Wulf updated Name Change with a new update entry:
Fixed console no permission message
Rename
Moved
Total Downloads: 1,980 - First Release: Jun 28, 2015 - Last Update: Jan 23, 2017
- 5/5, 7 likes
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Wulf Community Admin
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Giving me the error invalid player, but I'm sure its correct, can help?
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Wulf Community Admin
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I got a funny thing happening here.
i renamed a player to lol, then i renamed him to something else.
then i did a /rename name reset. and it just reset to "lol" (the first name i gave him)
so i did a /rename name reset again, and then his name changed to reset. hahaha. and now i cant get his normal name back.
if i do a /rename lol reset, it names him to reset, and if i do it again (/rename reset reset) it names him to "lol".
what should i do? -
Wulf Community Admin
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I really like this plugin to play incognito. But since everyone knows "Tyriel" is the owner and my name resets to Tyriel everytime I rejoin the server, it is more difficult to play incognito. -
Wulf Community Admin
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My data file looks something like this:
{
"7656119804xxxxxxx": {
"Original": "Name1",
"Rename": "Name2"
},
"7656119808xxxxxxx": {
"Original": "Name3",
"Rename": "Name4"
},
"7656119813xxxxxxx": {
"Original": "Name5",
"Rename": "Name6"
},
"7656119813xxxxxxx": {
"Original": "Name7",
"Rename": "Name8"
},
"7656119814xxxxxxx": {
"Original": "Name9",
"Rename": "Name10"
}
} -
Wulf Community Admin
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It has to be, as Name Change wrote the file itself.
I deleted the plugin + data + config, restarted the server and re-installed Name Change.
But it still does not work.
Edit: When people join my server you can see the message "Player X has joined the server". This will be the name that I changed with Name Change, but his in-game name will still be his original name. This also happens when the specific person leaves the server.
Edit 2: I think it's a Fragnet "issue". Because I tried deleting the config files from other plugins and every time when I reinstalled the plugin, it somehow recovered the original config file. Even after deleting all back up files from the server, it was still able to recover the original config files.Last edited by a moderator: Sep 14, 2015 -
Incase no one had reported it yet wulf
Attached Files:
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Wulf Community Admin
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Wulf Community Admin
Wulf updated Name Change with a new update entry:
0.1.5
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Somehow Oxide automatically recovers lost data files, even if you decide to remove them.
As I wrote in my previous post, I tried all thinkable combo's to permanently delete the file, but it keeps restoring itself.
I even tried to trick it, by renaming the original file and let Name Change write the new data file.
But even then the renames are temporary.
Do you know how to (temporarily) turn off this build-in recovery system of Oxide? -
Wulf Community Admin
The only way you can manually edit or delete datafiles, is by shutting down the server and doing your work then, then starting the server again. Datafiles aren't meant to be edited manually though. Oxide also doesn't do anything to datafiles other than what plugins tells it to do, but there isn't any renaming involved. -
Thanks for the prompt reply.
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Strange. -
Wulf Community Admin
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They are reset to their original (Steam) name when they leave and rejoin the server. However, notifier will still use the NameChange name, but the console/in-game name will be their Steam name.
So lets say I connect to my server and rename myself to Tyriel2.
My in-game name will be Tyriel2, for the session, but when I disconnect and rejoin, notifier will write "Tyriel2 has joined the server, from The Netherlands".
But my in-game/console name will by Tyriel.
When I disconnect and rejoin once more, yet again notifier will write "Tyriel2 has joined the server, from The Netherlands" and my in-game/console name will still be Tyriel. So it seems that notifier some home keeps track of the Name Change names. -
Wulf Community Admin