Not to worry.
Caching the player would be a much better idea compared to mine.
I look forward to the updateCheers.
Notifier [Unmaintained]
Discussion in 'Plugin Support' started by NobodyFTW, Feb 1, 2015.
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How can I change the rules? Every time I try to add rules, the plugin won't work anymore ? The rules I add, are added at -
Code:#region Rules SetConfig("Rules", "EN", new List<object> { "Cheating is strictly prohibited.", "Respect all players", "Avoid spam in chat.", "Play fair and don\'t abuse of bugs/exploits." }
After that I'd like to request to find out where I could set it too EN only, as English is the only allowed language in chat.
Thanks in advance. -
Download a new untouched copy of Notifier, upload it to your server then edit the config instead. Make sure you reload the plugin if your server is running, after you have uploaded the modified config. -
Hey, is there any way to change the colors used for the heli & airdrop notifications?
Cheers. -
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Code:
22:48 [Error] Failed to call hook 'OnPlayerInit' on plugin 'Notifier v3.0.8' (NullReferenceException: Object reference not set to an instance of an object) 22:48 [Debug] at Oxide.Core.Event`2[T1,T2].Add (System.Action`2 callback) [0x00000] in <filename unknown>:0 at Oxide.Core.Libraries.WebRequests+WebRequest..ctor (System.String url, System.Action`2 callback, Oxide.Core.Plugins.Plugin owner) [0x00000] in <filename unknown>:0 at Oxide.Core.Libraries.WebRequests.EnqueueGet (System.String url, System.Action`2 callback, Oxide.Core.Plugins.Plugin owner, System.Collections.Generic.Dictionary`2 headers, Single timeout) [0x00000] in <filename unknown>:0 at Oxide.Plugins.Notifier.OnPlayerInit (.BasePlayer player, Boolean sendJoinMessages) [0x00000] in <filename unknown>:0 at Oxide.Plugins.Notifier.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
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Wulf Community Admin
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Oxide 2.0.1985 norm
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Edit the file to change messages, file charges but keep recharging , the file is reset to default , my sentences are deleted and placed those that are default . How I can fix ?
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Wulf Community Admin
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Hello everyone, I want to set a scheduled message every friday at 8pm, how can i do that? Thank you very much!
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{localtime} and {localdate} - its not "translate" in my chat, shows just like this.
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P.S this is assuming you are using the latest version -
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@[TWK-KOI]Eslava02,
Hi,
I had the same problem when i changed to this plugin and had several interesting conversations regarding it, I found that the problem was solved by using this technique:
I uninstalled and removed all files for this plugin, then saved and restarted server, I then stopped server and installed plugin and saved it (without editing config), started server again and then stopped it after i checked with console to make sure all plugins were recognised, I then stopped server and edited plugin config file, saved and restarted server, everything works great, It is one of the best plugins available , Someone is bound to say that the steps taken are unnecessary but it works for meAttached Files:
Last edited by a moderator: Jun 6, 2016 -
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Hello good people,
Notifier v3.1 is on the way!
This new version promises great changes, improvements and above all, new features!
There will be a new Adverts System, with a new and way more randomized cycle comparing to the old system, also, requested by many but mostly by @LaserHydra himself, BetterChat support will be coming as well. But there is more, and like I said, there will be great changes, and an overall improvement to the plugin code, everything is being revised and tweak to guarantee all works fine.
Though, there will be 2 bad news, the worst, the old configuration will have to be deleted in order the new one is created, this is because a lot has changed to some of the config sections, things got removed and lots of the settings names were changed, I am sorry but it'll have to be this way. The other bad new is the Players Database will also have a reset, allthough this one will happen automatically as soon as you install v3.1 and you won't really notice any changes, but what this means is that Notifier will have to check and save all of your server clients info including country name and country code, so expect to see some "Unkown" coming along the way more often until everything is saved correctly.
Never the less, I am exited for this version, and i hope you will too.
See you soon.