Thank you! Cool!!!
R-Remover-Tool
Building and entity removal tool
Total Downloads: 63,249 - First Release: Apr 3, 2015 - Last Update: Feb 7, 2018
- 5/5, 105 likes
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With my code - it would automaticly give you 50% of crafting cost.
Also - my example is a shity one - it doesn't use config at all and always gives 50%. sometimes even 0 of something. If you need more explanation let me know. I also can make tyhis part fully implanted on my own, but I personally don't need it.... So if you really want me to do it - just let me know -
hurry to test that thank maestro !
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Is there a cooldown option for this plugin?
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Does any one know how to turn off the price to remove?? Thank you.
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Set it to 0 ?
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Attached Files:
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@Reneb I have a quick question when my players raid/take over a base if they replace a wall foundation or whatever is there a way to keep them from using the remove tool on that base again when the actual base builder takes back over the base?
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Hey, could you add a cool down option, and an option where players can't remove decayed items, on a mostly vanilla server players remove high external wall for example and put them back up full health so they don't have to repair them. Thanks
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Fujikura updated R-Remover Tool with a new update entry:
4.1.2
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Console command "removeadmin.toggle"
then admins can bind a key, because currently "/remove admin" bind is giving errors... Rust is not taking so good the arguments on plugins now. Like "/ad 5", "/trade accept", etc... -
Code:
bind q remove.toggle admin
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im using Z for Remove admin and X for Remove, then I press Z and X for disabled, Its works -
Fujikura updated R-Remover Tool with a new update entry:
4.1.3
[DOUBLEPOST=1489031089][/DOUBLEPOST] -
I think we missunderstood it...
I was talking about REMOVE ADMIN ... not to active/toggle the Remove for the user Admin.
Remove admin let you remove all in the map. Its what I need. and Have not toggle from console yet :/ -
And thats what i did wrote you as command...activate admin-removal...