Rust:IO Clans

Allows your players to form and manage clans with Rust:IO

Total Downloads: 43,681 - First Release: Mar 17, 2015 - Last Update: May 1, 2017

4.91489/5, 47 likes
  1. Hey,

    I get this error Can U help me ?

    Screenshot

    Ty,
     
  2. Is there a way to Bind a key to make it automatically put in /c when you open chat? so T can be to chat to everyone and say C would be for clan chat?
     
  3. Getting the same thing, fixes?
     
  4. Really bad glitch with this now where you can remove people from their clan even if you arent in their clan
     
  5. Hello everybody.
    I noticed in the plugin nasty challenge.
    Players "A", "B", "C" create a clan. All three players see their clan members on the map. Player "C" coming out of the clan, but he is able to see on the map igrokok former clan. Also, Players have the opportunity to see the player "C" on the map.
    I was looking for where the chrono data, and did not find.
     
  6. I'm not sure if this should be said here or on BetterChat but seems like if players change their clan names or what clan they are in it will come up with their first clan name only and will not update.

    UPDATE: It is an issue with Better Chat, other players have said that once the player(s) quit and then log back into the server, the clan name updates.
     
    Last edited by a moderator: Jun 20, 2016
  7. Can we get an optional timestamp on created Clans so that they can expire after a certain period of inactivity?
     
  8. How can I remove the brackets easily?
    [DOUBLEPOST=1466397442][/DOUBLEPOST]Anyone, which code would I modify... (Note this is not the order these go in, it was just a Find All Search on Notepad++, I'm assuming the line of code to change the brackets would have brackets in it. Thanks.
    Code:
        [Info("Clans", "playrust.io / dcode", "1.7.2", ResourceId = 842)]
                        lookup[owner] = clan;
                            lookup[member] = clan;
                if (messages.ContainsKey(text) && messages[text] != null)
                    text = messages[text];
                    originalName = originalNames[playerId];
            [HookMethod("Init")]
            [HookMethod("OnServerInitialized")]
                                messages[pair.Key] = (string)pair.Value;
            [HookMethod("OnUserApprove")]
                originalNames[connection.userid.ToString()] = connection.username;
            [HookMethod("OnPlayerInit")]
            [HookMethod("OnPlayerDisconnected")]
            [HookMethod("Unload")]
            [HookMethod("SendHelpText")]
            [HookMethod("BuildServerTags")]
            [ChatCommand("clan")]
                switch (args[0]) {
                        if (!tagRe.IsMatch(args[1])) {
                        args[2] = args[2].Trim();
                        args[2] = args[2].Trim();
                        if (args[2].Length < 2 || args[2].Length > 30) {
                        if (args[2].Length < 2 || args[2].Length > 30) {
                        if (clans.ContainsKey(args[1])) {
                        myClan = Clan.Create(args[1], args[2], userId);
                        myClan = Clan.Create(args[1], args[2], userId);
                        lookup[userId] = myClan;
                        var invPlayer = findPlayerByPartialName(args[1]);
                            sb.Append(_("No such player or player name not unique:")).Append(" ").Append(args[1]);
                        myClan = findClan(args[1]);
                        lookup[userId] = myClan;
                        var promotePlayer = findPlayerByPartialName(args[1]);
                            sb.Append(_("No such player or player name not unique:") + " " + args[1]);
                        var demotePlayer = findPlayerByPartialName(args[1]);
                            sb.Append(_("No such player or player name not unique:") + " " + args[1]);
                                myClan.owner = myClan.members[0];
                        var kickPlayer = findPlayerByPartialName(args[1]);
                            sb.Append(_("No such player or player name not unique:") + " " + args[1]);
                        if (!clans.TryGetValue(args[1], out clan)) {
                            sb.Append(_("There is no clan with that tag:")).Append(" ").Append(args[1]);
                        clans.Remove(args[1]);
            [ChatCommand("c")]
                var playerName = originalNames.ContainsKey(playerId) ? originalNames[playerId] : player.displayName;
            [HookMethod("GetClan")]
            [HookMethod("GetAllClans")]
            [HookMethod("GetClanOf")]
    
     
  9. Had a player use a really interesting exploit today. Apparently if you invite someone (in a clan already) to your clan and then kick them really quickly (don't know if script or just before they accept/decline) better chat stops showing their original clan tag in chat. Reloading Clans via oxide corrects this, as I imagine restarting the server will. I don't know if players are actually "kicked" before the plugin is reloaded or if it's just in BetterChat but it can be abused to make people think someone has hacked their clan or the server or that a mod/admin is destroying clans etc.
     
  10. Specially for owners of Russian servers translation plugin Clans. Guys, it's very simple: download the file, throw it through file sharing in folder oxide/config. They offer to replace, replace, upgrade through file sharing. Then in the web console prescribe reload Clans. Good luck!

    Специально для владельцев русских серверов перевод плагина Clans. Ребята, все очень просто: скачиваем файл кидаем его через файлообменник в папку oxide/config. Там предложит заменить - заменяйте, обновляйте также через файлообменник. После чего в веб консоли прописываем reload Clans. Удачи! Ставьте лайк!
     

    Attached Files:

  11. Hi, is there a way to ban/block set words in a clan tag like Owner or Mod?
     
  12. Could anyone send me a Config that as a fully colored outlet fr e.g when I type /clan help in chat I want it so the /clan join would be orange then the description to that command would be grey same with players names etc etc please
     
  13. I have plugin clan rust.io but dont working show tag in chat :S
     
  14. plugin not showing clan tags in chat
     
  15. and not show prefix of death notes too
     
  16. someone can help me?
    [DOUBLEPOST=1466889862][/DOUBLEPOST]deathnotes fixed but i cant fix clan tag :/
     
    Last edited by a moderator: Jun 25, 2016
  17. y try to reinstall default confi of clan rust.io but not working tags :/
     
  18. ¯\_(ツ)_/¯