DylanSMR submitted a new resource:
QuarryLocks - Ads customizable locks to a quarry
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QuarryLocks
Ads customizable locks to a quarry
Total Downloads: 870 - First Release: Apr 8, 2016 - Last Update: May 9, 2016
- 5/5, 1 like
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DylanSMR updated QuarryLocks with a new update entry:
1.0.1
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what's wrong?
can be detailed instructions or videos to understand how to use? since there are problems with the translation)))
Code:[Oxide] 15:37 [Error] Failed to call hook 'cmdQLock' on plugin 'QuarryLocks v1.0.1' (KeyNotFoundException: The given key was not present in the dictionary.) [Oxide] 15:37 [Debug] at System.Collections.Generic.Dictionary`2[System.UInt64,Oxide.Plugins.QuarryLocks+ExtraData].get_Item (UInt64 key) [0x00000] in <filename unknown>:0 at Oxide.Plugins.QuarryLocks.cmdQLock (.BasePlayer player, System.String command, System.String[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.QuarryLocks.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
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DylanSMR updated QuarryLocks with a new update entry:
1.0.2
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After entering the command /qlock createcode
Code:[Oxide] 03:32 [Error] Failed to call hook 'OnPlayerSleepEnded' on plugin 'QuarryLocks v1.0.2' (KeyNotFoundException: The given key was not present in the dictionary.) [Oxide] 03:32 [Debug] at System.Collections.Generic.Dictionary`2[System.UInt64,Oxide.Plugins.QuarryLocks+ExtraMessage].get_Item (UInt64 key) [0x00000] in <filename unknown>:0 at Oxide.Plugins.QuarryLocks.PlayerAlertMessages (.BasePlayer player) [0x00000] in <filename unknown>:0 at Oxide.Plugins.QuarryLocks.OnPlayerSleepEnded (.BasePlayer player) [0x00000] in <filename unknown>:0 at Oxide.Plugins.QuarryLocks.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0 [Oxide] 03:32 [Error] Failed to call hook 'cmdQLock' on plugin 'QuarryLocks v1.0.2' (KeyNotFoundException: The given key was not present in the dictionary.) [Oxide] 03:32 [Debug] at System.Collections.Generic.Dictionary`2[System.UInt64,Oxide.Plugins.QuarryLocks+ExtraData].get_Item (UInt64 key) [0x00000] in <filename unknown>:0 at Oxide.Plugins.QuarryLocks.cmdQLock (.BasePlayer player, System.String command, System.String[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.QuarryLocks.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
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Oh sorry, make sure to delete your data file- then restart your server then rejoin, that should fix the issue. It was fixed when I tested it just a few hours ago.
[DOUBLEPOST=1460167919][/DOUBLEPOST]Its should be like "quarrydata_data" I think.
[DOUBLEPOST=1460167937][/DOUBLEPOST]Go ahead and delete quarrydata_messages and quarrydata_data, both contain new things I made. -
Code:[Oxide] 06:26 [Error] Failed to call hook 'OnPlayerSleepEnded' on plugin 'QuarryLocks v1.0.2' (KeyNotFoundException: The given key was not present in the dictionary.) [Oxide] 06:26 [Debug] at System.Collections.Generic.Dictionary`2[System.UInt64,Oxide.Plugins.QuarryLocks+ExtraMessage].get_Item (UInt64 key) [0x00000] in <filename unknown>:0 at Oxide.Plugins.QuarryLocks.PlayerAlertMessages (.BasePlayer player) [0x00000] in <filename unknown>:0 at Oxide.Plugins.QuarryLocks.OnPlayerSleepEnded (.BasePlayer player) [0x00000] in <filename unknown>:0 at Oxide.Plugins.QuarryLocks.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
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Odd, can you check the quarrydata_messages and then tell me if their is anything in it?
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sorry. apparently not all removed as you requested. everything works well))
Last edited by a moderator: Apr 9, 2016 -
Ah ok! No need to apologize! My mistake for not telling yall to remove the files first
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You can change a player to sleep when someone else gets into quarry?
sorry for my English)) -
It's at the very bottom of the code, it basically sets the player to loading and then has them sleep. Its like when you join a server. Another method for end looting was not working so I used this. Im working in IGather right now so I can get a new method soon
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after the installation of the code on the quarry, the other player was not able to get into their quarry and got an error
Code:[Oxide] 07:09 [Error] Failed to call hook 'OnLootEntity' on plugin 'QuarryLocks v1.0.2' (NullReferenceException: Object reference not set to an instance of an object) [Oxide] 07:09 [Debug] at Oxide.Plugins.QuarryLocks.OnLootEntity (.BasePlayer looter, .BaseEntity entry) [0x00000] in <filename unknown>:0 at Oxide.Plugins.QuarryLocks.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
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Installation of code via plugin? Or
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1234 is the default code, try like 1984 or something else!
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You can make that plugin worked without rebooting the server?