Oh. You are so efficient. thank you![]()
R-Remover-Tool
Building and entity removal tool
Total Downloads: 63,272 - First Release: Apr 3, 2015 - Last Update: Feb 7, 2018
- 5/5, 105 likes
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you will have to ask support on the plugin's post.
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my son accidentally removed our fortress today.... which super sucks...
would it be possible to add a undo command like another remove plugin had for the old oxide?
for future use i mean... thanks! -
1- you have copy-paste plugin to save your structures
2- you can rollback your server with old saves found in server/SERVERIDENTITY/saves/ -
he now knows, save more often. i had told him to and thought he had. but we had been working on it with no sleep and well... yea.
undo would be great but if not... thats ok too. -
there should be auto saves. i think default is every 30minutes or so.
and no undo is basically the copy-paste plugin. it would copy the structure on delete and paste it on redo. better just copy-paste it ^^ -
Reneb updated R-Remover Tool with a new update entry:
3.0.0
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Reneb updated R-Remover Tool with a new update entry:
3.0.0
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Reneb updated R-Remover Tool with a new update entry:
3.0.0
[DOUBLEPOST=1442220639][/DOUBLEPOST]i havent added the Raid support, as i didn't find a lag free way to implement it yet -
Hi, you forgot to add config check about pay off mode. I mean even if we set pay to false in config it's not used in your plugin atm.
So we have to pay even if we disable it from config. add check in your TryRemove function at line 580
Code:if (usePay && !CanPay(player, removeObject, removeType)) { PrintToChat(player, MessageErrorNotEnoughPay); return; }
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thx guilty.
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Reneb updated R-Remover Tool with a new update entry:
3.0.1
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can we get the remover to be using the hit to remove again pls. Not sure if its how its suppose to be but if I activate the remove and left click it removes the thing I am looking at but you can't a place a new structure in its place until you either /remove again or wait the timer out because it just auto place and removes the structure giving you back less resources. Also can we have rayremove back pls.
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rayremove works with the /remove all
i will try to find a way to prevent remove while building then or deploying. -
Reneb updated R-Remover Tool with a new update entry:
3.0.2
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the pay option is not working for me, the HUD shows how much it costs to remove, but do not spend any materials to remove, why? ;(
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That HUD takes up a large portion of the screen. Any way to lessen that?
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But again it's only while you are removing. -
Reneb updated R-Remover Tool with a new update entry:
3.0.3
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Reneb updated R-Remover Tool with a new update entry:
3.0.3