ObjectRemover

Moved

Total Downloads: 2,519 - First Release: Jul 11, 2015 - Last Update: Aug 18, 2015

5/5, 8 likes
  1. Just make it distance of 1m, it should remove pretty much all of them :p
     
  2. Nope it doesn't work, but thanks for the reply, some Nerf spawned like stacks of 30 of them all over my server, so now I cant remove them? Amy ideas?
     
  3. Use the remove all tool.
     
  4. Thanks but I tried that before I installed your plugin, I was just hoping your plugin would remove them, ok well thanks for your help.....
     
  5. It does remove if you put the correct name and the distance you wish. There is no mystery in my plugin, it remove entitys.
     
  6. ok I am not finding that to be true, you can come on my server and I will give you admin, and you can show me, because I have done everything you have told me to do and your plugin does not remove wind turbines, it does remove barricades and other objects, but not the turbines.
     
  7. Show me your config file.
     
  8. {
    "configuration": {
    "building_list": {
    "Twigs": true,
    "Wood": true,
    "Stone": true,
    "Metal": true,
    "TopTier": false
    },
    "deployables": {
    "windturbine": "windturbine_deployed",
    "furnace": "furnace_deployed",
    "largefurnace": "large_furnace_deployed",
    "chest": "woodbox_deployed",
    "largechest": "large_woodbox_deployed",
    "lantern": "lantern_deployed",
    "refinery": "refinery_small_deployed",
    "sleepingbag": "sleepingbag_leather_deployed",
    "researchtable": "researchtable_deployed",
    "repairbench": "repairbench_deployed",
    "wallexternal": "wall.external.high",
    "campfire": "campfire_deployed"
    },
    "distances": {
    "windturbine": 1.0,
    "building": 60.0,
    "barricade": 60.0,
    "trap": 100.0,
    "furnace": 60.0,
    "largefurnace": 60.0,
    "chest": 60.0,
    "largechest": 60.0,
    "lantern": 60.0,
    "refinery": 60.0,
    "sleepingbag": 60.0,
    "researchtable": 60.0,
    "repairbench": 60.0,
    "wallexternal": 60.0,
    "campfire": 60.0
    },
    "count_message": "There are {count} {entity}s outside of cupboard range.",
    "admin_removing": "Admin is removing all {entity} outside of cupboard range.",
    "admin_removed": "Admin has removed {count} {entity}s from the map.",
    "timer_removing": "The admin will remove all {entity}s outside cupboard area in {time} seconds.",
    "prefix": "[<color=#ffbf00>Object Remover</color>]"
    }
    }
    [DOUBLEPOST=1439488304][/DOUBLEPOST]BTW, thanks for helping me!
     
  9. Are you sure that this is the correct name? Let me know if it is or not, then I'll see if it is a issue with the plugin.
     
  10. Are you referring to entity name "windturbine" ?
    [DOUBLEPOST=1439499039][/DOUBLEPOST]I believe it is, but not 100% sure? Ill research more!
    [DOUBLEPOST=1439499173][/DOUBLEPOST]I got it from the naming convention here -> http://docs.oxidemod.org/rust/#item-list

    277631078 Wind Turbine generator.wind.scrap
     
  11. Replace the windturbine_deployed with generator.wind and it should work.
     
  12. It Worked! I almost crapped myself! Dude YOU ARE THE MAN! Omg! This was awesome! Thank you so much!
     
  13. WolfsDarker updated Object Remover with a new update entry:

    2.1.4

     
  14. Code:
    [Oxide] 3:45 PM [Info] [Logger] Мишка Обнимашка ran chat command: /object pumpkin remove
    [Oxide] 3:45 PM [Error] Failed to run a 1.00 timer in 'ObjectRemover v2.1.4' (NullReferenceException: Object reference not set to an instance of an object)
    [Oxide] 3:45 PM [Debug] at Oxide.Plugins.ObjectRemover.handleObjects[BaseEntity] (System.String entity, Single distance, Boolean remove, System.String name) [0x00000] in <filename unknown>:0 at Oxide.Plugins.ObjectRemover+<cmdObject>c__AnonStorey0.<>m__0 () [0x00000] in <filename unknown>:0 at Oxide.Core.Libraries.Timer+TimerInstance.Update () [0x00000] in <filename unknown>:0 
    Any thoughts? just run
    /object pumpkin remove
    /object corn.entity remove

    By the way command /object building remove - worked smoothly and removed about 200 buildings.
    And one more question how it can be automated? Lets say i want that plugin perform remove of all entities, that out of range of tool cupboards, once per day?

    Also command /deployables_list arent working(.
     

    Attached Files:

  15. WolfsDarker updated Object Remover with a new update entry:

    2.1.5


    [DOUBLEPOST=1439562741][/DOUBLEPOST]
    The new update should fix that. Also, it is /deployable_list not /deployables_list :p

    About the automated system, you can use any timed command to do this. All you have to do is call a console command to remove objects.
     
  16. Small addition to my post). After /object building remove all wind generators were removed (even if there were in tool cupboard radius) =))).
     
  17. No way to add a command that will remove everything outside tool cupboard area?
     
  18. Really? I'll take a look in the wind generator.

    Added in to-do list.
     
  19. can i clean "high external stone wall" & "high external wooden wall"?
    I tried to clean it, but it did not tell me this items
     
  20. Console command object entity count - not work
    [ObjectRemover] There is no support for entity yet!
    [DOUBLEPOST=1439648047][/DOUBLEPOST]How do I delete a building?
    [DOUBLEPOST=1439648266][/DOUBLEPOST]himself figured out