QuickSmelt

Moved

Total Downloads: 57,447 - First Release: May 27, 2015 - Last Update: Jun 13, 2018

5/5, 106 likes
  1. Without the makers there would'nt be someting you could use!
    What many people seem simply to forget about...Maybe it's time to think about this..once more...or generally ;)
    [DOUBLEPOST=1486898790][/DOUBLEPOST]
    Whats not to understand there? I dont get it why people think we should spend hours making hundreds of examples for each small part of every plugin. Its such simple: Ask/Describe what you dont understand! Done! Then it can be reqritten or extended.
    But saying only "make it simplier" does not work...Running a server needs also the ability to experiment with the given plugins...
     
  2. juuuust a quick question, donno if anyone has thes issue, butr why cant bear meat cook? not in the campfire or the furnaces! :eek:
     
  3. I have furnaces at 8x and it still seems slow compared to the old version of the plugin, what am I doing wrong?

    My Config:

    Code:
    {
      "AmountsOfBecome": {
        "can_beans_empty": 15,
        "can_tuna_empty": 10,
        "chicken_raw": 1,
        "crude_oil": 3,
        "fish_raw": 1,
        "hq_metal_ore": 1,
        "humanmeat_raw": 1,
        "meat.bear.raw": 1,
        "meat.pork.raw": 1,
        "meat.wolf.raw": 1,
        "metal_ore": 1,
        "sulfur_ore": 1
      },
      "CharcoalMultiplier": 1,
      "CharcoalPercentLoss": 0,
      "CookInFurnaces": false,
      "CookTimes": {
        "can_beans_empty": 10.0,
        "can_tuna_empty": 10.0,
        "chicken_raw": 10.0,
        "crude_oil": 10.0,
        "fish_raw": 20.0,
        "hq_metal_ore": 10.0,
        "humanmeat_raw": 30.0,
        "meat.bear.raw": 20.0,
        "meat.pork.raw": 15.0,
        "meat.wolf.raw": 15.0,
        "metal_ore": 10.0,
        "sulfur_ore": 5.0
      },
      "OvenMultipliers": {
        "campfire": 8.0,
        "campfire_static": 8.0,
        "ceilinglight.deployed": 1.0,
        "furnace": 8.0,
        "furnace.large": 8.0,
        "furnace_static": 8.0,
        "jackolantern.angry": 1.0,
        "jackolantern.happy": 1.0,
        "lantern.deployed": 1.0,
        "refinery_small_deployed": 8.0,
        "small_refinery_static": 8.0,
        "tunalight.deployed": 1.0
      },
      "OvercookMeat": false,
      "UsePermissions": false,
      "WoodFuelAmount": 100.0
    }
     
  4. does this integrate with nightlantern now too??
     
  5. Having the increased smelt set to "10.0" does not achieve what most people want, It used to smelt chunks each time, Is it possible to do that again?
     
    Last edited by a moderator: Feb 12, 2017
  6. TRY THIS:
    In cooktime, change this:
    Code:
        "hq_metal_ore": 10.0,
        "metal_ore": 10.0,
        "sulfur_ore": 5.0
    to this:
    Code:
        "hq_metal_ore": 1.0,
        "metal_ore": 1.0,
        "sulfur_ore": 1.0
    ;)
     
  7. This makes it slightly faster but not great for Battlefield servers or high gather rate servers, What happened to the way it was before where we can have crazy multipliers and the ore was cooked in chunks per tick.
     
  8. try 0.1 instead 1.0 will be 10 times more speed
     
  9. Can we no longer cook crude oil in the furance?
     
  10. thanks for the tips trying it out now
    [DOUBLEPOST=1486932874][/DOUBLEPOST]
    Thanks mate that worked awesome
    [DOUBLEPOST=1486933135][/DOUBLEPOST]is there anyway to increase the charcoal output?
     
  11. I'm 90% sure the changes are making my servers come to a standstill to a point where they are getting 2 fps, The only plugin I have made changes or updated today is this one.
     
  12. Is there any way to make this plugin smelt way faster than just one at a time?
     
  13. latest version?
    [DOUBLEPOST=1486949787][/DOUBLEPOST]
    Nope, only meat
     
  14. So I tweaked my settings and people seem happy its a good compromise not like it use too but not super slow either. My question is I tested all the ore times and meat times and all the meats cook in the furnaces except PORK.

    Here is my config file

    [DOUBLEPOST=1486972215][/DOUBLEPOST]Btw sorry to start off on the wrong foot Fujikura.. love it or not its your plugin and its the only one we have atm so im learning to use it with the new settings.
    [DOUBLEPOST=1486972554][/DOUBLEPOST]Never mind on the meat I must be tired i spawned cooked pork in there lmao.. at any rate that config above is working very well feel free to check it out.
     
  15. I had also my problems on setting up the plugin to choose for each test also each time uncooked meat...needed a lot of trys^^
    :p
     

  16. Thanks for posting that, I appreciate it .
     
  17. Just like the newest car or electronics, there is always some kind of downgraded feature from the previous year. Oil smelting in furnaces is a must with this plugin. At least have it as a option. Good job on all the other aspects of this plugin.
     
  18. I must be doing something wrong can someone paste me a config for everything as fast a possible. I have attempted everything. Starting to think I have a issue with my server or I am durpping hard

    Edit: Nvm reloading of the plugin was not working correctly
     
    Last edited by a moderator: Feb 15, 2017
  19. I cannot for the life of me figure out how to get it to cook 100,000 wood in 1 tick, No matter how much I tweak it, it only ever wants to do 1 wood per tick, is there a way to enable a feature that works like the old version of this plugin to cook 1000 per tick again?
     
  20. We are all like this atm, Sorry.

    Until Fujikura fixed/changes so you can do it I'd recommend downloading an older version for the time being.