R-Remover-Tool

Building and entity removal tool

Total Downloads: 63,280 - First Release: Apr 3, 2015 - Last Update: Feb 7, 2018

5/5, 105 likes
  1. yep, it could...but it's not included atm by the DEV.
     
  2. Yeah, thanks to your custom Clans plugin I can just about remove the friends plugin which I use for removertool, sadly I have issues where players leave a clan but still have their old clan on their /friends list and they go and remove their base. would be so much better if I could make it so only your clan can remove your stuff automatically.
     
  3. I have the plugin working on my server but I am trying to find the option that players cannot remove anything at all even if they are authorized in all the cupboards, the only people I want to remove things are the owners or the people who are on the friend list/clan of the owners structure/item.
    Can someone please help me with that?

    Thanks
     

  4. Use these settings in Remover Tool, should be like 50 lines from the bottom

    Code:
      "Remove - Normal - Use Building Owners (You will need Building Owners plugin)": true,
      "Remove - Normal - Use Entity Owners": true,
      "Remove - Normal - Use Friends (Friends)": true,
      "Remove - Normal - Use Friends (RustIO)": false,
      "Remove - Normal - Use Friends (You will need RustIO plugin)": false,
      "Remove - Normal - Use Tool Cupboards (strongly unrecommended)": false,
     
  5. Thanks a lot man!
    It works now :D
     
  6. Code:
    (20:14:27) | [Oxide] 02:12 [Debug]   at Oxide.Plugins.RemoverTool.GetParameters (.BasePlayer player, System.String[] args, Oxide.Plugins.RemoveType& RemoveType, .BasePlayer& Target, System.Int32& Time, System.String& Reason) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.RemoverTool.ToggleRemove (.BasePlayer player, System.String[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.RemoverTool.cmdChatRemove (.BasePlayer player, System.String command, System.String[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.RemoverTool.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
     
  7. I suppose there is something wrong with the plugin right now. Players cannot remove external walls, barricades and stuff. Im not sure if there's something to do with buildingowners or this one. Anyone guys?
     
  8. Can`t confirm, All working fine with latest version.
    And buildingowners can't be wrong, because the builddingowner=OwnerID of the block/deployables is set to the object at placement of the entity.
     
  9. I understand this option is respons for time after build that user got wchen he can us remove on construction he build after this time he canot us remove on it corect ?
    "Remove - Time - Default": 30,
    "Remove - Time - Max": 300

    So is this in minutes , hurs ? bikos i see people after capol of days the can stil remove , i wont to set it for capol h only after build layter not
    THX for help
    Regards
     

  10. No, that is how long the RemoverTool is activated once you have done /remove, the MAX time is the max amount of time a user can manually set for their removertool, eg; /remove 300
     
  11. So is ther time option ?? or you can us it wchen ever you wont on structue you builded.
     
  12. No there is currently not a method that allows you to block removertool based on a structures age. You can use the RemoverTool at any given time regardless of the structure age as long as the user has access to remove it.
     
  13. Ok , thx for info Regards
     
  14. im running a hi pop server and got this for the first time im also running latest version with building owners disabled

    Code:
    (20:14:27) | [Oxide] 02:12 [Debug]   at Oxide.Plugins.RemoverTool.GetParameters (.BasePlayer player, System.String[] args, Oxide.Plugins.RemoveType& RemoveType, .BasePlayer& Target, System.Int32& Time, System.String& Reason) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.RemoverTool.ToggleRemove (.BasePlayer player, System.String[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.RemoverTool.cmdChatRemove (.BasePlayer player, System.String command, System.String[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.RemoverTool.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
     
  15. Oxide.Plugins.RemoverTool.GetRefund (.BaseEntity TargetEntity) Oxide.Plugins.RemoverTool.GUIRefundUpdate (.BasePlayer player, Boolean useRefund, .BaseEntity TargetEntity) Oxide.Plugins.RemoverTool+ToolRemover.RemoveUpdate ()

    I came today
     
  16. hi my players still can remove raid when they raid some1. did i miss anyting here? when an enemy get access to the TC, he can build a wall and then remove the wall he builded and also the walls of his enemy build(original wall). hence he is removing all wall after he got the TC and build a single wall.... how do i solve tis ? please help me kind admin and man ..
     
  17. The usage of TC as check gives the player removerights when the player is authorized at all the TC's he is under influence of.
     
  18. This might have been posted before but when the countdown is on and we try to place a wall or anything it disappears/breaks
     
  19. That normal, you have to disable remove, it's not a bug.
    To explain you, when you clic while remover is on, if you have enough resources, your walls/object is placed but because you clicked the removed tool do him job and remove the wall/object you placed. That how it work and it's not a bug.