Who cant edit this script to protect the building together with players?
StartProtection
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Total Downloads: 8,115 - First Release: Sep 15, 2015 - Last Update: Feb 7, 2018
- 5/5, 33 likes
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Would be nice to see it seperate from the player protection and that you could set an X % of protection for aal entities that they placed, with a message to a player when damaging a protected wall. -
@wazzzup BUG, player with start protection was able to still give other players damage with flamethrower (everything else worked like it should)
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The way it currently seems to work is when a player dies, protectiontimer is reset. Also for player active longer than initial protection , seems unintended afaik
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Question, how can I set this to protect for 8 hours? My config doesn't seem to do that.
Code:{ "bHelicopterProtection": false, "bProtectionEnabled": true, "bSleeperProtection": true, "canLootFriends": true, "iAuthLevel": 2, "iInactiveDays": 1, "iPunishment": 300, "iTime": 28800, "iUpdateTimerInterval": 10, "preventLooting": true, "preventRaiding": true }
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Hi !
Does the plugin can do:
-Protect new players to be raided and killed from other players?
-Prevents new players with SP to kill and raid other players?
There is a way to do the same for their buildings ?
If players had SP, then their building are protected too
Thanks -
- protecting buldings is very abusable, protection is only from pvp damage
- with protection you cant kill or raid someone, additionally you cant loot some containers
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I would like building protect because i see so much players leave my server because they are new and be raided by other players it's why i need it like for the first day since the first connection
Thanks for your quick reply ! -
As I said it's very abusable, u can turn off top explosives for the first day it'll suit ur needs
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Pls add an ability to disable loot airdrops and heli loot crates when player under protection
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Is there anyway to remove this from the default usergroup? I want this for VIP members only...
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Hi,
Is there a way to modify when player with protection can kill player without protection ?
If they are protected, they can't kill players without protection and only kill when both players are without protection ? -
player without protection cant kill players with protection
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Thanks -
This plugin is exactly what Facepunch needed to do to give fresh spawns a fair chance.
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Does this have a popup on screen to tell new players they are Protected ?
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so i dont know if someone already reported this but this dont work with botspawn the bots follow the player and keep shooting them but it dont hurt them really loud and annoying anyway to remedy this?
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I am going to ask a really stupid question because it sort of has been answered in fragments but I was hoping to get a more consolidated answer.
Can someone tell me how the mods NoDecay and StartProtection interact with the new decay model and the best practice on how to implement them together?? -