Rust:IO Clans

Allows your players to form and manage clans with Rust:IO

Total Downloads: 43,683 - First Release: Mar 17, 2015 - Last Update: May 1, 2017

4.91489/5, 47 likes
  1. I use Clans.cs and same...its from last update BetterChat, I try find it out how tags start working...work only if you use old version of BetterChat...
     
  2. me too
     
  3. OBO

    OBO

    How do you get Rust:io clans to work with BetterChat?
     
  4. Hello @dcode,

    Could you please in next version add a blacklist clan tag & name, it would be nice to avoid clan like mod/god/admin etc etc
     
  5. The clan tag doesn't show up in chat but when someone joins or kills someone it does show it

    For ex My name is Freamz and im in the clan [test]
    When i chat it shows (Owner) Freamz : (cause im the owner of my server duh)
    When i kill a deer it shows [test] Freamz killed a deer
    When i join my server it says [test] Freamz joined

    Could this be because the prefixes from Betterchat plugin overwrite it? Thanks!
     
  6. maybe betterchat overwrite it but you should take a look at it if there is an option to use clans in betterchat
     
  7. I did i don't see any option
     
  8. Take a look at config file from data folder of betterchat
     
  9. Code:
    [
      {
        "GroupName": "VIP",
        "Priority": 0,
        "Title": {
          "Hidden": false,
          "HideIfNotHighestPriority": false,
          "Size": 15,
          "Color": "#9EC326",
          "Text": "[VIP]"
        },
        "PlayerName": {
          "Size": 15,
          "Color": "#9EC326",
          "ClanTagFormat": "[{Clan}] {Name}"
        },
        "Message": {
          "Size": 15,
          "Color": "white"
        },
        "Formatting": {
          "Console": "{Title} {Name}: {Message}",
          "Chat": "{Title} {Name}: {Message}"
        }
      },
    {
        "GroupName": "VIP+",
        "Priority": 0,
        "Title": {
          "Hidden": false,
          "HideIfNotHighestPriority": false,
          "Size": 15,
          "Color": "#DD0AF5",
          "Text": "[VIP+]"
        },
        "PlayerName": {
          "Size": 15,
          "Color": "#059BFF",
          "ClanTagFormat": "[{Clan}] {Name}"
        },
        "Message": {
          "Size": 15,
          "Color": "white"
        },
        "Formatting": {
          "Console": "{Title} {Name}: {Message}",
          "Chat": "{Title} {Name}: {Message}"
        }
      },
      {
        "GroupName": "Owner",
        "Priority": 0,
        "Title": {
          "Hidden": false,
          "HideIfNotHighestPriority": false,
          "Size": 15,
          "Color": "#DDF50A",
          "Text": "[Owner]"
        },
        "PlayerName": {
          "Size": 15,
          "Color": "#F50E0A",
          "ClanTagFormat": "[{Clan}] {Name}"
        },
        "Message": {
          "Size": 15,
          "Color": "white"
        },
        "Formatting": {
          "Console": "{Title} {Name}: {Message}",
          "Chat": "{Title} {Name}: {Message}"
        }
      }
    This?
     
  10. try to remove extra []
    did you add this "ClanTagFormat": "[{Clan}] {Name}" manualy becuase i don't get it in my config?
     
    Last edited by a moderator: Jul 5, 2016
  11. Code:
     "ClanTagFormat": "[{Clan}] {Name}"
    U mean here ? this wouldn't make a difference since its just they [] in chat and nothing shows up in chat but ill try
     
  12. It could because [ ] are possible prohibited character
     
  13. That needs to be there and I have already posted a fix up to people to check posts
     
  14. Here is a fix also you need the default group in there upload this then install this one Better Chat | Page 124 | Oxide
    Make sure you upload the groups file first
    @Freamz in the betterchat topic see link in this post
     
  15. is there a way to delete offensive clans via console?
     
  16. dcode,

    Do you have an update for us?
     
  17. Not sure if this mod is what's giving me the problem, but I'm having an issue with FriendlyFire wherein once someone is added as friend through clans, even once they are kicked from a clan and removed as a friend, they stay on the RustIO friend's list, so can still be seen on the map and can't be hurt by clan-mates unless they disable FF entirely. I've double checked data files for Friends and Clans and can confirm the players *are* being removed from both lists, so I'm not sure where this friend info is still lingering.

    Anyone have any ideas what the issue might be?
     

  18. Yes, it's the friendsAPI and friendly fire plugins, along with this one, not talking to each other - probably has to do with the resources shared bug FacePunch fixed
     
  19. Right after todays rust update I get the following compiler errors:

    Clans.cs(348,36) warning CS0168 The variable `ex2' is declared but never used
    Clans.cs(448,34) warning CS0219 The variable `onlineMembers' is assigned but its value is never used