Reneb, yo im having same problem with metal walls being removed. My current config is default set to
"Metal": {
"metal fragments": 50
R-Remover-Tool
Building and entity removal tool
Total Downloads: 63,306 - First Release: Apr 3, 2015 - Last Update: Feb 7, 2018
- 5/5, 105 likes
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you don't set it to false.
Read the overview on how to remove a price. -
Also if I do:
To remove all prices/refund just do:
Code (Text):
"Remove - Normal - Price": {},
Do I just delete everything below the statement concerning pricing and will it take care of the economics question too. Sorry to be so thick.
thanks for your help -
people just think about themselves they dont help the community
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it seems that it costs xp to remove HQ walls. is this able to remove in config, i cannot find where.
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It's under cost for Top Tier. you can search your config file for 'xp' to find everything that costs experience points.
In my config it's around line 458:
Code:"TopTier": { "xp": 5
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Ok, ignorant question, but how do we set the access permissions? I've changed the Auth level to "Use Building Owners", but it just rewrites it as auth level.
I'm trying to make sure that people can't remove anything that they didn't build. I have RustIO installed and Building owners. -
To get the settings you want, head to the bottom of the config file. it's around line 811 on mine. Here's the values that will allow only the person who build/deployed the item to remove it. For this config, you do not need any other plugins. 'Entity Owners' uses Rust's built in tracking for who built what, not the Building Owners plugin.
Code:"Remove - Normal - Use Building Owners (You will need Building Owners plugin)": false, "Remove - Normal - Use Entity Owners": true, "Remove - Normal - Use Friends (Friends)": false, "Remove - Normal - Use Friends (RustIO)": false, "Remove - Normal - Use Tool Cupboards (strongly unrecommended)": false,
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How to change it to remove the HQ be paying resources and not in XP
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Code:"TopTier": { "xp": 5 }
Code:"TopTier": { "metal fragments": 20, "high quality metal": 1 }
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thank you
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May postpone the remove option irrelevant in hand as before
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Thanks, figured it out myself. I was expecting a different way. Thank you for your reply though! -
[Oxide] 17:23 [Error] RemoverTool plugin failed to compile!
[Oxide] 17:23 [Error] RemoverTool.cs(511,41): error CS0246: The type or namespace name `ILivePlayer' could not be found. Are you missing an assembly reference?
As per today's update -
Code:
(20:22:34) | [Oxide] 20:22 [Error] RemoverTool plugin failed to compile! (20:22:34) | [Oxide] 20:22 [Error] RemoverTool.cs(511,41): error CS0246: The type or namespace name `ILivePlayer' could not be found. Are you missing an assembly reference?
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[Oxide] 02:26 [Error] RemoverTool plugin failed to compile!
[Oxide] 02:26 [Error] RemoverTool.cs(511,41): error CS0246: The type or namespace name `ILivePlayer' could not be found. Are you missing an assembly reference? -
Attached fix
Attached Files:
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