Rust-Kits

Moved

Total Downloads: 70,148 - First Release: Oct 21, 2014 - Last Update: Jun 7, 2018

4.96216/5, 185 likes
  1. What if you put in the letter of your choosing to the key binding and it never works, no matter what you use?
     
  2. What you put into the config it will work just make sure you reload the plugin after editing the json file
     
  3. upload the file so I can see what you done
     
  4. Here you go, thank you!
     

    Attached Files:

  5. try this I set it to k and also fixed your GUI as you had it wrong
     

    Attached Files:

  6. Everytime I make a kit no one can redeem it, Its there and says kit redeemed but nobody gets anything
     
  7. You only made the kit name but never saved the items to it see my post on page 324
     
  8. Hello, I wanted to know how to withdraw the permission of people without admin on the server, because normal players are able to create and remove kits.
     
  9. only admins can so you must of made them an admin or did you edit the plugin script
     
  10. Does anyone know if Kits you've already made stay after a server wipe?
     
  11. Kits data is stored under the Oxide/Data folder, so if you do not delete the files in that folder your kits will remain available after a wipe.
     
  12. Thank you @Resistance I appreciate the help. I'll take a look at this tonight when I'm home. :)
     
  13. Every time I add a kit to the GUI my GUI stops working, all I see is a blank GUI with no text on it, I have remove the plugin and loaded it fresh and made a new kit and added it to the GUI and still get the same thing, I have checked the JSON files for validity and they are fine
     
  14. kit removing with error and data doesn't clear
     

    Attached Files:

  15. Non platform assembly: data-00000000D388B040 (this message is harmless)
    Fallback handler could not load library D:/TCAFiles/Users/DavidD/505/RustDedicated_Data/Mono/data-00000000D388B040.dll
    Failed to initialize plugin 'Kits v3.2.9' (NullReferenceException: Object reference not set to an instance of an object)
    at Oxide.Plugins.Kits.Init () [0x00000] in <filename unknown>:0
    at Oxide.Plugins.Kits.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.CSPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00000] in <filename unknown>:0
    [DOUBLEPOST=1517619720][/DOUBLEPOST]

    I think I worked out how to fix. As to the cause? I have no idea. For some reason, the "config/kits.json" file was 0 size. So I deleted it, as well as the "plugin/kits.cs" file, then reinstalled it, and things are back to normal.

    Added this in case, it helps anyone.
     
  16. Any one else have a blank GUI on Kits and know of a fix? I currently have it disabled but for some reason I can't see kits nor see Add Kit button or Close Button ultimately forcing a relaod using o.reload Kits each time. I have also ran o.grant group admin kits.admin
     

    Attached Files:

  17. I'm having the same problem. If I remove the cs file and all it's config files and then re-upload the cs file it works but if I add a kit to the GUI it stops working again
     
  18. Yep. Exactly what I've noticed. For now, until someone knows of a fix for the Kits GUI, I changed the 0 to a 1 in the .json config file. (So it doesn't all break for users and can still use Kits Plugin via Chat).

    Code:
    {
      "NPC - GUI Kits": {
        "1": {     <---- This line to a 1 instead of 0 to use Kits in Chat vs. GUI.
          "description": "Welcome on this server! Here is a list of free kits that you can get.<color=green>Enjoy your stay</color>",
          "kits": [
            "kit1",
            "kit2",
            "autokit"
          ]
     
  19. Please people remove the
    "kit1",
    "kit2"
    From the kit GUI part of the config these are only samples if you get errors or problems you only have yourself to blame