Security Lights

Search light targeting system

Total Downloads: 3,527 - First Release: Jul 31, 2017 - Last Update: Jan 10, 2018

5/5, 16 likes
  1. Okay, I done both of those - do I need to restart the server? How do I add all players the ability to use the /sl commands?
     
  2. You shouldn't need to restart, but you do need to relog.

    To grant all players the ability, use "grant group default securitylights.use"
     
  3. That's worked, thanks Biscuit - awesome mod!
     
  4. :D thanks I've been using it for about 5-6 years now for steam and my arma servers' logo it goes well and sets the mood :p
    [DOUBLEPOST=1501915061][/DOUBLEPOST]This spams the hell out of the server console at dark by the way.
     
  5. Bad spam, or what?
     
  6. Well, what's considered bad? I mean it scrolls and seems to drop server fps 50-60. It didn't crash the server, but then I didn't let it go on running like that. After a nap I'll re-load it and see what it does, take a screenie or two and let ya know what I see. You're not running this on a server yourself?
     
  7. I am, just haven't seen that sort of issue.
     
  8. Uh oh that means it's all on me :D
     
  9. ... one of best Plugin ever, BUT:

    in server-console alltime thgis message every second and a bug:
    Calling 'OnTick' on 'SecurityLights v1.0.4' took average 2091ms
    Saved 49,449 ents, serialization(0.00), write(0.01), disk(0.00) totalstall(0.02).
    Saving complete
    Calling 'OnTick' on 'SecurityLights v1.0.4' took average 2105ms
    Calling 'OnTick' on 'SecurityLights v1.0.4' took average 2188ms
    Calling 'OnTick' on 'SecurityLights v1.0.4' took average 2177ms
    Calling 'OnTick' on 'SecurityLights v1.0.4' took average 2144ms
    Calling 'OnTick' on 'SecurityLights v1.0.4' took average 2151ms
    Calling 'OnTick' on 'SecurityLights v1.0.4' took average 2191ms
    Calling 'OnTick' on 'SecurityLights v1.0.4' took average 2166ms
    Calling 'OnTick' on 'SecurityLights v1.0.4' took average 2137ms
    Calling 'OnTick' on 'SecurityLights v1.0.4' took average 2129ms
    Calling 'OnTick' on 'SecurityLights v1.0.4' took average 2140ms
    Calling 'OnTick' on 'SecurityLights v1.0.4' took average 2209ms
    Calling 'OnTick' on 'SecurityLights v1.0.4' took average 2340ms
    Calling 'OnTick' on 'SecurityLights v1.0.4' took average 2244ms
    Calling 'OnTick' on 'SecurityLights v1.0.4' took average 2253ms
    Calling 'OnTick' on 'SecurityLights v1.0.4' took average 2312ms
    Calling 'OnTick' on 'SecurityLights v1.0.4' took average 2238ms
    Calling 'OnTick' on 'SecurityLights v1.0.4' took average 2191ms
    Calling 'OnTick' on 'SecurityLights v1.0.4' took average 2201ms
    Saved 49,369 ents, serialization(0.00), write(0.01), disk(0.00) totalstall(0.02).
    Saving complete

    i set light and make it with /sl add to sec-light = its working
    i change the mode of this light to heli = its working
    i want to change it from heli to other mode = error with message: this is not a sec-light
    i add it again with /sl add = its working
    i want change mode to everything = error with message: this is not a sec-light

    the plugin is not saved the added lights in SecurityLights.json correctly
     
    Last edited by a moderator: Aug 11, 2017
  10. Is there anyway to configure this plugin to track Npc's and Animals?
     
  11. NPC's yes, I haven't been able to get animals to work well though. Tracking animals was very taxing on the system. I can look into it more though
     
  12. Is there another way to make it so a friend can add themselves other than putting a cupboard down?
     
  13. Right now it supports the Clans plugin, but I can add look into adding support for the FriendsAPI.
     
  14. S0N_0F_BISCUIT updated Security Lights with a new update entry:

    1.0.5

     
  15. So Yes, there is a current way to configure for Npc's?(and if so, how would I go about doing that?)

    Or you simply mean, there is a way for you to add that to the plugin? You just haven't gotten around to it yet?

    Thanks.
     
  16. I can add that into the plugin. Just to clarify, by NPCs you mean the ones added by the NPC plugin right?
     
  17. Uummm......sure? I guess I just assumed any NPC would be covered no matter the specific plugin?

    Lately I have been using BotSpawn. But again, I guess I just assumed an NPC is an NPC is an NPC?
    I gather not?

    Not sure.
     
  18. Yeah, any NPC plugin will be covered.
     
  19. This is a fantastic plugin - although the only problem I have with it is that currently only 1 searchlight sticks to a player at a time. Is it possible to make all within that vicinity lock on as well? If so that'd be great.

    AWESOME plugin regardless.
     
  20. This is the way that I wrote the plugin. If I made it so that multiple lights tracked a single player, the lights would not track any other players if they came in range with the current detection/tracking system.