I have some problem about CampFire :
When i put it on the floor, I put just 1 Wood and sulfur ore for example (or meat...)
The last wood doesn't consumed but ore (or meat...) continue smelting and give charcoal.
Is there a bug from QuickSmelt ?
Thanks
QuickSmelt
Moved
Total Downloads: 57,445 - First Release: May 27, 2015 - Last Update: Jun 13, 2018
- 5/5, 106 likes
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I placed Camp Fire, put 1 wood + ore for example
Wood didn't consumed and ore was smelted + charcoal to infinite -
So again, what would I set the settings to to get the smelting to almost instant?
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Thanks to help me and sorry for you ^^ -
So this is my problem, i want to get all rescources smelt instant in all furnaces ) small, large fernace) but i dont know how to edit the config file to complete that.
This is my file now:
{ "AmountsOfBecome": { "can_beans_empty": 0.01, "can_tuna_empty": 0 - Pastebin.com
Can some one help me with tat config file?
- Joey -
my server not quick smelt
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Hmmm... I tried to change values of QuickSmelt, but the running Furnaces don't listen to them. Even when I unload the plugin, the furnaces smelt quickly. Something changed? Do I need to restart?
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Cant get my server to quick smelt. Please help. Has anyone found a fix yet
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Ok I have been tinkering with this mod for hours and I just can't get it setup the way I want. What I want to do is smelt ore in 1k increments. So say I put in 5,000 wood and 5,000 metal ore in a furnace. I wan't it to smelt 1,000 metal ore into 1,000 metal fragments every second for the cost of 100 wood and give me 1,000 charcoal. So in 5 seconds I would have 0 ore left, 5,000 metal frags, 5,000 charcoal and 4,500 wood. I have got the smelting in 1 second setup, I'm guessing I can mod the charcoal with charcoal multiplier and I can get it to give me 1,000 fragments but its at the cost of 1 ore so you end up with like 50,000 frags for 5,000 ore which a bit is too much lol. Does anyone know how to set this up? I am basically looking for the opposite of amounts of become so I can tell it to take away 1,000 ore instead of just one. I also looked at expert mode but didn't play with it because I wasn't sure if you had to write the rest of the code yourself like the cook times and stuff or what. So if anyone has a setup like this or knows how to do it I would love to know how.
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Never mind I finally figured it out. I watched a video in Spanish that I didn't understand a word of but it was enough. You have to turn expert mode on to do it. If anyone is wanting there server to smelt 1000 ore and charcoal in one second for 100 wood just change expert mode from false to true, start the server or reload the plugin, open the config file back up and change to these settings. I don't know what byproduct percent does btw, I just had it on 100 when I was testing and everything worked like I wanted it too. If you only want say 100 charcoal just delete one 0 from byproductmodifier. Same with fuel and cooked. Fujikura you should have put an expert mode example in the overview or faq for noobs like me
{
"ByproductModifier": 1000.0,
"ByproductPercent": 100,
"CookedModifier": 1000.0,
"CookedPercent": 10,
"ExpertModeEnabled": true,
"FuelUsageModifier": 100,
"OvercookMeat": false,
"UsePermissions": false
} -
am i suppost to get a json file? i downloaded it and got a C# file (CS)
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You have to start the server or have it running for it to create the json file in config folder.
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I know this is a plugin and we have to know how to work but i am having issues whit this plugin. I want a 5x configuration please... I spend more than 2h and nothing... Its almost perfect but have some errors... Can someone send a 5x configuration please? And explain what to do to put all melting 5x? The older version is more easy but this i dont understand :/ Sorry for the englis :/ And tanks for all
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can someone give me the best config ever,
the loot have to smelt faster and in campfire the food.
also the charcoal pls -
insane how nobody can reply with a usefull command..
{
"ByproductModifier": 50.0,
"ByproductPercent": 50,
"CookedModifier": 10.0,
"CookedPercent": 10,
"ExpertModeEnabled": true,
"FuelUsageModifier": 2,
"OvercookMeat": false,
"UsePermissions": false
}
"ByproductModifier": 50.0, = % of charcol you get
"CookedModifier": 10.0,
"CookedPercent": 10, = smelting faster, yo to 500 if you want almost insta
"FuelUsageModifier": 2, = wood burning slower
[ dont ask me any question, took me 3 hours to get there and i barely know what i did since im french canadian xD ]Last edited by a moderator: Sep 19, 2017 -
is it somthing i do rong becus i cant get it to work
help
[DOUBLEPOST=1506282327][/DOUBLEPOST]this is what i have in the json file and i dont know why it dosnt work
{
"AmountsOfBecome": {
"can_beans_empty": 55,
"can_tuna_empty": 50,
"chicken_raw": 1,
"crude_oil": 3,
"fish_raw": 1,
"hq_metal_ore": 1,
"humanmeat_raw": 1,
"meat.bear.raw": 1,
"meat.deer.raw": 1,
"meat.pork.raw": 1,
"meat.wolf.raw": 1,
"metal_ore": 50,
"sulfur_ore": 40
},
"CharcoalMultiplier": 50,
"CharcoalPercentLoss": 25,
"CookInFurnaces": true,
"CookTimes": {
"can_beans_empty": 30.0,
"can_tuna_empty": 30.0,
"chicken_raw": 30.0,
"crude_oil": 10.0,
"fish_raw": 20.0,
"hq_metal_ore": 20.0,
"humanmeat_raw": 30.0,
"meat.bear.raw": 30.0,
"meat.deer.raw": 30.0,
"meat.pork.raw": 30.0,
"meat.wolf.raw": 30.0,
"metal_ore": 50.0,
"sulfur_ore": 4.0
},
"ExpertModeEnabled": true,
"OvenMultipliers": {
"campfire": 1.0,
"ceilinglight.deployed": 1.0,
"furnace": 1.0,
"furnace.large": 1.0,
"hobobarrel_static": 1.0,
"jackolantern.angry": 1.0,
"jackolantern.happy": 1.0,
"lantern.deployed": 1.0,
"refinery_small_deployed": 1.0,
"small_refinery_static": 1.0,
"tunalight.deployed": 1.0
},
"OvercookMeat": true,
"UsePermissions": true,
"WoodFuelAmount": 5.0
} -
whenever i save the new config file and restart my server it resets back to default plz help
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