Kits doesnt seem to be working after rust update (from 2007 to 2009)
when we type /kit we will get the black box but its empty. not even an close button, forcing people te relog to get rid of it.
Rust-Kits
Moved
Total Downloads: 70,152 - First Release: Oct 21, 2014 - Last Update: Jun 7, 2018
- 4.96216/5, 185 likes
-
-
the box just becomes black and you cant do anything anymore.
[DOUBLEPOST=1503099968][/DOUBLEPOST] -
-
Attached Files:
-
-
Code:{ "NPC - GUI Kits": { "0": { "description": "Welcome on this server! Here is a list of free kits that you can get.<color=green>Enjoy your stay</color>", "kits": [ "kit1", "kit2", "starterkit", "test" ] },
Code:{ "NPC - GUI Kits": { "0": { "description": "Welcome on this server! Here is a list of free kits that you can get.<color=green>Enjoy your stay</color>", "kits": [ "test" ] },
Attached Files:
-
-
We found a fix to our problem, We had the grey empty box like people were complaining about, In our case it was image library as it no longer works, We removed image library and it worked fine.
-
-
ik eep trying to figure out what kind of images game would show in kits but never seem to get it to work on kits, comes up as broken imagine a red question mark :/ has anyone figured out how to get it to work?
-
Ya, There is probably a handful of things that can cause this issue, All i know is taking out image library fixed it in our case, We had the latest updates for the plugins as well.
-
-
-
-
this fixed it for me as well. the new image library update seems to be conflicting with kits.
Edit: i installed the older version and imagelibrary works fine. will only mess up custom pictures for ur kitsLast edited by a moderator: Aug 19, 2017 -
Failed to call hook 'cmdChatKit' on plugin 'Kits v3.2.9' (NullReferenceException: Object reference not set to an instance of an object)
at Oxide.Plugins.Kits.GetKitData (UInt64 userID, System.String kitname) [0x00000] in <filename unknown>:0
at Oxide.Plugins.Kits.CreateKitEntry (.BasePlayer player, Oxide.Game.Rust.Cui.CuiElementContainer& element, System.String panel, System.Single[] pos, System.String entry) [0x00000] in <filename unknown>:0
at Oxide.Plugins.Kits.RefreshKitPanel (.BasePlayer player, UInt64 guiId, Int32 page) [0x00000] in <filename unknown>:0
at Oxide.Plugins.Kits.NewKitPanel (.BasePlayer player, UInt64 guiId) [0x00000] in <filename unknown>:0
at Oxide.Plugins.Kits.cmdChatKit (.BasePlayer player, System.String command, System.String[] args) [0x00000] in <filename unknown>:0
at Oxide.Plugins.Kits.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0 -
then
Delete kits_data.json
then
reload plugin -
I want to give my Moderator permission to make, edit etc Kits, ie have all the functions I as Admin have, but I can't see how to do this. I know I have to type in the console 'grant user "his name" thepermission' but I cant find anywhere that says what thepersmission should be. 'Kits' doesnt work as a thepermission.
-
-
Ok so when player type /kit it will open menu but there is no kits but when i do /kit i can see it. I tried to add permission grant group default kits.starter its not working. Can someone help me with this?
-