StartProtection

Moved

Total Downloads: 8,115 - First Release: Sep 15, 2015 - Last Update: Feb 7, 2018

5/5, 33 likes
  1. wazzzup updated StartProtection with a new update entry:

    2.0.2

     
  2. When a new player joins/leaves, do you get any error codes in your console? If so, post them here so one of the developers or maybe even I can help you out.

    Also, if using a linux server (like I do) check if the ownersettings are correct, if the plugin is not able to write a data file, it cannot determine wether a player is new or not.

    I hope this helps for you
     
  3. If i shoot someone with pipe shotgun it detects every bullet that engage a player.
    Code:
    [StartProtection] Punishing [God] pFFF for attempting to pvp.
    [StartProtection] Punishing [God] pFFF for attempting to pvp.
    [StartProtection] Punishing [God] pFFF for attempting to pvp.
    [StartProtection] Punishing [God] pFFF for attempting to pvp.
    Maybe some kind of timeout between detections could help ? :)
     
  4. maybe don't use weapons at all with protection )
     
  5. i just downloaded this mod. My question is, Is there a way to turn the protection off for the players that don't want the protection. It seems every time you log into the game you have protection. I thought this was for fresh spawns only, and everyone is asking if there is a way to turn it off if they don't want the protection
     
  6. ^^ That is the exact same problem i am having even after unloading plugin, deleting configs and installing new one!!
    [DOUBLEPOST=1486391958][/DOUBLEPOST]
    No error messages - I use Rusty for console stuff and no errors for either joining or leaving, the Authoristation level is set at 2 aswell
     
  7. type /sp - there will be all the commands for user|admin
    /sp end - end protection
    [DOUBLEPOST=1486392145][/DOUBLEPOST]
    if protection didn't ended in previous session, it lasts next time user signs in
     
  8. this is all we were getting when typing /sp : /sp <time I end>, thank you for the quick response really appreciate your help and thank you for the mod, great job
     
  9. only authleveled users written in config have more comands (by default authlevel 2)
     
  10. ok, thank you very much for your help, i have a much more clear understanding now
     
  11. This is not a solution, i cant say it to 100+ players that coud try to use it -.-
     
  12. @wazzzup

    can you add the feature like BegginerProtection
    that NEW guys can not shoot to players at all.

    The Punishing is not fair if the other player dies or at least takes hurt.

    Will be better news that can not damage any other player at all, and if they decide to take down the SP then they can do /sp end
    but right now is not fair to all
     
  13. while been protected u cannot damage, your damage is scaled to zero
     
  14. then what is the Punishment time ? I dont understand
     
  15. and if
    when u try to attack, u've been punished and protection time decreases
     
  16. @wazzzup Is it the case that if protectionenabled is off, but prevent raiding is on, then the anti raid function wont work? Would it be possible to not have the raiding one rely on the protection and rather have 3 lines:

    Protection enabled: True (Default)
    Prevent player damage: True (Default) (In my case I'd have it false.)
    Prevent Raiding damage: True (Default)

    Thanks very much for implementing the first iteration of the building damage thing so quickly though :)

    I also see in console

    (16:09:05) | [StartProtection] Start Protection is not enabled (type /sp toggle to enable).

    However when I joined it told me it was enabled

    upload_2017-2-6_16-15-52.png

    Is this because the preventraiding flag is already independant from the bProtectionEnabled?

    Also, does the prevent raiding flag mean they cant be raided whether on/offline or just while online?

    If just online then thats not so bad, means they 100% cant be raided for x hours when they start and then they have whatever i set in my anti offline protection.
     
  17. yeah
    I just tested

    Now is better than BegginerProtection and better than old SP :D

    thanks @wazzzup
     
  18. I notice authlevel is 2, does that mean only authlevel 2 people can get protection until I change it to 0?
     
  19. @wazzzup This is the thing the protection did end, but everytime someone is logging in to the server after the protection ends i am forced to clear the database because everyone has the spawn protection on them again
     
  20. dont clear the database, set their minutes to 0, if you clear the db it's going to reset every time thinking its the beginning of a wipe.