hey sorry don't know where to ask u but i'm having trouble with the kit everything works fine until i try to redeem the kit its says redeemed but nothing got in my inventory
Rust-Kits
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Total Downloads: 70,148 - First Release: Oct 21, 2014 - Last Update: Jun 7, 2018
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Follow this post you only made kit name but never saved items to it -
so if i didnt save items how do i -
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how can i disable /kit from bringing up the GUI? i only want autokits
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so, my kits dont save after a restart. i need to enter the info in the config. ive been trying to do that. but im pretty novice at this to be honest and its making no sense. i only want 3 simple sooooo simple kits. and this has turned into one of the biggest nightmares ever. i am about to just give up and not have kits on my server. i dont understand how it seems to work for some people yet it can be like competely broken for me?
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thanks for your help -
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[DOUBLEPOST=1520544390][/DOUBLEPOST]Last edited by a moderator: Mar 8, 2018 -
Does anyone know how to make it so when I wipe the server, for X amount of hours VIP kits cant be redeemed?
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the option in the post? uploading the kits.json from the data folder? because that failed
heres what ive managed to do, kits_data.json has this in it:
{
"meds": {
"max": 0,
"cooldown": 0.0
},
"airdrop": {
"max": 0,
"cooldown": 0.0
},
"starter": {
"max": 0,
"cooldown": 0.0
}
}
}
where do i go from here? i feel like im stuck halfway, ive tried changing the cooldowns, but it doesnt stay when i save and apply, and although the kits are there, i still can see any ingame when i do /kitLast edited by a moderator: Mar 9, 2018 -
What is the permission called to use /kit add?
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[Logger] Master Assassin (76561198432064346) ran command: kit
Failed to call hook 'cmdChatKit' on plugin 'Kits v3.2.9' (NullReferenceException
: Object reference not set to an instance of an object)
at Oxide.Plugins.Kits+UI.LoadImage (Oxide.Game.Rust.Cui.CuiElementContainer& c
ontainer, System.String panel, System.String img, System.String aMin, System.Str
ing aMax) [0x00000] in <filename unknown>:0
at Oxide.Plugins.Kits.CreateKitEntry (.BasePlayer player, Oxide.Game.Rust.Cui.
CuiElementContainer& element, System.String panel, System.Single[] pos, System.S
tring entry) [0x00000] in <filename unknown>:0
at Oxide.Plugins.Kits.RefreshKitPanel (.BasePlayer player, UInt64 guiId, Int32
page) [0x00000] in <filename unknown>:0
at Oxide.Plugins.Kits.NewKitPanel (.BasePlayer player, UInt64 guiId) [0x00000]
in <filename unknown>:0
at Oxide.Plugins.Kits.cmdChatKit (.BasePlayer player, System.String command, S
ystem.String[] args) [0x00000] in <filename unknown>:0
at Oxide.Plugins.Kits.DirectCallHook (System.String name, System.Object& ret,
System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod meth
od, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[]
args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] arg
s) [0x00000] in <filename unknown>:0
nothing shows in screen when use /kit
what is wrong? -
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