'm at roughly 9 hours run time, no issues so far? :-(
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i got this Error :
Code:1:07 PM [Error] m-Teleportation: [string "m-Teleportation.lua"]:1015: attempt to compare number with nil at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
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NVM I've tried it several times now in the past few hours and it's working fine. I think for some reason it may be sensitive to movement while you;re waiting for your tp. I dunno but the last few times that I tested it I made a point to stand completely still for the 10 seconds I was waiting and it worked each time. I'm probably way off though, lol, I know absolutely 0 about coding.
Last edited by a moderator: Nov 23, 2014 -
im getting same errors atm in my logs and it is playing up with my server could we get an update asap please
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This was working fine for me all weekend... no changes at all to the server but now it's broken....
Code:8:42 PM [Error] Failed to initialise plugin m-Teleportation (attempt to index a nil value) 8:42 PM [Debug] at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
Last edited by a moderator: Nov 25, 2014 -
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Anyone have any advice... or a sample of their config? It's the only thing not working for me now....
Reloaded the plugin with no config and it generated a fresh one....
Still doesn't work though... losing players because they are frustratedLast edited by a moderator: Nov 25, 2014 -
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Not sure if I can do that or not.... I'm on Multipay and they handle the plugins, we just get access to the configs. Are there any console commands to delete the data file?
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