The Plugin is working for me. I tested it this morning with 1 second times to cook. I suspect it is your json file or a conflict with another plugin. Worse case look at the sample json I have above and correct any missing element in your Json, or copy it and edit it to have to have the cook times you want.

QuickSmelt
Can Increase the speed of all BaseOven types
Total Downloads: 57,438 - First Release: May 27, 2015 - Last Update: Jun 13, 2018
- 5/5, 106 likes
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So for some reason with my config with the latest version I'm getting a random amount of per wood. One wood could be 5, 10, or 1.
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can you attach your QuickSmelt.json so we can see how you have it set up?
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Code:{ "AmountsOfBecome": { "can_beans_empty": 15, "can_tuna_empty": 10, "chicken_raw": 1, "crude_oil": 3, "fish_raw": 1, "hq_metal_ore": 1, "humanmeat_raw": 1, "meat.bear.raw": 1, "meat.deer.raw": 1, "meat.pork.raw": 1, "meat.wolf.raw": 1, "metal_ore": 1, "sulfur_ore": 1 }, "CharcoalMultiplier": 1, "CharcoalPercentLoss": 0, "CookInFurnaces": false, "CookTimes": { "can_beans_empty": 10.0, "can_tuna_empty": 10.0, "chicken_raw": 10.0, "crude_oil": 10.0, "fish_raw": 15.0, "hq_metal_ore": 6.0, "humanmeat_raw": 30.0, "meat.bear.raw": 15.0, "meat.deer.raw": 30.0, "meat.pork.raw": 10.0, "meat.wolf.raw": 10.0, "metal_ore": 5.0, "sulfur_ore": 2.0 }, "ExpertModeEnabled": false, "OvenMultipliers": { "bbq.deployed": 5.0, "campfire": 5.0, "furnace": 5.0, "furnace.large": 5.0, "hobobarrel_static": 5.0, "jackolantern.angry": 1.0, "jackolantern.happy": 1.0, "refinery_small_deployed": 1.0, "skull_fire_pit": 1.0, "small_refinery_static": 1.0 }, "OvercookMeat": false, "UsePermissions": false, "WoodFuelAmount": 10.0 }
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I suspect it is this line:
"CharcoalPercentLoss": 0,
from the documentation:
CharcoalPercentLoss controls the change of charcoal being generated.
The server default is 25% chance of being lost.
Example: 100 wood could create ~75 charcoal
Setting it to 75 would lower the chances.
Example: 100 wood could create ~25 charcoal
CharcoalPercentLoss (0-100) lets you lower the charcoal output.
Default loss is 25. A setting of 100 does produce no charcoal.
It says percent chance which implies it will vary. You might want to try a value of 1 instead of zero to see if that changes the behavior at all. Otherwise I think it is working as coded. -
@Fujikura Can you add a feature so I can change cook times depending on the furnace. So large furnaces still have value as I can make them cook faster compared to a small furnace. Thanks
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Does OvenMultiplier affect that?
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Im having trouble setting this up, do i have to edit anything in the plugin file or do i just have edit the config file, either way it is not adjusting anything in game :/
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Yes.
You will need to edit the QuickSmelt.json file in the \oxide\config folder to set this as you want it to run. -
[DOUBLEPOST=1512358252][/DOUBLEPOST]Screenshot -
Once you change a .json file you need to reload the plugin to pick up the change.
From the console please type:
o.reload QuickSmelt
That should pick up your changes. -
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I gave the parrmison but i don't know what to do know ?
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edit the json file to adjust the settings as you want them to be. Here is an example setup:
Code:{ "AmountsOfBecome": { "can_beans_empty": 15, "can_tuna_empty": 10, "chicken_raw": 1, "fish_raw": 1, "hq_metal_ore": 1, "humanmeat_raw": 1, "lowgradefuel": 3, "meat.bear.raw": 1, "meat.deer.raw": 1, "meat.pork.raw": 1, "meat.wolf.raw": 1, "metal_ore": 1, "sulfur_ore": 1 }, "CharcoalMultiplier": 1, "CharcoalPercentLoss": 25, "CookInFurnaces": true, "CookTimes": { "can_beans_empty": 10.0, "can_tuna_empty": 10.0, "chicken_raw": 10.0, "crude_oil": 2.5, "fish_raw": 20.0, "hq_metal_ore": 20.0, "humanmeat_raw": 10.0, "meat.bear.raw": 10.0, "meat.deer.raw": 10.0, "meat.pork.raw": 10.0, "meat.wolf.raw": 10.0, "metal_ore": 2.5, "sulfur_ore": 2.5 }, "ExpertModeEnabled": false, "OvenMultipliers": { "campfire": 1.0, "furnace": 1.0, "furnace.large": 1.0, "skull_fire_pit": 1.0, "hobobarrel_static": 1.0, "refinery_small_deployed": 1.0, "small_refinery_static": 1.0, "tunalight.deployed": 1.0 }, "OvercookMeat": false, "UsePermissions": false, "WoodFuelAmount": 10.0 }
From the console please type:
o.reload QuickSmelt
That should pick up your changes. -
The new BBQ wont cook raw meat, however it will cook cooked meat and burn it. :/ Is there something I'm missing in the values? I tweaked it so u can still cook food in the furnaces - could this be breaking it? Anyone else getting this issue?
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you want to set this to avoid overcooking meat:
"OvercookMeat": false,
Under OvenMultipliers you want this value for BBQ:
"bbq": 1.0,
Here is my entire JSON:
Code:{ "AmountsOfBecome": { "can_beans_empty": 15, "can_tuna_empty": 10, "chicken_raw": 1, "fish_raw": 1, "hq_metal_ore": 1, "humanmeat_raw": 1, "lowgradefuel": 3, "meat.bear.raw": 1, "meat.deer.raw": 1, "meat.pork.raw": 1, "meat.wolf.raw": 1, "metal_ore": 1, "sulfur_ore": 1 }, "CharcoalMultiplier": 1, "CharcoalPercentLoss": 25, "CookInFurnaces": true, "CookTimes": { "can_beans_empty": 10.0, "can_tuna_empty": 10.0, "chicken_raw": 10.0, "crude_oil": 2.5, "fish_raw": 20.0, "hq_metal_ore": 20.0, "humanmeat_raw": 10.0, "meat.bear.raw": 10.0, "meat.deer.raw": 10.0, "meat.pork.raw": 10.0, "meat.wolf.raw": 10.0, "metal_ore": 2.5, "sulfur_ore": 2.5 }, "ExpertModeEnabled": false, "OvenMultipliers": { "bbq": 1.0, "campfire": 1.0, "furnace": 1.0, "furnace.large": 1.0, "hobobarrel_static": 1.0, "jackolantern.angry": 1.0, "jackolantern.happy": 1.0, "lantern.deployed": 1.0, "refinery_small_deployed": 1.0, "small_refinery_static": 1.0, "tunalight.deployed": 1.0 }, "OvercookMeat": false, "UsePermissions": false, "WoodFuelAmount": 10.0 }
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how do i set this for insta smelt. i have put it at 0 and it does not change?? am i missing something
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did you do:
o.reload QuickSmelt
that will pick up the changes to the JSON file.