hadn't any issues, try delete config,lang and data files of the plugin
StartProtection
Moved
Total Downloads: 8,115 - First Release: Sep 15, 2015 - Last Update: Feb 7, 2018
- 5/5, 33 likes
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Will try that i think was still using old config files
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AntiOfflineRaid for Rust | Oxide
It gives building protection but only when the player is offline. Presumably a similar code could be used to just have it whether on or offline and only for new players? -
How do you switch off the function of players prevented from accessing chests/furnaces that they didn't place but have legitimate access to (like a clan member)? I can't see how you switch that off. I just want the players themselves to have protection for 30 minutes, nothing else.
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OH crap cant take a chance.... I think I will remove it yet again until I know for sure it is working... I still wish this mod had a way to end the SP for all "current players" so that they are not protected since they have been here for a while
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[DOUBLEPOST=1486327185][/DOUBLEPOST] -
I assume the time you set goes off in game time, so if i set it to 8 hours, and the player goes offline for 2 houres after only playing 2 hours, his protections is still there when he logs back on?
and it goes away if the below is met:
"iInactiveDays":1, -
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I know a lot of questions but anti offline raid is a big part of my server so this would be just as important if i integrate it
also would it be possible to add a code so a player can opt out of protection? I have deathmatch events and it would suck if they couldnt join them because they have protection -
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As for preventing protected user from get raided, I can see this ability in this plugin
[DOUBLEPOST=1486327757][/DOUBLEPOST] -
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But I have turned it off until my next wipe.
[DOUBLEPOST=1486328923][/DOUBLEPOST] -
Just a question...
THE NOTIFICATION for the Attacker (to the protected new) IS BACK ??? -
"TimeLeft": 1780,
So I'm just going to do a bulk replace of
"TimeLeft": 0,
and reload the plugin. EDIT, although I just realised it only creates data for who's online, so if you have 50 or so sleepers, it's going to give them noob protection when they log in too.
Quick question, what's:
"Multiple": false,Last edited by a moderator: Feb 5, 2017 -
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I'm still having the same issue as before, I have had players go offline then come back on and been given SP again, I deleted all config files and reload the plugin and still had the same issue. Any help will be appreciated.
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Any way to fix this?
EDIT:
Check you config and see if "iAuthLevel": is set to 2. If set to 0 players can clear the SP database and "give" them selves and others starterprotection again.Attached Files:
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So what your saying is they must run through the 30 minute protection to not be spawned with it again, Also my iAuthLevel is set to 2