1. I am pretty sure you havent install it correctly, delete any older files and install it again.
    [DOUBLEPOST=1436268388][/DOUBLEPOST]
    Speak english...
    [DOUBLEPOST=1436268559][/DOUBLEPOST]
    Use {server.ip} to show the ip, if it doesnt show on the message in-game its because yoy havent set nothing to server.ip.
    [DOUBLEPOST=1436268715][/DOUBLEPOST]
    I am sorry but players list is not the same as players counter. Though you can have a sort of players counter message passing on adverts.
    [DOUBLEPOST=1436268841][/DOUBLEPOST]
    It is required to set anything to server.ip, otherwise nothing will appear on the message.
    [DOUBLEPOST=1436268922][/DOUBLEPOST]
    Speak english only please...
    [DOUBLEPOST=1436268972][/DOUBLEPOST]
    Spea english...
    [DOUBLEPOST=1436269155][/DOUBLEPOST]
    You dont see it, but everyone else on the server sees, if you actually open the chat and scroll up, youll see your joining message. :)
    [DOUBLEPOST=1436269217][/DOUBLEPOST]
    Look my reply to @Joplin please
     
  2. I understand, but I need the players counter by available to the user through a command, not just in X minutes. Is it possible to comment out some row in the plug-in that would not be displayed names, or to implement a command that displays the counter? I'm not a programmer and do not understand how to do that. And I apologize for my urgency...
     
  3. I will see what i can do
     
  4. Code:
    4:04 AM [Info] [Notifier v2.9.2] :: MrKartell joined the server, from Russia.
    4:04 AM [Error] Exception raised in web request callback (KeyNotFoundException: The given key was not present in the dictionary.)
    4:04 AM [Debug]   at System.Collections.Generic.Dictionary`2[System.Object,System.Object].get_Item (System.Object key) [0x00000] in <filename unknown>:0
      at IronPython.Runtime.NewStringFormatter+Formatter.GetUnaccessedObject (FieldName fieldName) [0x00000] in <filename unknown>:0
      at IronPython.Runtime.NewStringFormatter+Formatter.GetArgumentValue (FieldName fieldName) [0x00000] in <filename unknown>:0
      at IronPython.Runtime.NewStringFormatter+Formatter.ReplaceText (System.String format) [0x00000] in <filename unknown>:0
      at IronPython.Runtime.NewStringFormatter+Formatter.FormatString (IronPython.Runtime.PythonContext context, System.String format, IronPython.Runtime.PythonTuple args, IDictionary`2 kwArgs) [0x00000] in <filename unknown>:0
      at IronPython.Runtime.NewStringFormatter.FormatString (IronPython.Runtime.PythonContext context, System.String format, IronPython.Runtime.PythonTuple args, IDictionary`2 kwArgs) [0x00000] in <filename unknown>:0
      at IronPython.Runtime.Operations.StringOps.format (IronPython.Runtime.CodeContext context, System.String format_string, IDictionary`2 kwargs, System.Object[] args) [0x00000] in <filename unknown>:0
      at Microsoft.Scripting.Interpreter.FuncCallInstruction`5[IronPython.Runtime.CodeContext,System.String,System.Collections.Generic.IDictionary`2[System.Object,System.Object],System.Object[],System.String].Run (Microsoft.Scripting.Interpreter.InterpretedFrame frame) [0x00000] in <filename unknown>:0
      at Microsoft.Scripting.Interpreter.Interpreter.Run (Microsoft.Scripting.Interpreter.InterpretedFrame frame) [0x00000] in <filename unknown>:0
     
    Last edited by a moderator: Jul 7, 2015
  5. http://oxidemod.org/threads/notifier.6641/page-54#post-106281
     
  6. SkinN õ.Õ'.|. updated Notifier with a new update entry:

    Notifier | Ultimate Version!

    - This version requires a full configuration reset, any configuration files older than config version 5.0 will be replaced with the new default file!
    - In case you have used the v2.10.0 preview, there will be a few minor changes to the configuration file, none require a reset, though, a few of these changes include overwriting a few existing messages.
    - These are the players cache name formats: {username}, {steamid}, {ip}, {auth}, {country}



    It's here guys, it's finally here!
    Everything is setup, everything is ready for you to finally have Notifier stable on your servers. Better than ever, with new features, lots and lots of improvements and tweaks, a whole new visual and of course, as always fully customized!
    I really hope you guys enjoy it, and once again a thousand sorrys for last week's mess, I really hope this compensates for all.

    Have fun, and let me know of anything else.
    [DOUBLEPOST=1436295811][/DOUBLEPOST]
    Your suggestion as been implanted.
    I've added the new Players Online command, a bit different from the Players List which had also a few changes. Players Online basically shows the counter of the players on the server, the counter of the admins on the server and a few other server stats. he admins can be hidden in case you have the Hide Admins set to True. The Players List now just acts as a players list, with no additional messages.

    The Players List default command continues to be /players, and the new Players Online default command is /online. Take in mind that any command triggers can be change through the configuration file under the Commands section, an in addition to that you may also use more than one trigger for each funtion. (Take a look at Rules as an example)

    I hope this fulfills your request.
     
    Last edited by a moderator: Jul 7, 2015
  7. Hi !

    Just updated.

    Got this

    Code:
    [Oxide] 6:04 AM [Error] Failed to run a 120.00 timer in notifier (KeyNotFoundException: The given key was not present in the dictionary.)
    [Oxide] 6:04 AM [Debug]   at System.Collections.Generic.Dictionary`2[System.Object,System.Object].get_Item (System.Object key) [0x00000] in <filename unknown>:0
      at IronPython.Runtime.NewStringFormatter+Formatter.GetUnaccessedObject (FieldName fieldName) [0x00000] in <filename unknown>:0
      at IronPython.Runtime.NewStringFormatter+Formatter.GetArgumentValue (FieldName fieldName) [0x00000] in <filename unknown>:0
      at IronPython.Runtime.NewStringFormatter+Formatter.ReplaceText (System.String format) [0x00000] in <filename unknown>:0
      at IronPython.Runtime.NewStringFormatter+Formatter.FormatString (IronPython.Runtime.PythonContext context, System.String format, IronPython.Runtime.PythonTuple args, IDictionary`2 kwArgs) [0x00000] in <filename unknown>:0
      at IronPython.Runtime.NewStringFormatter.FormatString (IronPython.Runtime.PythonContext context, System.String format, IronPython.Runtime.PythonTuple args, IDictionary`2 kwArgs) [0x00000] in <filename unknown>:0
      at IronPython.Runtime.Operations.StringOps.format (IronPython.Runtime.CodeContext context, System.String format_string, IDictionary`2 kwargs, System.Object[] args) [0x00000] in <filename unknown>:0
      at Microsoft.Scripting.Interpreter.FuncCallInstruction`5[IronPython.Runtime.CodeContext,System.String,System.Collections.Generic.IDictionary`2[System.Object,System.Object],System.Object[],System.String].Run (Microsoft.Scripting.Interpreter.InterpretedFrame frame) [0x00000] in <filename unknown>:0
      at Microsoft.Scripting.Interpreter.Interpreter.Run (Microsoft.Scripting.Interpreter.InterpretedFrame frame) [0x00000] in <filename unknown>:0 
     
  8. Is there a way to display a customized icon? I mean, an icon not related to steam. It could be local or with "http/" address.

    It would be nice, since not every server owner wants to create a link to his profile.
     
  9. Umm when i updated the notifier for players who connected doesn't pop up. there is no error or anything i didn't tweak the config nothing. The user who has connected doesn't broadcast "user" has connected, from "country"

    EDIT: Disconnect works. It displayed "so & so has left" but not connect.

    btw love this plugin just hate it when stuff like this happens :( @SkinN õ.Õ'.|.

    EDIT: Seemed like it fix itself? :s Plugin seemed to work after a good 1-2 hours
     
    Last edited by a moderator: Jul 7, 2015
  10. Delete your config file and reload the plugin
    [DOUBLEPOST=1436305848][/DOUBLEPOST]
    It is not.
    [DOUBLEPOST=1436305956][/DOUBLEPOST]
    It was never broke in the first place, you can see messages from others players joining the server, but if you open the chat and scroll up youll see yours.
     
  11. @SkinN õ.Õ'.|.

    okay i seem like a idiot.. by default the config was "hide admins" was true. AHAHA

    anyway i got a suggestion.. i got a custom chatname grouping system is there anyway i can hook onto that with the connect?
     
  12. Hi. I translate the rules hungary language. I copy the translate

    " HU " : [
    " Csalás szigorúan tilos . " ,
    " Tiszteld minden játékostársad " ,
    " Kerüld a spammolást a chaten . "
    " Játssz tisztességesen és nem élj vissza a hibákkal. "

    Thanks the include.
     
  13. [Oxide] 9:22 AM [Info] [Notifier v2.10.0] :: Logs have been are now off, please make sure you have the following path on your server files: my_server_identity/oxide/logs
     
  14. Itll be on a future update thanks
    [DOUBLEPOST=1436315328][/DOUBLEPOST]
    Even though i need to work the english there, read the error abd figure the problem :)
     
  15. Love the updates man, thanks for your hard work!

    Small suggestion though, is it possible you can give us the option to change the format of the prefix?

    I like the old PREFIX: not the [PREFIX] I can go into your .py file and change it myself, that's what I've been doing. Just sucks after every update you do, I always have to re-change hehe. No big deal though, love the plugin!
     
  16. Will do.
    [DOUBLEPOST=1436320135][/DOUBLEPOST]
    Perhaps I could do it with @LaserHydra's Better ChatName. Will consider.
     
  17. Holy cow, SkinN õ.Õ'.|., you did it! Thanks man, I bought you a beer! ;)
     
  18. 2.10, new config.
    Code:
    [Oxide] 9:37 AM [Error] Failed to call hook 'OnPlayerDisconnected' on plugin 'Notifier' (KeyNotFoundException: The given key was not present in the dictionary.)
    [Oxide] 9:37 AM [Debug]   at System.Collections.Generic.Dictionary`2[System.Object,System.Object].get_Item (System.Object key) [0x00000] in <filename unknown>:0
      at IronPython.Runtime.NewStringFormatter+Formatter.GetUnaccessedObject (FieldName fieldName) [0x00000] in <filename unknown>:0
      at IronPython.Runtime.NewStringFormatter+Formatter.GetArgumentValue (FieldName fieldName) [0x00000] in <filename unknown>:0
      at IronPython.Runtime.NewStringFormatter+Formatter.ReplaceText (System.String format) [0x00000] in <filename unknown>:0
      at IronPython.Runtime.NewStringFormatter+Formatter.FormatString (IronPython.Runtime.PythonContext context, System.String format, IronPython.Runtime.PythonTuple args, IDictionary`2 kwArgs) [0x00000] in <filename unknown>:0
      at IronPython.Runtime.NewStringFormatter.FormatString (IronPython.Runtime.PythonContext context, System.String format, IronPython.Runtime.PythonTuple args, IDictionary`2 kwArgs) [0x00000] in <filename unknown>:0
      at IronPython.Runtime.Operations.StringOps.format (IronPython.Runtime.CodeContext context, System.String format_string, IDictionary`2 kwargs, System.Object[] args) [0x00000] in <filename unknown>:0
      at Microsoft.Scripting.Interpreter.FuncCallInstruction`5[IronPython.Runtime.CodeContext,System.String,System.Collections.Generic.IDictionary`2[System.Object,System.Object],System.Object[],System.String].Run (Microsoft.Scripting.Interpreter.InterpretedFrame frame) [0x00000] in <filename unknown>:0
      at Microsoft.Scripting.Interpreter.Interpreter.Run (Microsoft.Scripting.Interpreter.InterpretedFrame frame) [0x00000] in <filename unknown>:0 
     
  19. If this was added, hopefully it could be disabled in case it conflicts with the Chathandler plugin.
     
  20. maybe it will hook the same way it does to chathandler as well. cause they're all practically the same.