After updating this they are in consoleCode:[05/02/2017 13:02:55] Failed to call hook 'CanUseLockedEntity' on plugin 'SharedDoors v0.7.4' (NullReferenceException: Object reference not set to an instance of an object) [05/02/2017 13:02:56] Failed to call hook 'CanUseLockedEntity' on plugin 'SharedDoors v0.7.4' (NullReferenceException: Object reference not set to an instance of an object)[05/02/2017 14:03:04] at Oxide.Plugins.SharedDoors+DoorAuthorizer.GetWhiteList () [0x00000] in <filename unknown>:0 at Oxide.Plugins.SharedDoors+RustIOHandler..ctor (Oxide.Plugins.DoorAuthorizer door) [0x00000] in <filename unknown>:0 at Oxide.Plugins.SharedDoors+DoorAuthorizer..ctor (.BaseLock door, .BasePlayer player) [0x00000] in <filename unknown>:0 at Oxide.Plugins.SharedDoors.CanUseLockedEntity (.BasePlayer player, .BaseLock door) [0x00000] in <filename unknown>:0 at Oxide.Plugins.SharedDoors.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0

SharedDoors
Sharing doors with friends via the tool cupboard.
Total Downloads: 4,459 - First Release: Aug 30, 2016 - Last Update: Dec 8, 2017
- 5/5, 7 likes
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Wulf Community Admin
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dbteku updated SharedDoors with a new update entry:
0.7.5
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dbteku updated SharedDoors with a new update entry:
0.7.5.1
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dbteku updated SharedDoors with a new update entry:
0.7.5.1
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Error while compiling: SharedDoors.cs(285,54): error CS0122: `CodeLock.whitelistPlayers' is inaccessible due to its protection level
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Wulf Community Admin
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Wulf Community Admin
See Release build changes | Page 10 | Oxide. -
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Wulf Community Admin
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Can update? -
Wulf Community Admin
Wulf updated SharedDoors with a new update entry:
0.7.6
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Can there be an option for where you can disable clans support?
[DOUBLEPOST=1494735126][/DOUBLEPOST]Never mind. Turns out if you change the original code to the following it does it for you without breaking the plugin.
Code:private const string RUST_IO = "MEME"; private const string CLANS_NAME = "MORE MEMES";
Last edited by a moderator: May 14, 2017 -
guys got a lil problem not sure if its this plugin but since ive installed this people can open other doors with out being in the clan,
i built a base and got someone random to try open it and it didnt work then i let him auth on tc and he could open it?
any suggestions -
Also try reloading the plugins and reinstalling if clan support isnt working -
Yeah I have clans installed, what do you need me to send the config file?
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