"Delete all kits"??? I dont want it to delete all my kits, just so that people can use em all again D:
Rust-Kits
Moved
Total Downloads: 70,199 - First Release: Oct 21, 2014 - Last Update: Jun 7, 2018
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How do I give all players access to use the /kit list command? I can't find what the permission is called.
[DOUBLEPOST=1446698355][/DOUBLEPOST]
/kit resetdata => reset player data -
so it will NOT remove the kits??
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when i type /kit resetdata it says its a unknown kit..
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Is anyone else having problems with kits that require a permission now?
I've looked, permissions look fine.
EDIT: Nevermind, oxide broke permission inheritance.Last edited by a moderator: Nov 5, 2015 -
[DOUBLEPOST=1446763272][/DOUBLEPOST]Matter of fact, i still have that kit list.. How can i apply this kit list? its in my /oxide/data folder but its not working.. anyway to fix this? so i dont have to remake all the damn kits -
Removing that file does not break anything you might of deleted the wrong one
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Need help can create kits, but when I type in for example /kit starter, it says kit redeemed, but nothing is there.
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[Oxide] 2:26 PM [Error] Failed to call hook 'cmdChatKit' on plugin 'Kits v3.1.3' (NullReferenceException: Object reference not set to an instance of an object)
[Oxide] 2:26 PM [Debug] at Oxide.Plugins.Kits.GiveKit (.BasePlayer player, System.String kitname) [0x00000] in <filename unknown>:0 at Oxide.Plugins.Kits.TryGiveKit (.BasePlayer player, System.String kitname) [0x00000] in <filename unknown>:0 at Oxide.Plugins.Kits.cmdChatKit (.BasePlayer player, System.String command, System.String[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.Kits.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0 -
same =\
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[11/5/2015 7:37:20 PM] [Oxide] 7:37 PM [Error] Failed to call hook 'cmdChatKit' on plugin 'Kits v3.1.3' (NullReferenceException: Object reference not set to an instance of an object)
[11/5/2015 7:38:59 PM] GUIDToPath: guid is empty
[11/5/2015 7:40:48 PM] [Oxide] 7:40 PM [Error] Failed to call hook 'cmdChatKit' on plugin 'Kits v3.1.3' (NullReferenceException: Object reference not set to an instance of an object)
[11/5/2015 7:45:58 PM] [Oxide] 7:45 PM [Error] Failed to call hook 'cmdChatKit' on plugin 'Kits v3.1.3' (NullReferenceException: Object reference not set to an instance of an object)
[11/5/2015 7:46:17 PM] [Oxide] 7:46 PM [Error] Failed to call hook 'cmdChatKit' on plugin 'Kits v3.1.3' (NullReferenceException: Object reference not set to an instance of an object)
[11/5/2015 7:50:44 PM] [Oxide] 7:50 PM [Error] Failed to call hook 'cmdChatKit' on plugin 'Kits v3.1.3' (NullReferenceException: Object reference not set to an instance of an object)
[11/5/2015 8:03:20 PM] [Oxide] 8:03 PM [Error] Failed to call hook 'cmdChatKit' on plugin 'Kits v3.1.3' (NullReferenceException: Object reference not set to an instance of an object)
[11/5/2015 8:12:16 PM] [Oxide] 8:12 PM [Error] Failed to call hook 'cmdChatKit' on plugin 'Kits v3.1.3' (NullReferenceException: Object reference not set to an instance of an object)
[11/5/2015 8:12:20 PM] [Oxide] 8:12 PM [Error] Failed to call hook 'cmdChatKit' on plugin 'Kits v3.1.3' (NullReferenceException: Object reference not set to an instance of an object)
[11/5/2015 8:12:24 PM] [Oxide] 8:12 PM [Error] Failed to call hook 'cmdChatKit' on plugin 'Kits v3.1.3' (KeyNotFoundException: The given key was not present in the dictionary.) -
looks like item ids were changed/removed...
Attached Files:
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[DOUBLEPOST=1446841789][/DOUBLEPOST]So i see no errors but can u pm me @Nogrod i wanna talk about paying u in a way thx.
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Having problems with kits that keep re-adding themselves after using /kit remove...
kit will disappear until the plugin is reloaded then appear again. -
Tell me if that works