Skins

Moved

Total Downloads: 13,482 - First Release: Apr 20, 2017 - Last Update: May 5, 2017

5/5, 51 likes
  1. Hi PryMary, how are you ? :)

    What about your file here ?
    It's updated or not ? Did you add every skins we can have ?

    Thanks dude !
     
  2. Hello Cataclysme,

    I'm very well thank you :) It has a lot of the skins but no not every skin there is over 2500 skins so yeah there is a lot. I added at least 10+ per category and filled up the boxes, mask, trousers, hoodie and a few others.

    Not updated since posting it as got Skinbox :)
     
  3. Ok thanks, good job !
     
  4. Hey, for some reason my /skin doesn't work at all...
     
  5. So I got a skin loaded for the stone hatchet but for some reason I can't skin the hatchet. Any ideas?
     
  6. hey @MalkoR the plugin is not working commands not showing up please fix it.
     
  7. Wulf

    Wulf Community Admin

    Which Oxide build are you on?
     
  8. the latest build i think ill reload it to see if it needs update
     
  9. does anyone have a full list of updated Skin ID's or know where to look for them?
     
  10. Wulf

    Wulf Community Admin

    The Docs link at the top of the page is updated with approved skins. For Workshop skins, you can get those (probably 50k of those now) from Steam.
     
  11. so latest update has broken the skins plugin -
    The error message is as follows:
    Code:
    [08/25/2017 08:53:13] Loaded plugin Skins v1.2.9 by MalkoR
    [08/25/2017 08:53:13] at Newtonsoft.Json.JsonTextReader.ParseProperty () [0x00000] in <filename unknown>:0
    at Newtonsoft.Json.JsonTextReader.ParseObject () [0x00000] in <filename unknown>:0
    at Newtonsoft.Json.JsonTextReader.Read () [0x00000] in <filename unknown>:0
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateDictionary (IDictionary dictionary, Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonDictionaryContract contract, Newtonsoft.Json.Serialization.JsonProperty containerProperty, System.String id) [0x00000] in <filename unknown>:0
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x00000] in <filename unknown>:0
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x00000] in <filename unknown>:0
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue (Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.JsonConverter propertyConverter, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty, Newtonsoft.Json.JsonReader reader, System.Object target) [0x00000] in <filename unknown>:0
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject (System.Object newObject, Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, System.String id) [0x00000] in <filename unknown>:0
    [08/25/2017 08:53:13] Unloaded plugin Skins v1.2.9 by MalkoR
    [08/25/2017 08:53:13] No previous version to rollback plugin
     
    Last edited by a moderator: Aug 26, 2017
  12. not sure if im missing something but i tried to add a skin from the workshop via console commands, seems like it took but when i open the /skin container and try to add item it just gets shoved back out


    apparently skin wasnt on approved list, will it get updated to include more items or is there a way to force it in?
     
    Last edited by a moderator: Aug 27, 2017
  13. only admin can use the /skin command on my server, how I can make it where everyone can use it? I have read and really don't understand the permissions system.. thanks
     
  14. Use this as a note on how permissions work. Using the Oxide permission system | Oxide
    Credit: by Wulf

    Simple Explanation: By default you have a group call DEFAULT which is where you add onto the permissions for everyone on. Just press ctrl+ F on the skin plugin overview and search for "permission" and you will see the permissions used to enable the /skin commands for certain players. If you do not want everyone to have the permissions, follow the guide I gave you.
     
  15. Is there a way to add all accepted workshop skins at once?
     
  16. anyone know a way to keep the gun ammo and mods while switching the skin?
     
  17. I made sure I had tried everything I could think of first before I came to you guys. I have been using Skins for a long time now and have never really experienced any problems. But just within a day or 2. I can drag and drop a water purifier into skins. And my skin box is full. So I pick a Skin that I want. I drop my fire and drop the purifier and it comes out Default. The skins showed me 29 skins. And when I brought it to Inventory it was fine.But when I placed it. It was Default Skin. Today it's my large wooden boxes. I get all the skins. Drag it into inventory, and then place it. But only Recieve the Default skin. I thought that it was maybe because my lists were larger than the 29 skins/visible allowed. So I took out all the Extra's and reloaded it. And it still gave Default. I get no NEGATIVE chat, logs warnings or anything that says visually to me that there is something wrong. I'm hoping someone out there has had the same experience or maybe someone like Wulf or Malkos have come across this. I'm not a noob you guys....lolololo. But I sure feel like one right now. I checked .cs and .json for proper upload descriptions. I emptied lists down to the max allowed skins, and I've checked the numberID's over and over again. AND !...I Updated the .cs with the same year Update from before. But I pulled it off Oxide and not my Folder. So I swear! I've tried everything! Any help would be appreciated. Thanks.
     
  18. Can i add every skin with *?
     
  19. Wulf

    Wulf Community Admin

    That'd likely be 20,000-50,000 skins, which you wouldn't want to do, and no.
     
  20. You have too many skins listed for that item. You will never get that skin because it is at the back/bottom of your list. And your list does not rotate your skins. When you do your skinslist. Try to keep the number at 29. You only have 30 spots to play with. And the 30th spot is where you drop "Your" item you want skinned. To cheat a bit. Open your .json folder and remove one of the skin codes at the top of your list. Taking the numbers out and keeping the dbl "". Then just type your new skin number in it. That way you have "placed" it in the list where you know you will get it. And it's not at the bottom. All those skin codes that total more than 29 will never be seen until others have been taken out to allow them to move up the list to being visable when you call on them.