Recieving data 0/2 with RakNet update
Discussion in 'Rust Discussion' started by SannyOK, Feb 21, 2015.
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At first I did it happen
http://oxidemod.org/threads/indexoutofrangeexception-array-index-is-out-of-range.6995/#post-69091
then had to remove save
the server is up, try to connect and writes Recieving data 0/2 -
So... I hour testing each plugin can say PROBLEM NOT IN PLUGINS.
So, @Wulf I trust in your skills... -
Same problem for lot of peoples on my server... Can't join and this message
"Recieving data 0/2" -
no problem in the oxide!
plugins problem! I'm going to find out what leads to this plugin! -
Plugins? Really?!
As I have already said - I have installed all plugins from my main server (step by step, 1 by 1) and no error... But on test I can join! On main - can't. -
That can't be a problem with Rust IO ?
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Hm... Why not?...
[DOUBLEPOST=1424560266][/DOUBLEPOST]Going to test...
[DOUBLEPOST=1424560932][/DOUBLEPOST]Deleted... Looking for reaction... -
NO!
I figured out my problem.
I made a backup of my server, create a new server clean and began to move from a backup plugins and save to a new clean server, how to move files shown below saves the error occurred Recieving data 0/2
it is in these two files rust_dedicated\server\jikey_server_test\oxide\data Kits_List.json and Kits_Data.json http://rghost.ru/7drCK7QGY
how come? I do not understand!
sry for my bad english
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I unloaded kits and same problem.
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delete all that is on the way rust_dedicated\server\jikey_server_test\oxide\data
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If plugin Kits is unloaded, its useless to remove anythings from jsons Kits. The problem don't come from Kits plugin.
Anyone have idea for this shit bug connection....? -
I went to vanilla. Its something with oxide I believe..
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Yeah :\ hope they will fix it quicly, lot of peoples leave servers with this bug....
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Guys... RakNet f*ked us up.... they know it.
[DOUBLEPOST=1424568513][/DOUBLEPOST]About server Performance, on my WIP RPG plugin, I used to save the player data from 5 to 5 minutes and whenever a player earnt XP. The call to save a data file on the plugin lagged as hell! Of course that wasn't really neat to call the SaveData function everytime a player earnt XP, but it didnt lagged before RakNet showed up... -
sounds kinda like my evo plugin :/
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Ahh so you are the guy behind the evo level exp plugin

Besides that Receiving Data 0/2, some persistant players are filling many Modded Server right now.
http://prntscr.com/688e53 -
does not mean they are oxide servers..
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the problem persists (
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You can bet that.
