I recommend using your steamID
[DOUBLEPOST=1437088900][/DOUBLEPOST]Go into the config file, find the Portal, delete it. Save the Config

Portals
Create portals allowing players to walk through to another location
Total Downloads: 3,736 - First Release: Jul 16, 2015 - Last Update: Nov 23, 2017
- 5/5, 17 likes
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oxide.group add portals.admin
oxide.usergroup add 76561198120396134 portals.admin
and I get no permission when I type "/portal"
[DOUBLEPOST=1437089164][/DOUBLEPOST]and I did do an oxide.reload * -
QUOTE:
Permissions (Oxide permissions):
Does it says Oxide GROUPS ?
-No
Command:
oxide.grant user Quicken portals.admin -
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Could you add a command to delete Portals please ?
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[DOUBLEPOST=1437136684][/DOUBLEPOST]
The next update will be a bigger one propably. Just waiting for something, then im going to release that update -
plz add command to remove portal
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Permissions are work - sorry I did not read it was not a group.
Questions:
1. Does the timer (10 seconds default) also apply to admins? it seems to.
2. There does not seem to be a message saying "Portal timer has not expired, NN seconds left". can that be supported?
3. at an exit portal, was able to run into the exit and go into the player sleep mode over and over. does this make sense? -
2. Yes, planning that with a GUI
3. I dun understand what you mean with that -
for #3. I can't seem to replicate. I think I had the Entrance and exit at same location.
Is it possible if you create an a portal entrance/exit and not the other half that you can go into the portal and just return to same spot? I think that was what happened.
[DOUBLEPOST=1437147187][/DOUBLEPOST]what are the portal dimensions? I am thinking of creating an arch (startrek) that is basically one wall opening. -
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I also created an arch like Star Trek, it seems the portal enter/exit fits nicely inside a one wall high area. -
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I done 4 portal entrance for one exit in safe zone, working perfectly but :
When i use Fly plugin and i hit space for view a player, it teleport me with [portals] prefix, like i used a portal -
Update incoming TODAY. Im working on Particle effects currently. You guys got any ideas which Particles of the game you would like for portals?
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Looking forward to a visual representation of the portal, less commands the better