Notifier [Unmaintained]
Discussion in 'Plugin Support' started by NobodyFTW, Feb 1, 2015.
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Code:
> oxide.reload notifier [Oxide] 10:35 PM [Error] Failed to call hook 'cmdReload' on plugin 'rustcore v1.0.0' Traceback (most recent call last): File "notifier.py", line 400, in Unload RuntimeError: Failed to call Unload (MissingMemberException: notifier instance has no attribute 'adverts_loop') at IronPython.Runtime.Types.OldInstance+FastOldInstanceGet.Target (System.Runtime.CompilerServices.CallSite site, System.Object instance, IronPython.Runtime.CodeContext context) [0x00000] in <filename unknown>:0 at System.Dynamic.UpdateDelegates.UpdateAndExecute2[Object,CodeContext,Object] (System.Runtime.CompilerServices.CallSite site, System.Object arg0, IronPython.Runtime.CodeContext arg1) [0x00000] in <filename unknown>:0 at Microsoft.Scripting.Interpreter.DynamicInstruction`3[System.Object,IronPython.Runtime.CodeContext,System.Object].Run (Microsoft.Scripting.Interpreter.InterpretedFrame frame) [0x00000] in <filename unknown>:0 at Microsoft.Scripting.Interpreter.Interpreter.Run (Microsoft.Scripting.Interpreter.InterpretedFrame frame) [0x00000] in <filename unknown>:0
Last edited by a moderator: Oct 17, 2015 -
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Hi
Why is it showing players connecting from unknown? -
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9:54 AM [Info] [Notifier v2.16.3] Respect the server /rules.
9:57 AM [Info] [Notifier v2.16.3] PreFiX left the server. (Reason: Steam: k_EAuthSessionResponseAuthTicketCanceled)
9:57 AM [Info] [Notifier v2.16.3] An error as occurred when writing a connection log to a file! ( Missing directory )
9:57 AM [Info] [Notifier v2.16.3] Logs are now off, please make sure you have the following path on your server files: .../my_server_identity/oxide/logs\
10:00 AM [Info] [Notifier v2.16.3] Players Online: 3 / 100 Sleepers: 25 -
Guys I want to insert an icon instead of an icon notifier how do I do that?
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I use <size> in my messages, would it be possible to have these filtered from the console? Thanks.
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[DOUBLEPOST=1445173364][/DOUBLEPOST]
Setup a Steam account, give it the icon you want and place the UID of the Steam account in the Icon Profile setting in the Notifier config file of your server, and restart Notifier. -
SkinN õ.Õ'.|. updated Notifier with a new update entry:
Notifier | Minor Tweaks (Optional Update)
[DOUBLEPOST=1445186868][/DOUBLEPOST]
[DOUBLEPOST=1445186898][/DOUBLEPOST] -
Either console or chat don't have any issues at all, even it had any it would be on the console side since the code I have changed only belongs to the text sent to the console, it would be impossible to affect the chat at all.
Though you don't have restart the server to normally solve issues, give it a try.Attached Files:
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I found my problem, I added a color to the plugin and forgot to add it again when I updated. *facepalm*
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*EDIT*
Please ignore... I finally found in this forum where others had this issue and fixed the {server.port} error on the final line.
This being said... the only way I could get this to work both with the Welcome Message and the /map command was to remove both the {server.ip} and {server.port} entries and hard code the server ip and port addressed.
Regards,
KB
Hello,
Whenever a player joins my server I get the following output on my console....
Code:[Oxide] 8:13 PM [Info] [Notifier v2.16.4] XXXXXXX joined the server, from Canada. [Oxide] 8:13 PM [Error] Web request callback raised an exception (KeyNotFoundException: The given key was not present in the dictionary.) [Oxide] 8:13 PM [Debug] at System.Collections.Generic.Dictionary`2<object, object>.get_Item (object) <0x001c5> at IronPython.Runtime.NewStringFormatter/Formatter.GetUnaccessedObject (IronPython.Runtime.NewStringFormatter/FieldName) <0x000e2> at IronPython.Runtime.NewStringFormatter/Formatter.GetArgumentValue (IronPython.Runtime.NewStringFormatter/FieldName) <0x00031> at IronPython.Runtime.NewStringFormatter/Formatter.ReplaceText (string) <0x003d4> at IronPython.Runtime.NewStringFormatter/Formatter.FormatString (IronPython.Runtime.PythonContext,string,IronPython.Runtime.PythonTuple,System.Collections.Generic.IDictionary`2<object, object>) <0x00072> at IronPython.Runtime.NewStringFormatter.FormatString (IronPython.Runtime.PythonContext,string,IronPython.Runtime.PythonTuple,System.Collections.Generic.IDictionary`2<object, object>) <0x000a3> at IronPython.Runtime.Operations.StringOps.format (IronPython.Runtime.CodeContext,string,System.Collections.Generic.IDictionary`2<object, object>,object[]) <0x00067> at (wrapper dynamic-method) object.CallSite.Target (System.Runtime.CompilerServices.Closure,System.Runtime.CompilerServices.CallSite,IronPython.Runtime.CodeContext,object,object,object) <0x00c4b> at Microsoft.Scripting.Interpreter.DynamicInstruction`5<IronPython.Runtime.CodeContext, object, object, object, object>.Run (Microsoft.Scripting.Interpreter.InterpretedFrame) <0x001de> at Microsoft.Scripting.Interpreter.Interpreter.Run (Microsoft.Scripting.Interpreter.InterpretedFrame) <0x000c8>
Regards,
KBLast edited by a moderator: Oct 19, 2015 -
Code:
Userjoined the server, from ConnectFailure (A connection attempt failed because the connected party did not properly respond after a period of time.
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SkinN õ.Õ'.|. updated Notifier with a new update entry:
Notifier | Fix Attempt
[DOUBLEPOST=1445296042][/DOUBLEPOST]
I do have another idea to "try" to resolve this, but it would take a bit more of code, each I rather not to use, but if this attempt fails I will do it anyway.
P.S: The second attempt should fix it all the way.