+1
Сompletely agree!
Teleportation System [Unmaintained]
Discussion in 'Plugin Support' started by Mughisi, Oct 18, 2014.
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Hi I would like to make special permissions for our vip members like more homes and better cooldown on the teleportation. Is it all special coding I have seen a couple server have it wondering how its done.
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Ok i think i am missing something here, if i setup a foundation then sethome to it later on someone destroyed my foundation does the sethome works ? if yes please tell me how to make it vanish if there is no foundation ?
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how do i give a group admin perms to teleport to a player and ehat not
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Wulf Community Admin
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Someone help
[DOUBLEPOST=1452479053][/DOUBLEPOST]Ive set the cooldown and limit both to 0 (nil) yet both still not working -
how can i block people from tp back home while they are dying on the ground? I have people that are getting away on my server by doing this.
It seems the only way to ensure they cant get away is to put the TP to 30 seconds but that causes complains from people saying the TP time is way too long
[DOUBLEPOST=1452489842][/DOUBLEPOST]can you add a min health to spawn, that may fix the issue. Player must have 10+ health to tp -
I'm getting some errors when i try to tp and players can't tp the config is fine
Code:[Oxide] 10:07 PM [Error] Failed to call hook 'ccmdTeleport' on plugin 'm-Teleportation v1.4.15' File: m-Teleportation.lua Line: 2491 attempt to index field 'AdminTP' (a nil value): at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args) [0x00000] in <filename unknown>:0 at NLua.LuaFunction.Call (System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Ext.Lua.Plugins.LuaPlugin.OnCallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
Last edited by a moderator: Jan 11, 2016 -
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when i have sethome to any found and every one destroy it why i can teleport to the position? pls help me for change it Thanx
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ok maybe i can get some help about the mod. on page 103 is a post someone added there file i liked it cause it was set to stop players from placing a foundation set home remove foundation and can tp home to it still well thats gone now and i would like to know how to set it up like that again it looks like im not the only one that has a issue with being able to sethome and /home to it when said foundation is no longer
Last edited by a moderator: Jan 12, 2016 -
It would be very useful for groups such as VIP groups where people can have different home amounts -
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Trying to finish the C# update, which will include groups support, as quickly as I can but I am just simply lacking the time to do so. Progress has been made but it is not yet ready for release
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Can i somehow set permission?
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Wulf Community Admin
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