1. upload.
     

    Attached Files:

  2. Well you can't delay them, but I guess I could make a few tweaks to make it delay a bit so they see the message right when they wake up.
    [DOUBLEPOST=1451269210][/DOUBLEPOST]
    You had a few errors related to JSON formating in your configuration file, I have uploaded your file now fixed, if you happen to have this error again use jsonlint.com which should help you figure what is wrong with it.

    P.S: As Notifier does not support Janponese rules support, would you mind me copying your rules to make them in the default configuration file?
    If so, can you please confirm if they are the exact translation of the default rules, or can you please provide me the exact translation? (Thanks in advance)
     

    Attached Files:

  3. You have messed up your config at line 120, 121, 122
    Try this fix
     

    Attached Files:

  4. working properly. Thank you very much!!

    Code:
        "JP": [
          "チート行為は固く禁じております。",
          "全てのプレイヤーに敬意を払って下さい。",
          "チャットでスパム行為はしないで下さい。",
          "バグの悪用行為や公平なプレイはしないで下さい"
        ],
    
    Translate the passage freely, instead of literally...
     
  5. What I currently get sometimes in the console as error

    Code:
    [Oxide] 10:03 PM [Error] Failed to call hook 'OnPlayerInit' on plugin 'notifier
    v2.18.0'
    Traceback (most recent call last):
      File "notifier.py", line 429, in OnPlayerInit
      File "notifier.py", line 953, in cache_player
    RuntimeError: Failed to call OnPlayerInit (MissingMemberException: notifier inst
    ance has no attribute 'db')
      at IronPython.Runtime.Types.OldInstance+FastOldInstanceGet.Target (System.Runt
    ime.CompilerServices.CallSite site, System.Object instance, IronPython.Runtime.C
    odeContext context) [0x00000] in <filename unknown>:0
      at System.Dynamic.UpdateDelegates.UpdateAndExecute2[Object,CodeContext,Object]
    (System.Runtime.CompilerServices.CallSite site, System.Object arg0, IronPython.
    Runtime.CodeContext arg1) [0x00000] in <filename unknown>:0
      at Microsoft.Scripting.Interpreter.DynamicInstruction`3[System.Object,IronPyth
    on.Runtime.CodeContext,System.Object].Run (Microsoft.Scripting.Interpreter.Inter
    pretedFrame frame) [0x00000] in <filename unknown>:0
      at Microsoft.Scripting.Interpreter.Interpreter.Run (Microsoft.Scripting.Interp
    reter.InterpretedFrame frame) [0x00000] in <filename unknown>:0
    [DOUBLEPOST=1451400247,1451337020][/DOUBLEPOST]Bump is this a common issue ?
     
  6. This issue should solve with a simple reload, it does not break anything really or create any malfunction, so its not worth releasing an update just for it.
     
  7. Code:
    [12/30/2015 8:41:38 AM] [Oxide] 8:41 AM [Error] Web request produced exception (Url: http://ip-api.com/json/164.215.49.69?fields=3) in 'notifier v2.18.0' plugin (NullReferenceException: Object reference not set to an instance of an object)
    how to turn off this request?
     
  8. Security update broke it for me. Anyone else?
     
  9. On reload I get this
    Code:
    [Oxide] 10:03 PM [Error] Failed to call hook 'OnPlayerInit' on plugin 'notifier
    v2.18.0'
    Traceback (most recent call last):
      File "notifier.py", line 429, in OnPlayerInit
      File "notifier.py", line 953, in cache_player
    RuntimeError: Failed to call OnPlayerInit (MissingMemberException: notifier inst
    ance has no attribute 'db')
      at IronPython.Runtime.Types.OldInstance+FastOldInstanceGet.Target (System.Runt
    ime.CompilerServices.CallSite site, System.Object instance, IronPython.Runtime.C
    odeContext context) [0x00000] in <filename unknown>:0
      at System.Dynamic.UpdateDelegates.UpdateAndExecute2[Object,CodeContext,Object]
    (System.Runtime.CompilerServices.CallSite site, System.Object arg0, IronPython.
    Runtime.CodeContext arg1) [0x00000] in <filename unknown>:0
      at Microsoft.Scripting.Interpreter.DynamicInstruction`3[System.Object,IronPyth
    on.Runtime.CodeContext,System.Object].Run (Microsoft.Scripting.Interpreter.Inter
    pretedFrame frame) [0x00000] in <filename unknown>:0
      at Microsoft.Scripting.Interpreter.Interpreter.Run (Microsoft.Scripting.Interp
    reter.InterpretedFrame frame) [0x00000] in <filename unknown>:0
    [DOUBLEPOST=1451490937][/DOUBLEPOST]Okay fixed problem...most stupid cause ever I forgot a , in the config
     
  10. It worked great yesterday. Then I woke up this morning and it's not recognized -I get this: "[Oxide] 10:13 AM [Error] Failed to load plugin 'notifier' (no source found)" I tried removing it then adding again, but won't work...
     
  11. Dear,

    I'm afraid the security update broke this plugin? I don't think I'm alone.
    Getting the same message as Vividicci and TickTurd

    Thanks in advance
     
  12. No Notifier is still working for me fully.

    I got that message too and checked my config it was missing a , in the adverts
     
  13. Wulf

    Wulf Community Admin

    Are you sure you have notifier.py in your oxide/plugins folder? That message means someone tried to use the 'load' command, but the plugin wasn't there.
     
  14. I have a feeling this issue is related to the server host I'm using.
    I'm checking with them first before I bother you, I already thought that that error message was nothing update related.
     
  15. I can never get any of the /help,/map,/plugins to work. No matter what info I put in the config file it always says unknown. And yes everything is updated and I tried even reloading plugin thru console.

    What do I need to do? Post config?
     
  16. Due to server host crew member who totally screwed around with my server I have been "down" for over a week, Now I am back online and have noticed that although Plugin updater tells me that all my plugins are up to date my version number for this one is 4.8.0 ? (which is the one multiplay has as available and is verified ok with json verifier)
    There is no welcome message and when I type /notifier help I get "unknown command", And I get "pluginlist is shown in player console press F1" if I type /plugins, And of course there is nothing there :) except for a "tools" icon that does not seem to do anything.
    I seem to have missed the "security update" so am unsure what happened, Should I update this plugin or wait till next game patch (this week maybe) and see what happens with plugins then ?

    Talked to server host and it seems that (in their opinion) that my version number is because it is still the "old" version number and seems to be unlikely to be changed as they DO NOT support Python files,
    "yet another set of files they consider a security risk"
     
    Last edited by a moderator: Jan 6, 2016
  17. Hi there,

    the plugin doesn't work for me atm. It is broken since the security update concerning the rcon-exploit. When I try to reload the plugin via my webhosters console, I get NO error msg, just the info that the plugin has been loaded. I've already checked my cfg-file with a json validator, and it's valid. However all ingame chat commands are unavailable, the welcome msg doesn't show up.

    Any help would be appreciated!

    EDIT: I've fixed the problem! I had a bad character in my cfg.file that did not show up in the validator (it was a incomplete linebreak)
     
    Last edited by a moderator: Jan 4, 2016
  18. I get this error, please help.

    Code:
    7:36 PM [Error] Failed to call hook 'OnPlayerDisconnected' on plugin 'notifier v2.18.0'
    Traceback (most recent call last):
      File "notifier.py", line 453, in OnPlayerDisconnected
    RuntimeError: Failed to call OnPlayerDisconnected (MissingMemberException: notifier instance has no attribute 'players')
      at IronPython.Runtime.Types.OldInstance+FastOldInstanceGet.Target (System.Runtime.CompilerServices.CallSite site, System.Object instance, IronPython.Runtime.CodeContext context) [0x00000] in <filename unknown>:0
      at System.Dynamic.UpdateDelegates.UpdateAndExecute2[Object,CodeContext,Object] (System.Runtime.CompilerServices.CallSite site, System.Object arg0, IronPython.Runtime.CodeContext arg1) [0x00000] in <filename unknown>:0
      at Microsoft.Scripting.Interpreter.DynamicInstruction`3[System.Object,IronPython.Runtime.CodeContext,System.Object].Run (Microsoft.Scripting.Interpreter.InterpretedFrame frame) [0x00000] in <filename unknown>:0
      at Microsoft.Scripting.Interpreter.Interpreter.Run (Microsoft.Scripting.Interpreter.InterpretedFrame frame) [0x00000] in <filename unknown>:0 
    Here's my .py file.
     

    Attached Files:

  19. Edit: Fixed
     
    Last edited by a moderator: Jan 8, 2016
  20. How create a custom commands like /map. For example, players write commands /facebook and they can see our Facebook group?