Stack sizes arent working.
Rust-Kits
Moved
Total Downloads: 70,148 - First Release: Oct 21, 2014 - Last Update: Jun 7, 2018
- 4.96216/5, 185 likes
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Please come back... i miss you! i swear ill be nice this time!
But seriously, anyone else find that half their plugins are broken since the update? If so, are there any workarounds or do i just wait for the plugins to update?
still fairly new to running a server. thanks! -
Kits is broken with todays update (8/6/15) my guess is somethign to do with the new BP changes
(13:37:27) | [Oxide] 1:36 PM [Error] Plugin failed to compile: Kits (leaving previous version loaded)
(13:37:27) | [Oxide] 1:36 PM [Error] Kits plugin failed to compile!
(13:37:27) | [Oxide] 1:36 PM [Error] Kits.cs(304,32): error CS1061: Type `Item' does not contain a definition for `isBlueprint' and no extension method `isBlueprint' of type `Item' could be found. Are you missing an assembly reference? -
Wulf Community Admin
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1 hour ago new update for Rust experimental I successfully updated the server with oxide 2 visited the server tried to enter the command /kit starter in response, I saw the command does not exist. and plugin stackSizes does not collect resources according to the specified parameters
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Wulf Community Admin
Please see each plugin's thread for fixes for them. If you still get errors with each, please post the individual errors in each plugin's thread.
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Can anyone explain to me why the kits are missing items? my players do /kit name and get one some of the items then other items are missing
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Wulf Community Admin
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1 hour ago new update Rust experimental, after I updated the server and mod oxide 2 I went on your server, tried to enter the command /kit starter server and I was told that there is no such command, I delete all files in Data, Config, Plugins, downloaded them again and rebooted the server tried to enter the command /Kit add "starter" "description" -cooldown600 me the server replied that no such command!
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Can someone please update this for latest rust version, cheers
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Wulf Community Admin
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Working fine, thanks Wulf.
Regards -
NVM sorry
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when I tried to download the Kit
Attached Files:
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Wulf Community Admin
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just Curious was http://docs.oxidemod.org/rust/#item-list Updated with all the new Names?
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Wulf Community Admin
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I setup a kit with the intention of 1 redemption per wipe, but I kind of expected it to reset when the map wiped/update happened. Is there a different way to set this up? The "1 MAX" cooldown seems to still be running from prior to the wipe/update.