Skins

Moved

Total Downloads: 13,481 - First Release: Apr 20, 2017 - Last Update: May 5, 2017

5/5, 51 likes
  1. All of your replies have been useless. You decided to swing your dick around claiming you have resolved this issue but refused to help anyone else? Why make such pointless posts? If you have it, great. If you arent gonna share it then why even post? Oh, to boost your ego or show off something that you probably dont have.
     
  2. pdr

    pdr

    Wooh, don't be so rude, better go learn how to code ;)
    BTW, why useless? I gave u an idea how to solve ur problem and also gave u a link to the c# guide. IMO server provider should know how to fix any troubles with his server, even if it connected to code/design.
     
  3. If anonyone can set up the garage door, that would be cool. Thanks
     
  4. yeah, garage door code please anyone?
     
  5. pdr

    pdr

    Guys, Oxide API for Rust . This resource have skin list.
     

    Attached Files:

  6. Code:
        "wall.frame.garagedoor": [
          1180981036,
          1180968592
        ],
    
     
  7. Here is a pretty much empty list that you can add your own skins to.

    The list of items atleast for me if i have to add anything is located in ruste/bundles/items.
    I had to add a few things like garage door etc.

    dont put , after last item just everything prior to that
    0820802,
    0920927,
    8290829,
    9280288
     
  8. This is every single item added to this? :)

     
  9. Hi,

    Some players have the issue that sometimes their item disapear with the error ( Stop looting loottable does not exist )
    They just put their item in the skin slot and 2 sec later sometimes they get this error

    how i / we can prevent this error?
     
  10. anyway to assign this to a box so users can only access the skins from a box instead of a command!
     
  11. Hello people... I've used the skins config file someone listed in the thread and everything seems to be okay but once i deploy anything like c4's or wooden boxes the skin changes to another random skin not the one i selected ... Here is a video to show it clearly... Pls help :(
    MEGA
    [DOUBLEPOST=1510098466][/DOUBLEPOST]
    Nvm i got it... it's working fine now after deleting random deployment xD
     
  12. Hello everybody. Tell me please, how can I increase the list in which skins are displayed. Now there are 30 slots, respectively, only 30 skins are displayed. And for example, the hoodie has 45 skins, and not all of them are visible on this list. Does this problem have a solution?
     
  13. you cant - 30 is the max
     
  14. Whats a Shortname? I can't get past this part, want to add different skins
     
  15. PreventDefaultSkins is not work for me. Its fixable problem, or no? The workshop is working fine, but default skins - no!
     
  16. @Taskmaster
    A shortname is a name for devs to reference different objects without having to type out its full actual name, and its very useful to organize different subsets of items (different types of rifles, pistols, shirts, boots, etc.)

    Ex.
    • Assault Rifle's shortname is "rifle.ak"
    • LR-300 Assault Rifle is "rifle.lr300"
    • Wood is "wood"
    • Hide pants is "attire.hide.pants"
    [DOUBLEPOST=1510587309][/DOUBLEPOST]>tfw no lr-300 skins available to use
     
  17. Hello,
    how to add armored doors ?
    Code:
    "?????": [
          1176460121,
          1135412861
        ],
     
  18. u mean single armoured door ?