Rust-Kits

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Total Downloads: 70,145 - First Release: Oct 21, 2014 - Last Update: Jun 7, 2018

4.96216/5, 185 likes
  1. still not working for me with the latest update of oxide and kits plugin players just get a page with no kits on it. if I do /kit starter I get the kits no problem is there any way of turning the gui off until it's 100% sorted
     
  2. I believe this has to do with the fact that Facepunch has updated all their itemIDs. So your kits are trying to give nonexistent items to people and fail. I've seen this same error in console and am currently working on updating all of my Kits to use the new itemIDs.
     
  3. Code:
    14:21 [Error] Failed to call hook 'cmdConsoleKitGui' on plugin 'Kits v3.2.91' (NullReferenceException: Object reference not set to an instance of an object)
      at Oxide.Plugins.Kits.BuildWeapon (System.Int32 id, System.UInt64 skin, System.Collections.Generic.List`1[T] mods) [0x00009] in <f58a6e1a80994240ac75ee27955f936d>:0
      at Oxide.Plugins.Kits.GiveKit (BasePlayer player, System.String kitname) [0x00072] in <f58a6e1a80994240ac75ee27955f936d>:0
      at Oxide.Plugins.Kits.TryGiveKit (BasePlayer player, System.String kitname) [0x0001e] in <f58a6e1a80994240ac75ee27955f936d>:0
      at Oxide.Plugins.Kits.cmdConsoleKitGui (ConsoleSystem+Arg arg) [0x0004d] in <f58a6e1a80994240ac75ee27955f936d>:0
      at Oxide.Plugins.Kits.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00f61] in <f58a6e1a80994240ac75ee27955f936d>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <7dd61d9d32c04619a5705636c6735256>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <901ba4905e044f67b6e6ad4ce05063c4>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <901ba4905e044f67b6e6ad4ce05063c4>:0
    14:21 [Error] Failed to call hook 'cmdConsoleKitGui' on plugin 'Kits v3.2.91' (NullReferenceException: Object reference not set to an instance of an object)
      at Oxide.Plugins.Kits.BuildWeapon (System.Int32 id, System.UInt64 skin, System.Collections.Generic.List`1[T] mods) [0x00009] in <f58a6e1a80994240ac75ee27955f936d>:0
      at Oxide.Plugins.Kits.GiveKit (BasePlayer player, System.String kitname) [0x00072] in <f58a6e1a80994240ac75ee27955f936d>:0
      at Oxide.Plugins.Kits.TryGiveKit (BasePlayer player, System.String kitname) [0x0001e] in <f58a6e1a80994240ac75ee27955f936d>:0
      at Oxide.Plugins.Kits.cmdConsoleKitGui (ConsoleSystem+Arg arg) [0x0004d] in <f58a6e1a80994240ac75ee27955f936d>:0
      at Oxide.Plugins.Kits.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00f61] in <f58a6e1a80994240ac75ee27955f936d>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <7dd61d9d32c04619a5705636c6735256>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <901ba4905e044f67b6e6ad4ce05063c4>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <901ba4905e044f67b6e6ad4ce05063c4>:0
    14:21 [Error] Failed to call hook 'cmdConsoleKitGui' on plugin 'Kits v3.2.91' (NullReferenceException: Object reference not set to an instance of an object)
      at Oxide.Plugins.Kits.BuildWeapon (System.Int32 id, System.UInt64 skin, System.Collections.Generic.List`1[T] mods) [0x00009] in <f58a6e1a80994240ac75ee27955f936d>:0
      at Oxide.Plugins.Kits.GiveKit (BasePlayer player, System.String kitname) [0x00072] in <f58a6e1a80994240ac75ee27955f936d>:0
      at Oxide.Plugins.Kits.TryGiveKit (BasePlayer player, System.String kitname) [0x0001e] in <f58a6e1a80994240ac75ee27955f936d>:0
      at Oxide.Plugins.Kits.cmdConsoleKitGui (ConsoleSystem+Arg arg) [0x0004d] in <f58a6e1a80994240ac75ee27955f936d>:0
      at Oxide.Plugins.Kits.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00f61] in <f58a6e1a80994240ac75ee27955f936d>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <7dd61d9d32c04619a5705636c6735256>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <901ba4905e044f67b6e6ad4ce05063c4>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <901ba4905e044f67b6e6ad4ce05063c4>:0
    14:21 [Error] Failed to call hook 'cmdConsoleKitGui' on plugin 'Kits v3.2.91' (NullReferenceException: Object reference not set to an instance of an object)
      at Oxide.Plugins.Kits.BuildWeapon (System.Int32 id, System.UInt64 skin, System.Collections.Generic.List`1[T] mods) [0x00009] in <f58a6e1a80994240ac75ee27955f936d>:0
      at Oxide.Plugins.Kits.GiveKit (BasePlayer player, System.String kitname) [0x00072] in <f58a6e1a80994240ac75ee27955f936d>:0
      at Oxide.Plugins.Kits.TryGiveKit (BasePlayer player, System.String kitname) [0x0001e] in <f58a6e1a80994240ac75ee27955f936d>:0
      at Oxide.Plugins.Kits.cmdConsoleKitGui (ConsoleSystem+Arg arg) [0x0004d] in <f58a6e1a80994240ac75ee27955f936d>:0
      at Oxide.Plugins.Kits.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00f61] in <f58a6e1a80994240ac75ee27955f936d>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <7dd61d9d32c04619a5705636c6735256>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <901ba4905e044f67b6e6ad4ce05063c4>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <901ba4905e044f67b6e6ad4ce05063c4>:0 
    This is the error i am getting when kits are beeing redeemed. They are redemable, but no items actually appear in the inventory. Any solutions?
     
  4. Heya, i think we just have to wait for a update.
     
  5. not sure why u getting that error - did u update to the latest version from here and also the new oxide after the one that came out for last nights update.
    I have kits working fine and no errors in console at all.
    Only issue i have is autokits are not working so loggin in my players are naked.
     
  6. the last version is
    3.2.92

    the most of u have 3.2.91 or older
     
  7. I'm on 3.2.92 and I've now got no errors but I've had to re-create all my kits from scratch, but when you do /kits nothing shows not even a button so having to get my players to do it the old-fashioned way /kit starter
     
  8. still getting this error on server restart .

    (09:38:28) | Failed to call hook 'GiveKit' on plugin 'Kits v3.2.9' (NullReferenceException: Object reference not set to an instance of an object)

    at Oxide.Plugins.Kits.BuildWeapon (System.Int32 id, System.UInt64 skin, System.Collections.Generic.List`1[T] mods) [0x00009] in <bc88b1ffbaa743f48af4e3588ac8c0a6>:0

    at Oxide.Plugins.Kits.GiveKit (BasePlayer player, System.String kitname) [0x00072] in <bc88b1ffbaa743f48af4e3588ac8c0a6>:0

    at Oxide.Plugins.Kits.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00730] in <bc88b1ffbaa743f48af4e3588ac8c0a6>:0

    at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <17b9f46063fe4ac9ae4a1000712647ce>:0

    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <ba44835247a74c58bf6cabef8b441b56>:0

    at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <ba44835247a74c58bf6cabef8b441b56>:0
     
  9. yep when people are doing /kit starter I'm still getting this error and this is with the latest oxide and 3.2.92 version of kits

    Failed to call hook 'cmdChatKit' on plugin 'Kits v3.2.92' (NullReferenceException: Object reference not set to an instance of an object)
    at Oxide.Plugins.Kits+UI.LoadImage (Oxide.Game.Rust.Cui.CuiElementContainer& container, System.String panel, System.String img, System.String aMin, System.String aMax) [0x00000] in <98b7f73640184ca1ace6f55e31f89dd0>:0 at Oxide.Plugins.Kits.CreateKitEntry (BasePlayer player, Oxide.Game.Rust.Cui.CuiElementContainer& element, System.String panel, System.Single[] pos, System.String entry) [0x0011b] in <98b7f73640184ca1ace6f55e31f89dd0>:0 at Oxide.Plugins.Kits.RefreshKitPanel (BasePlayer player, System.UInt64 guiId, System.Int32 page) [0x001de] in <98b7f73640184ca1ace6f55e31f89dd0>:0 at Oxide.Plugins.Kits.NewKitPanel (BasePlayer player, System.UInt64 guiId) [0x00022] in <98b7f73640184ca1ace6f55e31f89dd0>:0 at Oxide.Plugins.Kits.cmdChatKit (BasePlayer player, System.String command, System.String[] args) [0x0001a] in <98b7f73640184ca1ace6f55e31f89dd0>:0 at Oxide.Plugins.Kits.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0102a] in <98b7f73640184ca1ace6f55e31f89dd0>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <17b9f46063fe4ac9ae4a1000712647ce>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <ba44835247a74c58bf6cabef8b441b56>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <ba44835247a74c58bf6cabef8b441b56>:0

    Just a quick one is this being caused by imagelibrary and not a Kits issue
     
  10. Blueprint kits are broken
     
  11. I dont know why anyone using the newest version is having any issues. I have no issues with the 4 kits or the auto kit on my server.

    so instead of BPs put the item, the amount of scrap requited to research and a research bench into the kit
     
  12. so so broken that kicks people when clicking on blueprints
     
  13. I have no problem with mine and only a few seem to be having a problem
     
  14. so you have a blueprints kit and it works? show me that kit's config then, i want to see how, because i dont understand how yesterday was working and after the patch it's screwed.
    [DOUBLEPOST=1528559086][/DOUBLEPOST]
    better solution, which is what it did, just use BlueprintManager....
     
  15. I dont have or use what you have when it comes to blueprints I have scrap and other things like that but I was talking about the autokit that works for me
     
  16. Guys
    Does the GUI work on your servers when you do /kit?
    I just get a blank screen with no buttons
     
  17. upload all json files
     
  18. what do you mean? upload them from where?
     

  19. Im getting the same thing. It allows me to create the kit then i can click add kit button and after adding kit UI goes blank and this...
     
  20. upload your files to here using the post options