Notifier [Unmaintained]
Discussion in 'Plugin Support' started by NobodyFTW, Feb 1, 2015.
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Can't you please just upload the file?
Oxide's posts text box has an 'upload a file' option -
sorry ^^
Attached Files:
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I found the issue, in the welcome messages you have this message:
The {players} and {sleepers} name formats are not supported on Welcome Messages, only on AdvertsCode:"<orange>Players Online: <lime>{players}<end> / <lime>{server.maxplayers}<end> Sleepers: <lime>{sleepers}<end><end>"
Also if you don't mind me asking, supposedly these are your welcome messages:
Are you sure you want all these messages every time a player joins the server?Code:"WELCOME MESSAGE": [ "<size=17>Welcome <lime>{username}<end></size>", "<orange><size=20>•</size><end> Type <orange>/help<end> for all available commands.", "<orange><size=20>•</size><end> Check our server <orange>/rules<end>.", "<red>Cheat is strictly prohibited.<end>", "<orange>Players Online: <lime>{players}<end> / <lime>{server.maxplayers}<end> Sleepers: <lime>{sleepers}<end><end>", "<red>Only<end> German or English Chat please!", "<orange>Admins<end>: Freaqminders & Radioaktiv", "<orange>Mods<end>: Kayard & Crank", "Admins & Mods play as normal, <orange>without<end> God or anything else!", "Check map at map.playrust.io/?31.214.240.130:28022", "<orange>Facebook<end>: https://www.facebook.com/RustEDMU", "<orange>Teamspeak<end>: radioaktiv.ts3dns.eu", "<orange>Website<end>: http://www.rust-edmu.de", "Building on an Iceberg or elect. tower is <red>not<end> allowed!", "All Buildings on Iceberg or elect. tower will be removed <red>without<end> warning!", "Please tell the admins any bugs you found!", "AntiCheat Plugin <orange>activated<end>!", "Planned Restarts on 0:00 & 12:00 due memory leak prevention." ]
I would recommend 3 to 4 lines at least, otherwise you're just spamming the players chat -
hmm but it worked before? and this was the standard "Players Online" message since the first version i downloaded ^^
but okay, i will fix it and yeah maybe i will shorten the welcome message.
i will tell you if it worked , thx
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Don't take me wrong but has never worked like this.

And yes you are correct that is indeed one of the default messages on Notifier, though its an Advert message, and not a Welcome Message, check the default config file in the plugin overview as an example. -
yes, thank you, it worked, no error on joining anymore

so this message should be enough, right?
and yes, seems i have copied it from advert xD sorry
Code:"WELCOME MESSAGE": [ "<size=17>Welcome <lime>{username}<end></size>", "<orange><size=20>•</size><end> Type <orange>/help<end> for all available commands.", "<orange><size=20>•</size><end> Check our server <orange>/rules<end>.", "<red>Only<end> German or English Chat please!", "Check map at map.playrust.io/?31.214.240.130:28022", "<orange>Facebook<end>: https://www.facebook.com/RustEDMU", "<orange>Teamspeak<end>: radioaktiv.ts3dns.eu", "<orange>Website<end>: http://www.rust-edmu.de", "Planned Restarts on 0:00 & 12:00 due memory leak prevention." ] -
Well in my opinion I still think its too much, but thats me, if you feel like its ok for you then who am I to say anything right? ... but im glad its now working fine for you, have a good one.
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Haha

i know what u mean
But thank you very much, really great help and great job you do
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Does not say when members join server only when they leave
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Upload your config file please
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I deleted it all and uploaded it again its all default but have not logged in to game yet to check it been busy if I still have problems with it will upload the config
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Alright I'll be waiting your feedback, though a small tip, if you have Broadcast To Console enabled you should be able to see the connection log through the server console. This way you don't need to go in-game to test this on purpose.
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Was going to turn that one. I can confirm it is working now as it should
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Im glad to know that
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Hello!
My problem:
12:36 [Error] Failed to load plugin notifier
Traceback (most recent call last):
File "notifier.py", line 3, in <module>
ImportError: Import of module BasePlayer not allowed
12:43 [Error] Failed to load plugin notifier
Traceback (most recent call last):
File "notifier.py", line 3, in <module>
ImportError: Import of module BasePlayer not allowed
12:49 [Error] Failed to load plugin notifier
Traceback (most recent call last):
File "notifier.py", line 3, in <module>
ImportError: Import of module ConVar.Server not allowed
How to fix it? Where I should "allow" them?
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Are you sure you are using the latest Oxide version?
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Hallo. Skin Dev.
Help me. Oxide last version. The non-compliant to multi-byte characters?(japanese)
Code:3:05 AM [Error] notifier v2.18.0: Failed to load config file (is the config file corrupt?) (Unexpected character encountered while parsing value: !. Path 'RULES.RO[1]', line 127, position 33.) 3:05 AM [Error] Failed to initialize plugin 'notifier v2.18.0' Traceback (most recent call last): File "notifier.py", line 326, in Init File "notifier.py", line 262, in con RuntimeError: Failed to call Init (KeyNotFoundException: SETTINGS) at IronPython.Runtime.PythonDictionary.GetItem (object) <0x0006c> at IronPython.Runtime.PythonDictionary.get_Item (object) <0x00024> at (wrapper dynamic-method) object.CallSite.Target (System.Runtime.CompilerServices.Closure,System.Runtime.CompilerServices.CallSite,object,object) <0x000a2> at System.Dynamic.UpdateDelegates.UpdateAndExecute2<object, object, object> (System.Runtime.CompilerServices.CallSite,object,object) <0x005bf> at Microsoft.Scripting.Interpreter.DynamicInstruction`3<object, object, object>.Run (Microsoft.Scripting.Interpreter.InterpretedFrame) <0x00113> at Microsoft.Scripting.Interpreter.Interpreter.Run (Microsoft.Scripting.Interpreter.InterpretedFrame) <0x000c8>
Last edited by a moderator: Dec 27, 2015 -
Could you upload your config file please?
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how could I delay welcome message? When players enter they are sleeping so until they standup messages are gone.
