Rust:IO Clans

Allows your players to form and manage clans with Rust:IO

Total Downloads: 43,652 - First Release: Mar 17, 2015 - Last Update: May 1, 2017

4.91489/5, 47 likes
  1. Are you using managed hosting? If so, through whom?
     
  2. NFO i crash when i use RustIO
     
  3. Are there any plans to add an Alliance feature to this plugin to allow for multiple clans to band together ?
     
  4. Any way yet to make all clan tags a certain color?
     
  5. Is there a way for admins to see the descriptions of clans and list clans on the server? If not that would be helpful in determining the removal of clans.
     
  6. How do I install/add it on my server?
    [DOUBLEPOST=1451142796][/DOUBLEPOST]Oh, nevermind.
     
  7. hi, i have problem with Clans plugin,
    I use vip account on my server, with vip TAG, and when i instal rustIO clans, all [vip] tag has deleted

    can you help me for keep all vip tag with this plugin please?
     
  8. how do i make myself owner?
     
  9. I have a problem with a long translation. If the text is too long, then plugin it does not display. The error log is not.
     
  10. dcode pretty please try and port this to hurtworld, please!
     
  11. Hey man, first of all great work on this plugin, second, wanted to request if you could add clan alliances, so ff protection on members of the same alliance and a chat for it. If you even played Guild Wars 1, its pretty much that.
     
  12. Problem with API.
    I write my plugin (csharp) with these strings:
    Code:
    using System;
    using System.Globalization;
    using System.Collections.Generic;
    using Oxide.Core.Configuration;
    using Oxide.Core.Plugins;
    using System.Text;
    using Oxide.Core;
    .....
    namespace Oxide.Plugins
    {
        [Info("test", "qqept", 0.1, ResourceId = 0)]
        [Description("test")]
        public class test: RustPlugin
        {
            [PluginReference]
            Plugin Clans;
            .....        [ChatCommand("nick")]
            private void cmdChatNick(BasePlayer player, string command, string[] args)
                {
                var nicka = "";
                if (Clans.GetClanOf(player) == null) nicka = player.displayName.ToString();
                    else {
                        nicka = player.displayName.ToString();
                        var CT = Clans.GetClanOf(player);
                        nicka = nicka.Substring(CT.Length, nicka.Length);
                        };
                PrintToChat(player, nicka);
                }
    ...
    and got error:
    [Oxide] 5:29 PM [Error] GetStore plugin failed to compile!
    [Oxide] 5:29 PM [Error] GetStore.cs(266,21): error CS1061: Type `Oxide.Core.Plugins.Plugin' does not contain a definition for `GetClanOf' and no extension method `GetClanOf' of type `Oxide.Core.Plugins.Plugin' could be found. Are you missing reference?

    266: var CT = Clans.GetClanOf(player);
     
    Last edited by a moderator: Jan 2, 2016
  13. I just started my server so I don't know much, how can I allow anyone to use commands, I'm owner on my server but I can't use any of the clan commands.
     
  14. is possible limit a clan to a certain number? e.x 10 members?
     
  15. Where would the file be located will clans so that I can remove it after wipe.
     
  16. Hola
    Hello friends, I would like to translate the plugin to Spanish
    What file should modify?

    Thank you!
     
  17. The config
     
  18. Not work. If the translation is too long, then nothing is displayed
     
  19. Installed clans.
    Command 'teleport' stopped working.
    Uninstalled clans.
    Command 'teleport' started to work again.
    But i want to install clans ;(

    Newest oxide. Besides clans using friendsapi, rustio, betterchat, playerdatabase, playerinformations, playermanager.
     
  20. Restrict a clan name (create) :

    Code:
                        string ClanBlacklist = args[1].ToString().ToLower();
                        if (ClanBlacklist == "admin" || ClanBlacklist == "modo" || ClanBlacklist == "vip") {
                            sb.Append(_("error message ..............."));
                            break;
                        }
    ( feature suggestion )
     
    Last edited by a moderator: Jan 10, 2016