What?? Server has been running great until I tried to update quests. So I need to update the server like I do on update day?? I didn't see anything on that. I usually am on things right away. I'm confused lol

Quests
Creates quests for players to go on to earn rewards, complete with a GUI menu
Total Downloads: 9,386 - First Release: May 31, 2015 - Last Update: Jun 11, 2018
- 5/5, 53 likes
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hi i looked in data/lustymap and no delivery or vendor things were in there. the custom folder was empty. also i found where the vendors and delivery guys were saved so i deleted that file and they were still in lusty map. so i got rid of the rest of the quest files in the data folder and restarted my server still in map. so i re downloaded your plugin replaced the old one hoping it would refresh everything still the same. when i restarted things still in map im so confused nothings working HELP?!?!
PS:yes i restarted after every time i edited the files/folders.
PSS: everything is working now except that the vendor and delivery positions are still on my lusty map they were legitly there until the map got wiped now the /q menu says there's no npc's doing those things anymore and so i can't delete them from your menu and as i already stated above getting rid of the files with them in it did nothing so help please?Last edited by a moderator: Jul 12, 2016 -
In regards to my request of "Please make it so players cannot teleport while on a delivery mission".
Adding this piece of code at the bottom (in the correct place, which is a line under the #endregion at the bottom) works a treat for NTeleportation:
Code:private object CanTeleport(BasePlayer player) { if (!string.IsNullOrEmpty(PlayerProgress[player.userID].CurrentDelivery.TargetID)) { return "You cannot teleport while you are on a delivery mission"; } else return null; }
Last edited by a moderator: Jul 12, 2016 -
Fixed:
Code:private object CanTeleport(BasePlayer player) { if ( !PlayerProgress.ContainsKey(player.userID) ) return null; if (!string.IsNullOrEmpty(PlayerProgress[player.userID].CurrentDelivery.TargetID)) { return "You cannot teleport while you are on a delivery mission"; } else return null; }
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oxide/lang/Quests_en.json, either edit it directly or copy it and change the language code to your language
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Most plugins will have a translatable file in there
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Code:
[Oxide] 18:24 [Warning] Calling hook OnPlayerChat resulted in a conflict between the following plugins: BetterChat - False (Boolean), Quests (True (Boolean))
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error...
Attached Files:
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Hi. There one more thing that I would like to be implemented. Some plugins use a key, for example "K", instead of chat command. It would be nice to have such feature in your plugin.
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I take the quest to collect wood. For example I need to gather 500 wood. I collect 475 wood and cancel the quest. Now I have 475 wood (my collected) + 475 wood (returned for something) = 950 wood. Can I cancel the return of resources or you will fix this bug?
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does not accept word translation from quests status.
1- pending
2-open
3-completed
also on the menu of your quests does not translate quest type description.Attached Files:
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[Oxide] 17:01 [Warning] Calling hook OnPlayerChat resulted in a conflict between the following plugins: RustCore - False (Boolean), Quests (True (Boolean)