When using the plugin VANISH as an admin the spotlights still follow you around.
Figured it would be nice too have in case you happen to be spectating at night and don't want too be caught by said player/s.

Security Lights
Search light targeting system
Total Downloads: 3,525 - First Release: Jul 31, 2017 - Last Update: Jan 10, 2018
- 5/5, 16 likes
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Installed this plugin 4-5 days ago. I'm finding when I type in </sl globalmode all>. It does nothing. All that I get is this message {Changed (0) Lights To All Mode}. I want all lights to respond to players and Heli. Also. When you say; It reverts to a Security light. What EXACTLY are you saying???? Does it follow the owner for security at night. Or do they just come on in the direction they are pointed. Can you be more Precise in your interpretation and meaning of "Security Light"? AND ! I've read that this does not work and that you have to do each individual one. ( "Auto Convert": false, ). Is it true this does not automatically make them all searchlights/security. And follow the owner ?? Do we have to do each and everyone? One at a time?? Anyways it's not working for me. Is the the /sl globalmode all that is wrong ? What am I doing wrong? Please help !!!!
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/sl reloadconfig – Reloads the config file
is this not working, restart ure server and see again, lights now working or not ! -
1. "I'm finding when I type </sl globalmode all>. It does nothing. All that I get is this message {Changed (0) Lights To All Mode}. I want all lights to respond to players and Heli."
- This feature is working properly. If it says that zero lights were changed, then that means it didn't find any lights in the data that you owned.
2. "When you say; It reverts to a security light. What EXACTLY are you saying????"
- I assume you are talking about when you use the /sl remove command. This means that the light will behave the exact way that the base games search light behaves.
- Please review the General Information section in the overview. (Security Lights for Rust | Oxide)
- The "Auto Convert" feature is working properly. I have not heard of anyone having issues with the auto convert feature, so I am not sure where you've read this. I see that you wrote ""Auto Convert": false" if this is how the setting is set in your config, that is your issue. Set it to true.
- As far as following the owner, the security lights only follow the owner in lightshow mode.
- You should only need to convert individual security lights if the "Auto Convert" setting is set to false, otherwise, they should be automatically converted to security lights.
- Like I said in number one, this is working properly. How are you attempting to use this command, and how many security lights do you own?
Last edited by a moderator: Sep 8, 2017 -
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- All mode will make the light track and follow both players and the hell.
- Players mode will make the light follow players only
- Heli mode will make the light follow the helicopter only
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Error /sl.....
Failed to call hook 'manageSecurityLight' on plugin 'SecurityLights v1.1.0' (JsonReaderException: Bad JSON escape sequence: \Р. Path 'SecurityInfo', line 21, position 50.) -
its a conflict with other Plugin u have ...
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I would like to ask, why is there no random motion mode like turrets do?
Or rather as a true / false option to be combined with other modes?
when you select the option deía and night, the turrets are put to look down during the day and at night also if they do not locate any objective. Why can not the lights be deployed and simply turn off and light without placing themselves facing down? -
#Theeye.
I found that the constant "packet flooding" was caused by using the "arrow-true" setting in "incoming" plugin, since I set that to false i have had no problems, I also got rid of "crosshair" plugin which caused the same problem. It got so bad that no one could join my server for nearly a week and after checking with FP and Wulf i found the problem by removal of all plugins (49) and installing them one by one (in different combinations) until i found the problem. -
hello, I installed the plugun, but I encounter a small problem. how allowed all the players to use this one
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Wulf Community Admin