ObjectRemover

Moved

Total Downloads: 2,519 - First Release: Jul 11, 2015 - Last Update: Aug 18, 2015

5/5, 8 likes
  1. Used prefabsniffer to get all current build prefabs
    if you like to use /plant <id> like i do then this essentially lets you remove the items that /erase doesn't let you remove. stuff like parachutes or env_net
    i had to use this in order to fix a problem where the time of day was constantly fluctuating every couple of seconds.
    it would be good if the maker of Build for rust would just integrate this plugin's features since this one doesn't seem to get updated that often.

    if you did /plant 123
    you would do /object r123 remove
    to remove
    its always r# because thats what i decided. feel free to do a find and replace if you dont like it.
     

    Attached Files:

  2. FYI any time prefabs are added you'll have to add them to the above file.
    Would be great to log object removals or add an undo command. an undo would be fantastic
     
  3. So I have the plugin installed, up to date. It works EXCELLENT on everything except campfires...any ideas as to why? :) Thanks!

    Tried changing the distance, caused the server to crash. :(
     
    Last edited by a moderator: Mar 8, 2017
  4. The dev abandoned it like 2 years ago, lol. Item names have changed. Change campfire_deployed to just campfire in config.

    Same with floor spikes.
     
  5. There are some servers that seem to have this working properly without issues. If you are one of those server owners, please share your .cs & .json files with the rest of us! It's a great addon that I wish was not abandoned.
     
  6. It works fine if you change the item names properly. Just don't use it for buildings, it'll completely fuck things up.
     
  7. Warning
    this plugin without Permissions any player can use the command
    today some kids join my server and use this command /object all remove For twenty minutes without stopping
     
  8. Confirmed.. there are no permissions. Anybody can use it!! Insane. I looked at the cs and there seems to be some permissions in there but they don't seem to be working. No idea how to fix. Server owners using this mod, I suggest disabling it til it can get fixed unless you like being griefed. Another idea would be to edit the cs so that [ChatCommand("object")] is something a little more random like [ChatCommand("object293889298289999")]. At least til this thing is fixed.

    I like the plugin for clearing up extra animals. Bear arena on my server.
     
  9. Does it remove Hemps? like If I plant alot of Hemps outside of cupboard range will they be removed?
     
  10. Noob owner/admin here. Having trouble with removing a Wind Turbine.

    Can you clarify the syntax for "generator.wind" removal? Is it a name change thing?

    I enter >> /object windturbine remove << but no joy. Do I have to activate a permission command first or maybe the wind turbine's name has changed?

    I've got a Fragnet server and the plugin is installed. I've tried these in both chat and console:

    /object windturbine remove
    /object generator.wind remove
    /object generator.wind.scrap remove


    Thanx!
     
    Last edited by a moderator: Jul 18, 2017
  11. i need to remove alot of small boxes box.wooden but it says there is not any support in yet how do i do this. i did add it to the json but it still dosent remove them says there is none but i see them all lol

    Screenshot
     
    Last edited by a moderator: Aug 8, 2017
  12. Hi.
    How can I to do for to put a wind turbine in my server? thanks.
     
  13. how i can add autoturret into the config?

    ok i found it

    "turret": "autoturret_deployed.prefab",
     
    Last edited by a moderator: Nov 9, 2017
  14. Hi, when i type "/object building remove 1" the buildings are not removed, i have this config:

    "building": "assets/bundled/prefabs/build/",
     
  15. Hi , ive manually added a few items for our build server that ppl tend to spam around the map . o wanted to add pookie bears as well but that doesnt seem to work ? these work fine :
    "jackolantern happy": "jackolantern.happy",
    "jackolantern angry": "jackolantern.angry",
    "scarecrow": "scarecrow"
    but this does not : "Pookie Bear": "pookie.bear",
    im not sure what im doing wrong here, halp pls?
     
    Last edited by a moderator: Jul 3, 2018
  16. @Wulf hi Wulf, i was wondering if you could pls update the object remover plugin or point me in the direction of something that can do the job? ive been tinkering about with it for our build server (Gamekeeper.io) to try and keep the amount of stuff spammed around by players down, ie workbenches etc . i told it to remove triangle and square foundations that were 50 outside of tc radius and it pretty much wiped every base on the map whether it was covered by tc or not . it would be great if it could be automated to clean things up periodically. would you be able/willing to help there at all pls?
    regards
     
  17. Wulf

    Wulf Community Admin

    This plugin isn't maintained by me.
     
  18. of course. my apologies XD. im a complete tard. @WolfsDarker
     
  19. Last Activity from WolfsDarker: Jan 24, 2016....

    Will take a look on this tomorrow and share results…. if I can do it xD
     
  20. Nevermind….
     
    Last edited by a moderator: Aug 3, 2018