the server does not start to grow after yesterday's update! I ask you to update oxide
Setting up a Rust server with Windows
Discussion in 'Guides and Tips' started by Wulf, Oct 9, 2014.
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Sorry to hijack!
I'm getting the same issue after updating the server via steamcmd and updating oxide from
"Snapshots/Oxide-Rust.zip at master · OxideMod/Snapshots · GitHub"
Should I start a new thread? -
Snapshots/Oxide-Rust.zip at master · OxideMod/Snapshots · GitHub -
I have the same problem, the server start put him well without the oxide, but if I put the oxide does not start
[DOUBLEPOST=1453465620][/DOUBLEPOST]It solved, was my fault for not reading English well, put the last oxide: https://github.com/OxideMod/Snapshots/raw/master/Oxide-Rust.zip -
THANK YOU BROTHER
[DOUBLEPOST=1453465353][/DOUBLEPOST]NOT working plugins compilation errorsLast edited by a moderator: Jan 22, 2016 -
After update server dont show up, what could be wrong ?
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Hello,
After the latest rust update my server wont startdoes anyone else have this issue?
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Now my rcon was spaming this error:
ArgumentException: Object type UnityEngine.Quaternion cannot be converted to target type: UnityEngine.Vector3
Parameter name: val -
Wulf Community Admin
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If I start rust with out install oxide it runs fine. I have even done a fresh install. The log is showing this error when I try to run with oxide installed.
Code:Initialize engine version: 5.3.1p3 (a581c9fffe9f) Forcing GfxDevice: Null NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly Platform assembly: C:\rustserver\RustDedicated_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\rustserver\RustDedicated_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\rustserver\RustDedicated_Data\Managed\I18N.dll (this message is harmless) Platform assembly: C:\rustserver\RustDedicated_Data\Managed\I18N.West.dll (this message is harmless) Platform assembly: C:\rustserver\RustDedicated_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\rustserver\RustDedicated_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\rustserver\RustDedicated_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\rustserver\RustDedicated_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\rustserver\RustDedicated_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\rustserver\RustDedicated_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\rustserver\RustDedicated_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\rustserver\RustDedicated_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\rustserver\RustDedicated_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\rustserver\RustDedicated_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\rustserver\RustDedicated_Data\Managed\ConvexHull.dll (this message is harmless) Loading C:\rustserver\RustDedicated_Data\Managed\ConvexHull.dll into Unity Child Domain Platform assembly: C:\rustserver\RustDedicated_Data\Managed\I18N.CJK.dll (this message is harmless) Loading C:\rustserver\RustDedicated_Data\Managed\I18N.CJK.dll into Unity Child Domain Platform assembly: C:\rustserver\RustDedicated_Data\Managed\I18N.dll (this message is harmless) Loading C:\rustserver\RustDedicated_Data\Managed\I18N.dll into Unity Child Domain Platform assembly: C:\rustserver\RustDedicated_Data\Managed\I18N.MidEast.dll (this message is harmless) Loading C:\rustserver\RustDedicated_Data\Managed\I18N.MidEast.dll into Unity Child Domain Platform assembly: C:\rustserver\RustDedicated_Data\Managed\I18N.Other.dll (this message is harmless) Loading C:\rustserver\RustDedicated_Data\Managed\I18N.Other.dll into Unity Child Domain Platform assembly: C:\rustserver\RustDedicated_Data\Managed\I18N.Rare.dll (this message is harmless) Loading C:\rustserver\RustDedicated_Data\Managed\I18N.Rare.dll into Unity Child Domain Platform assembly: C:\rustserver\RustDedicated_Data\Managed\I18N.West.dll (this message is harmless) Loading C:\rustserver\RustDedicated_Data\Managed\I18N.West.dll into Unity Child Domain Platform assembly: C:\rustserver\RustDedicated_Data\Managed\Ionic.Zip.Reduced.dll (this message is harmless) Loading C:\rustserver\RustDedicated_Data\Managed\Ionic.Zip.Reduced.dll into Unity Child Domain Platform assembly: C:\rustserver\RustDedicated_Data\Managed\LZ4n.dll (this message is harmless) Loading C:\rustserver\RustDedicated_Data\Managed\LZ4n.dll into Unity Child Domain Platform assembly: C:\rustserver\RustDedicated_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading C:\rustserver\RustDedicated_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: C:\rustserver\RustDedicated_Data\Managed\Behave.Unity.Assets.dll (this message is harmless) Loading C:\rustserver\RustDedicated_Data\Managed\Behave.Unity.Assets.dll into Unity Child Domain Platform assembly: C:\rustserver\RustDedicated_Data\Managed\Behave.Unity.Runtime.dll (this message is harmless) Loading C:\rustserver\RustDedicated_Data\Managed\Behave.Unity.Runtime.dll into Unity Child Domain Platform assembly: C:\rustserver\RustDedicated_Data\Managed\protobuf-net.dll (this message is harmless) Loading C:\rustserver\RustDedicated_Data\Managed\protobuf-net.dll into Unity Child Domain Platform assembly: C:\rustserver\RustDedicated_Data\Managed\RustBuild.dll (this message is harmless) Loading C:\rustserver\RustDedicated_Data\Managed\RustBuild.dll into Unity Child Domain Platform assembly: C:\rustserver\RustDedicated_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless) Loading C:\rustserver\RustDedicated_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain Platform assembly: C:\rustserver\RustDedicated_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless) Loading C:\rustserver\RustDedicated_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain Platform assembly: C:\rustserver\RustDedicated_Data\Managed\Facepunch.Input.dll (this message is harmless) Loading C:\rustserver\RustDedicated_Data\Managed\Facepunch.Input.dll into Unity Child Domain Platform assembly: C:\rustserver\RustDedicated_Data\Managed\Facepunch.Network.dll (this message is harmless) Loading C:\rustserver\RustDedicated_Data\Managed\Facepunch.Network.dll into Unity Child Domain Platform assembly: C:\rustserver\RustDedicated_Data\Managed\Facepunch.System.dll (this message is harmless) Loading C:\rustserver\RustDedicated_Data\Managed\Facepunch.System.dll into Unity Child Domain Platform assembly: C:\rustserver\RustDedicated_Data\Managed\Facepunch.UnityEngine.dll (this message is harmless) Loading C:\rustserver\RustDedicated_Data\Managed\Facepunch.UnityEngine.dll into Unity Child Domain Platform assembly: C:\rustserver\RustDedicated_Data\Managed\Rust.Data.dll (this message is harmless) Loading C:\rustserver\RustDedicated_Data\Managed\Rust.Data.dll into Unity Child Domain - Completed reload, in 0.186 seconds Platform assembly: C:\rustserver\RustDedicated_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\rustserver\RustDedicated_Data\Managed\System.dll (this message is harmless) UnloadTime: 1.743377 ms Platform assembly: C:\rustserver\RustDedicated_Data\Managed\Oxide.Core.dll (this message is harmless) ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0 at ConsoleSystem+Index.Build () [0x00000] in <filename unknown>:0 at ConsoleSystem+Index.Find (System.String strName) [0x00000] in <filename unknown>:0 at ConsoleSystem+Arg.BuildCommand (System.String command) [0x00000] in <filename unknown>:0 at ConsoleSystem+Arg..ctor (System.String rconCommand) [0x00000] in <filename unknown>:0 at ConsoleSystem+Run.Unrestricted (System.String strCommand, Boolean WantsFeedback) [0x00000] in <filename unknown>:0 at ConsoleSystem.UpdateValuesFromCommandLine () [0x00000] in <filename unknown>:0 at Bootstrap+<Start>c__Iterator7.MoveNext () [0x00000] in <filename unknown>:0(Filename: Line: -1)
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Wulf Community Admin
https://github.com/OxideMod/Snapshots/raw/master/Oxide-Rust.zip. -
Just as a FYI, that link fixed the issue. So I tested the one on your website and the issue comes back. That build might be bad. Just an fyi.
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Wulf Community Admin
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i had a server a little while back and i thought i would get back into it.
I have followed the usual setps, but when it comes to running the exe from a batch it just loads forever, anyone else having this problem? all i wanted to do was set the server name and max players, has the method for this changed over the last 3 or 4 months? -
Wulf Community Admin
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ah, i see. Thanks very much. i was on the old download page it seems
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i have a question,should i wait for new update of oxide to load oxid mod after i update to new devblog or i can load the oxid with this current version on my updated rust server.. plz help me
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Wulf Community Admin
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Hey I need server help. I have had my server up for a few mths. This last update I did yesterday will not let me load server. The oxide for me isn't working for server. Is there anyone that may help.
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Wulf Community Admin