Rust-Kits

Moved

Total Downloads: 70,145 - First Release: Oct 21, 2014 - Last Update: Jun 7, 2018

4.96216/5, 185 likes
  1. yes config files didnt change
    [DOUBLEPOST=1423699710][/DOUBLEPOST]
    juste make the kit for administrators only ... "admin":true
     
  2. Ok thanks.
     
  3. and if I want to make it more and different kit?
     
  4. Then add another kit ...?
     
  5. will u be adding flags capability soon reneb at all like in legacy so we can give donator specific kits
     
  6. When flags exist
     
  7. i thought u could flags now from one of the oxide updates
     
  8. Dont think so or i missed something lol
     
  9. i thought i remember seeing something about flags unless i was seeing things lol
     
  10. yes
     
  11. Reneb updated Kits with a new update entry:

    complete rewrite of kits + C# now

     
  12. I have deleted old Lua, old config File and old Data File.
    Then copied the new cs in Plugins Directory.
    in console oxide.reload Kits
    This Error:
    No Config File was created !
    Code:
    10:30 PM [Info] Exception while patching Kits assembly: System.IO.FileNotFoundException: Could not find file "D:\home\sid_8397\rust\Release\server\my_server_identity\oxide\temp\Kits_1.dll".
    File name: 'D:\home\sid_8397\rust\Release\server\my_server_identity\oxide\temp\Kits_1.dll'
      at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0
      at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in <filename unknown>:0
      at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare)
      at Mono.Cecil.ModuleDefinition.GetFileStream (System.String fileName, FileMode mode, FileAccess access, FileShare share) [0x00000] in <filename unknown>:0
      at Mono.Cecil.ModuleDefinition.ReadModule (System.String fileName, Mono.Cecil.ReaderParameters parameters) [0x00000] in <filename unknown>:0
      at Mono.Cecil.ModuleDefinition.ReadModule (System.String fileName) [0x00000] in <filename unknown>:0
      at Mono.Cecil.AssemblyDefinition.ReadAssembly (System.String fileName) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CompilablePlugin+<PatchAssembly>c__AnonStorey2.<>m__0 (System.Object _) [0x00000] in <filename unknown>:0 
     
  13. this is an oxide error, not from this plugin.
    it's because you didnt remove kits.lua before adding Kits.cs
    just restart your server.
     
  14. [Oxide] 1:05 AM [Info] ���������� Microsoft (R) Visual C# 2008 ���ᨨ 3.5.30729.5420 ��� Microsoft (R) .NET Framework ���ᨨ 3.5 (C) ��௮����� ���������� (Microsoft Corp.). ��� �ࠢ� ����饭�. server\plugins\Kits.cs(29,54): error CS0542: 'Kits': ����� 童��� �� ����� ᮢ������ � ⨯���, � ������� ��� �室�� server\plugins\Kits.cs(17,11): (���⮯�������� ᨬ���� �⭮��⥫쭮 �।���饩 �訡��)
     
  15. nice work mate. will the new C# work with our existing config? or will i need to make adjustments to kits again?
     
  16. you will have to remake the kits, as they entirely work differently now.
     
  17. ^ I'm getting the same thing.W
     
  18. Reneb updated Kits with a new update entry:

    minor fix

     
  19. [DOUBLEPOST=1423788424][/DOUBLEPOST] 252490_2015-02-13_00002.png
    Please add option translate
     
    Last edited by a moderator: Feb 13, 2015
  20. Great plugin. The only option im having is that when it adds it to your inventory it splits things up.
    This didnt happen in the previous version

    e.g I add 20,000 Wood to a building kit, and i get 10 stacks of 2,000 instead of 1 of 20,000. Or I do a stack of 5 Medkits, and it gives me 5 x 1 Medkits.
    This is the default behavior as if I was using the Item List, where as the inventory.give command lets you stack.

    It allowed stacking on the kit items before this update.