1. Here, take this, it's my config. I looked at yours, and it's a little mixed up vs how mine was, and mine is working without any issues so far (servers been running for hours, no complaints)
     

    Attached Files:

  2. Thanks, giving it a shot right now. Appreciate all your hard work ;)
     
  3. Ok. Thanks for all your effort and what you do. As of now this is the only teleport plugin i use because its so easy and reliable. Keep up the good work man!
     
  4. Working great so far, again ty for all your help.
     
  5. NP, glad it's working. :)
     
  6. ugh, hate to report this but the same thing now. after an hour or 2 of running the home stops working. It says it's gonna tp you there but never does.
     
  7. are you running the most current version???
     
  8. yes have updated it every time it's been updated today
     
  9. it was?
    shit
     
  10. I'm at roughly 9 hours run time, no issues so far? :-(
     
  11. i got this Error :

    Code:
    1:07 PM [Error] m-Teleportation: [string "m-Teleportation.lua"]:1015: attempt to compare number with nil
      at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0
      at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 
     
  12. NVM I've tried it several times now in the past few hours and it's working fine. I think for some reason it may be sensitive to movement while you;re waiting for your tp. I dunno but the last few times that I tested it I made a point to stand completely still for the 10 seconds I was waiting and it worked each time. I'm probably way off though, lol, I know absolutely 0 about coding.
     
    Last edited by a moderator: Nov 23, 2014
  13. im getting same errors atm in my logs and it is playing up with my server could we get an update asap please
     
  14. Normally moving shouldn't do anything, only taking damage should interrupt the teleport.
    Is this the same error as juergen posted or another one? And I'll try to push the update today or tomorrow, still need to test a few of the changes to make sure everything is working.
     
  15. This was working fine for me all weekend... no changes at all to the server but now it's broken....
    Code:
    8:42 PM [Error] Failed to initialise plugin m-Teleportation (attempt to index a nil value)
    8:42 PM [Debug] at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0
    at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0
    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
     
    Last edited by a moderator: Nov 25, 2014
  16. I would have to second with Cheeze.
     
  17. Anyone have any advice... or a sample of their config? It's the only thing not working for me now....

    Reloaded the plugin with no config and it generated a fresh one....


    Still doesn't work though... losing players because they are frustrated
     
    Last edited by a moderator: Nov 25, 2014
  18. The data file might be corrupted, I have a general idea what could cause this and should be prevented in the next value. Check if it loads without the data file, be aware though, all saved locations & homes will be lost.
     
  19. Not sure if I can do that or not.... I'm on Multipay and they handle the plugins, we just get access to the configs. Are there any console commands to delete the data file?
     
  20. The data file is in server/<identity>/oxide/data, they should allow you to access that.